vorrei sapere come è possibile impostare una macro per snooping... qulacuno ne ha mai fatta una? e il modo milgliore per macrare fishing?
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Snooping e Fishing?
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Scarica Easyuo ti metti un bello script ke apre le borse degli NPC in auto e stai apposto
dimmi se ti va bene questo
codice HTML:;================================== ; Script Name: Snooping Gainer ; Author: Necro|FS ; Version: 1.5 ; Client Tested with: 4.0.5b ; EUO version tested with: 1.42.009B ; Shard OSI / FS: OSI ; Revision Date: 03-11-06 ; Public Release: 7-27-04 ; Global Variables Used: n/a ; Purpose: Snoops bags of another character. ;================================== ; Directions : Press play, open the bag of the character you'll be snooping ; when prompted. ;-------------------------------------------------------------- ; Initial setup Event Macro 31 0 wait 10 Event Macro 8 2 CHOOSESKILL Snooping real set %Skill #SKILL wait 20 set %SysMessages SYS in #opts set %shardsList Legends_Atlantic_Lake , #spc , Superior_Great , #spc , + Lakes_Chesapeake_Catskills_Siege , #spc , Perilous_Origin_Pacific_Sonoma_Lake , #spc , + Austin_Baja_Napa , #spc , Valley_Drachenfels_Europa_Oceania_Mizuho_Izumo_ +Sakura_Mugen_Wakoku_Formosa_Arirang_Balhae_Asuka_Yamato_Hokuto set %freeShard #shard notIn %shardsList ;-------------------------------------------------------------- ;find bag of Snooped character set #LOBJECTID xxx set #CONTID xxx if %SysMessages = -1 Event SysMessage †Use the Backpack of the person you will be snooping now...† else display OK †Use the Backpack of the person you will be snooping now...† PickBackPackLoop: if #LOBJECTID = xxx goto PickBackPackLoop set %PackID #LOBJECTID ;-------------------------------------------------------------- ; open the Main pack of the character you will snoop if %SysMessages = -1 Event SysMessage Opening main pack.. OpenMainPack: set #lobjectid %PackID Event Macro 17 0 If #CONTID = %PackID goto Start wait 15 goto OpenMainPack ;-------------------------------------------------------------- ; Main Loop Start: sub _cSPA CHOOSESKILL Snooping real if #skill = 1000 gosub GMed FindItem LKF_ZJF_CKF_CUD C set %BagFound #FindID ; checks if the bag is your stable if #FINDY < 0 { ignoreitem #FINDID 2 goto start } ; checks if the bag is in your backpack If #FINDKIND = 0 goto OpenABag If #FINDKIND = -1 { chooseskill snooping real ; checks if a gain occurred in that run if #skill > %skill { ignoreitem reset 1 set #CONTID xxx set %skill #skill Event Macro 31 0 wait 10 Event Macro 8 2 goto OpenMainPack } Event Macro 31 0 display OK No more packs were found or you opened them all without gaining.. Halt } ;-------------------------------------------------------------- OpenABag: finditem %BagFound if #findkind = -1 goto start set #LOBJECTID %BagFound event macro 17 0 wait 1s If #CONTID = %BagFound { ignoreitem #FINDID 1 goto Start } goto OpenABag halt ;-------------------------------------------------------------- sub GMed display OK Congratulations ! halt ;-------------------------------------------------------------- sub _cSPA if ! %freeshard { _CSPA: gosub CheckSkillPointsAvailable if ! #result { if ! %CSPAcnt { display ok You have no replacement skills available. Please turn some skills + down... Script will continue automatically. event macro 8 4 wait 40 set %CSPAcnt #true } goto _CSPA } } return ;=========== ;** ;* @name CheckSkillpointsAvailable ;* @ver 1.3 1Dec04 ,added bushido/ninjitsu, and return var option, gets %totalskillcap and age ;* @author Roadkill ;* @purpose checks all skills for one pointed down with skillpoints avail to gain ;* or total skill < your skillcap (gives total skillcap and account age also). ;* @params %1 varname to hold returned #T/#F same as #result, optional ;* @returns <@#result T/F, true=skill points available for gain>, and @%1 ;* %totalskillcap holds your total account skillcap (ie 7200) ;* %accountage will hold the account age in months ;* @example call rksubs.txt CheckSkillpointsAvailable pointsavail ;* @status tested good. Takes < 1/2 sec to run all skills, 1st pass 1s to get ;* %totalskillcap with account age sub CheckSkillpointsAvailable set !lpc #lpc set #lpc 1000 set !skstr alch_anat_anil_anim_arch_arms_begg_blac_bowc_bush_camp_carp_cart_ , + chiv_cook_dete_disc_eval_fenc_fish_focu_fore_heal_herd_hidi_insc_item_ , + lock_lumb_mace_mage_medi_mini_musi_necr_ninj_parr_peac_pois_prov_remo_resi_ , + snoo_spir_stea_stlt_swor_tact_tail_tast_tink_trac_vete_wres_ set !pointsAvail #false set !skilltotal 0 cspaloop: str len !skstr if #strres < 5 goto exitcspa str left !skstr 4 chooseskill #strres real str del !skstr 1 5 set !skstr #strres if #skilllock <> down || #skill = 0 { set !skilltotal !skilltotal + #skill goto cspaloop } set !pointsAvail #true exitcspa: if !skilltotal < 7000 set !pointsAvail #true if !pointsAvail = #false || %totalskillcap = n/a { if %totalskillcap <> n/a goto _cspatsc _cspadoll: event macro 8 1 wait 10 if #contname <> paperdoll_gump goto _cspadoll set !cspax #contposx + 30 set !cspay #contposy + 215 _cspaprofile: click !cspax !cspay F X 2 dmc wait 10 scanjournal if account notin #journal && account notin #sysmsg goto _cspaprofile if account in #sysmsg set !agestr #sysmsg else set !agestr #journal set !cspax #contposx + 100 set !cspay #contposy + 100 click !cspax !cspay r dmc ;THIS_ACCOUNT_IS_55_MONTHS_OLD str len !agestr set !len #strres - 27 str mid !agestr 17 !len set %accountage #strres set !skillbonus ( %accountage / 12 ) * 50 if !skillbonus > 200 set !skillbonus 200 set %totalskillcap 7000 + !skillbonus _cspatsc: if !skilltotal < %totalskillcap set !pointsAvail #true } exitcspa2: if %0 > 0 && %1 <> n/a set % . %1 !pointsAvail set #lpc !lpc return !pointsAvail
Ultima modifica di ErCristo; 19-12-2008, 21:07.
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Originariamente inviato da ErCristo Visualizza il messaggio
Scarica Easyuo oppure qua EasyUO
te lo anke messo sopra
Per lo script basta copiarlo e incollarlo in Easyuo e premere playUltima modifica di ErCristo; 19-12-2008, 21:40.
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Originariamente inviato da ErCristo Visualizza il messaggioPer lo script basta copiarlo e incollarlo in Easyuo e premere play
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seza barca puoi macrare solo fino a 60 (mi pare) poi devi pescare in mare aperto.
io avevo fatto una macro con razor che spostava avanti la barca per 10 secondi, percava 4 volte in 4 locazioni, poi tornava indietro per 7 secondi.msn: palaemon@hotmail.it
icq: 488363461
Trasformo logs in boards
http://forum.gamesnet.it/f540/pubbli...boards-546121/
Apro casse
http://forum.gamesnet.it/f540/pubbli...-cassa-559424/
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