inizio a elencare il tutto. Materiale in continuo aggiornamento
A=anello B=Bracciale
IW=base x4 l'asta si conclude 24 ore dopo l'ultima offerta
A1)Anatomy +7, DCI 8%, fcr1, sdi 5%, fire res3% base 7k
A2)DCI 6%, HCI 6%, LMC 1%, Energy res 6% base 5k
A3)anatomy +3, DCI 5%, LRC 12%, poison res8% base 5k
A4)magery+6, EP5%, SdI 2%, Phisical res 9% base 7k
A5)magery +7, sdi 6% base 5k
A6)magery +6, damage increase 12%, HCI 5% base 5k
A7)mace figthing+8,DI 4%,int +4,Lrc 6%,luck38 base 5k
A8)peace +12,parrying +3,DI 14%,FCR1,pois res3 base 10k
A9)peace +7,hci8%, cold res 8%, energy res 6 % base 7 k
A10)anatomy +6,stealing+10,HCI9%,fire res3%,pois res5% base 5k
A11)Healing +8,DI12%,FCR2,Cold res 7% base 15k
A12)DI12%, luck 75 base10k
A13)Healing +8,FCR2,Spell d i 6%,Dci 3%,energy res
3% base 10 k
A14)FCR1, int e str +5, energy 7%, hci 5% base 15 k
A15)Stealth +12, FCR3 HCI 9% LRC11% base 50 k
a16)parriyng+3,Hci 7%,lrc 14%,energy res 7% base 15k
A17)lower reagent cost 18% base 15k
B1)magery +8,des+1, cold resist 5% base 5k
B2)parrying +8, DCI 3%, HCI 6%,des e int +2 base 10 k
B3)EP 20 %, HCI 3%,LMC 6%, Strength +6 base 10 k
B4)stealing +9,DCI 12%,lmc 3%, phisical res 2% base 10 k
B5)DI 10%, EP 15%, FCR2, lrc 5%, poison res 1 base 15 k
B6)vEterinary +8, DCI7%, dex +4, luck 32 base 10 k
B7)anatomy +12, wrestling +13, FCR 1,int+3 strength +5
base 20k
b8)anatomy +8,FCR1, lmc2%, Fire res 8%, luck 82 base 20k
b9)magery+4,focus+7,stealth+6,HCI8%,Cold res4% base 10 k
B10)HCI 7%, Lmc 5%, Lrc 12% luck 57 base 20k
B11)magery+8, lmc 4% luck 21 base 10 k
b12)wrestling +7,DCI %,HCI 5%, int +2 base 15k
b13)magery +8 luck 21 strength +4 base 10 k
b14)parrying +8 DCI 7% base 5k
B15)DCI8%,DI 13%,LRC 10% base 10k
B16)Mace+6,DI 15%, EP 10%,int+5, res energy 9% base 10k
b17)int+2,des +5,FC 1,DCI 1%,lrc 11%,Cold res 12% base 15k
b18)peace +7,di 15%,FC1,Lrc5%,energy res2% base 10k
b19)HCI12%, luck 75 base 15 k
b20)animal taming +8 base 10k
b21)peace +8,DCI8%,FCR1des+3,Lmc 3% base 15 k
B22)magery+8,medit +8,strength+1,EP10% base 15k
b23)magery+8,damage increase12% base 10k
b24)wrestling+11,archery+12,HCI5%,luck16,phisical res +11,energi res +1 base 15k
b25)evaluating int+9,DCI9%,int+2,cold res2%,SDI 6% base 15k
A=anello B=Bracciale
IW=base x4 l'asta si conclude 24 ore dopo l'ultima offerta
A1)Anatomy +7, DCI 8%, fcr1, sdi 5%, fire res3% base 7k
A2)DCI 6%, HCI 6%, LMC 1%, Energy res 6% base 5k
A3)anatomy +3, DCI 5%, LRC 12%, poison res8% base 5k
A4)magery+6, EP5%, SdI 2%, Phisical res 9% base 7k
A5)magery +7, sdi 6% base 5k
A6)magery +6, damage increase 12%, HCI 5% base 5k
A7)mace figthing+8,DI 4%,int +4,Lrc 6%,luck38 base 5k
A8)peace +12,parrying +3,DI 14%,FCR1,pois res3 base 10k
A9)peace +7,hci8%, cold res 8%, energy res 6 % base 7 k
A10)anatomy +6,stealing+10,HCI9%,fire res3%,pois res5% base 5k
A11)Healing +8,DI12%,FCR2,Cold res 7% base 15k
A12)DI12%, luck 75 base10k
A13)Healing +8,FCR2,Spell d i 6%,Dci 3%,energy res
3% base 10 k
A14)FCR1, int e str +5, energy 7%, hci 5% base 15 k
A15)Stealth +12, FCR3 HCI 9% LRC11% base 50 k
a16)parriyng+3,Hci 7%,lrc 14%,energy res 7% base 15k
A17)lower reagent cost 18% base 15k
B1)magery +8,des+1, cold resist 5% base 5k
B2)parrying +8, DCI 3%, HCI 6%,des e int +2 base 10 k
B3)EP 20 %, HCI 3%,LMC 6%, Strength +6 base 10 k
B4)stealing +9,DCI 12%,lmc 3%, phisical res 2% base 10 k
B5)DI 10%, EP 15%, FCR2, lrc 5%, poison res 1 base 15 k
B6)vEterinary +8, DCI7%, dex +4, luck 32 base 10 k
B7)anatomy +12, wrestling +13, FCR 1,int+3 strength +5
base 20k
b8)anatomy +8,FCR1, lmc2%, Fire res 8%, luck 82 base 20k
b9)magery+4,focus+7,stealth+6,HCI8%,Cold res4% base 10 k
B10)HCI 7%, Lmc 5%, Lrc 12% luck 57 base 20k
B11)magery+8, lmc 4% luck 21 base 10 k
b12)wrestling +7,DCI %,HCI 5%, int +2 base 15k
b13)magery +8 luck 21 strength +4 base 10 k
b14)parrying +8 DCI 7% base 5k
B15)DCI8%,DI 13%,LRC 10% base 10k
B16)Mace+6,DI 15%, EP 10%,int+5, res energy 9% base 10k
b17)int+2,des +5,FC 1,DCI 1%,lrc 11%,Cold res 12% base 15k
b18)peace +7,di 15%,FC1,Lrc5%,energy res2% base 10k
b19)HCI12%, luck 75 base 15 k
b20)animal taming +8 base 10k
b21)peace +8,DCI8%,FCR1des+3,Lmc 3% base 15 k
B22)magery+8,medit +8,strength+1,EP10% base 15k
b23)magery+8,damage increase12% base 10k
b24)wrestling+11,archery+12,HCI5%,luck16,phisical res +11,energi res +1 base 15k
b25)evaluating int+9,DCI9%,int+2,cold res2%,SDI 6% base 15k