Bracelets:
1)Veterinary +2
Swordsmanship +9
Damage Increase 22%
Dexterity Bonus 2
Lower Reagent Cost 6%
2)Damage Increase 20%
Defense Chance Increase 7%
Hit Chance Increase 6%
Cold Resistance 3%
3)Defense Chance Increase 12%
Poison Resistance 3%
4)Damage Increase 22%
Fire Resist 5%
5)Defense Chance Increase 11%
Dexterity Bonus 1
Faster Cast Recovery 1
Hit Chance Increase 8%
6)Stealth +7
Defense Chance Increase 11%
Enhance Potions 15%
Lower Reagent Cost 8%
Poison Resist 4%
7)Defense Chance Increase 10%
Dexterity Bonus 5
---------------------------------------------------------------
Rings
1)Damage Increase 23%
Dexterity Bonus 8
Spell Damage Increase 6%
Poison Resist 1%
2)Defense Chance Increase 13%
Faster Casting 1
Physical Resistance 11%
The base FOR ALL THE RINGS AND BRACELEtS is >>>10k.<<<
Step +10k
IW:For Each: Hooded (any color)
THanks good Thread
*ends 72h after the last offer!
1)Veterinary +2
Swordsmanship +9
Damage Increase 22%
Dexterity Bonus 2
Lower Reagent Cost 6%
2)Damage Increase 20%
Defense Chance Increase 7%
Hit Chance Increase 6%
Cold Resistance 3%
3)Defense Chance Increase 12%
Poison Resistance 3%
4)Damage Increase 22%
Fire Resist 5%
5)Defense Chance Increase 11%
Dexterity Bonus 1
Faster Cast Recovery 1
Hit Chance Increase 8%
6)Stealth +7
Defense Chance Increase 11%
Enhance Potions 15%
Lower Reagent Cost 8%
Poison Resist 4%
7)Defense Chance Increase 10%
Dexterity Bonus 5
---------------------------------------------------------------
Rings
1)Damage Increase 23%
Dexterity Bonus 8
Spell Damage Increase 6%
Poison Resist 1%
2)Defense Chance Increase 13%
Faster Casting 1
Physical Resistance 11%
The base FOR ALL THE RINGS AND BRACELEtS is >>>10k.<<<
Step +10k
IW:For Each: Hooded (any color)
THanks good Thread
*ends 72h after the last offer!
Commenta