in italian
template:
120 discordance
120 music
120 magery
120 veterinary
120 animal lore
100 taming
45 chivarly (with less animal lore, 80-100 veterinary, skill jewelry/items)
lolo's lute
swords of prosperity / staff of magi
fc2 fcr6
1. make "battledefence". the only way for discotamer is high magery + staff of magi/swords of prosperity + dci (forune+quiver+jewelry)
2. equip 2/6 and make good macroses for healing self and pets using "heal", not "great heal"
3. use rune beetle + nightmare.
why rune beetle!?
Rune Beetle is not only deadly posion (which is useless in doom), but it is:
1. bleeding. like warriors ability. ruines mob' casts.
2. "res-lowering" (not everybody know about it, but...). Lowers all resisnaces by half on few seconds. works rarely, but chanse that it works relatives straight on count of succeded beetle's hits to mob. With 120 disco mob's battle deffence lowers a lot and if some warrior hits mob with "Hit Lower Defence", than mob's battle defence derceases more - so the your bettle hits succesfully more often and more often this ability (res-lowering) works. Mobs in dom have high resistances and in practice, whan many people do little damage and whan this "wonder-ability" works damage, done to mob, boosts amazing.
also Beetle is of use because of he does energy damage. In 4-th room (there tamrs loose), beetle, with casts, energy damage (energy is the lowerest resistance of mobs in 4-th), bleed doesn't loose.
pets' blow speed, as players', depends on stamina. so just stamina (the main) and resisatnaces are of importance in choice of beele. more stamina -> more blows -> more success hits -> more often "wonder abilities"
the highest possible resistances of beetle (according to stratics) are:
Physical - 65
Fire - 50
Cold - 50
Poison - 95
Energy - 60
other properties of beetle for doom discotamer are not important.
4. record razor macro:
-say all come 10 times
-say all follow me
bind this macro to some hotkey and hold it when u ride from one room to another to make beetle teleport to u.
5. make good macroses for mounting-dismounting (u can add "nightmare come" 5 times, if nightamare is far or "nightmare follow me" if it's near)
6. use both healings at the same time "bandages" , "casts"
7. train as many as possible veterinary + animal lore for healing in "sirous situations"
8. train 120 disco, 120 music. use exceptional/slayer musical instruments (lolo's lute is comfortable) to discord fast.
9. ask some mage with high magery and eval to cast curse on mob so u could discord it faster.
10. use hld (Hit Lower Diffence) + sc + mageweapon sword if u r realy pro.
usefull scripts:
Pet Healing
template:
120 discordance
120 music
120 magery
120 veterinary
120 animal lore
100 taming
45 chivarly (with less animal lore, 80-100 veterinary, skill jewelry/items)
lolo's lute
swords of prosperity / staff of magi
fc2 fcr6
1. make "battledefence". the only way for discotamer is high magery + staff of magi/swords of prosperity + dci (forune+quiver+jewelry)
2. equip 2/6 and make good macroses for healing self and pets using "heal", not "great heal"
3. use rune beetle + nightmare.
why rune beetle!?
Rune Beetle is not only deadly posion (which is useless in doom), but it is:
1. bleeding. like warriors ability. ruines mob' casts.
2. "res-lowering" (not everybody know about it, but...). Lowers all resisnaces by half on few seconds. works rarely, but chanse that it works relatives straight on count of succeded beetle's hits to mob. With 120 disco mob's battle deffence lowers a lot and if some warrior hits mob with "Hit Lower Defence", than mob's battle defence derceases more - so the your bettle hits succesfully more often and more often this ability (res-lowering) works. Mobs in dom have high resistances and in practice, whan many people do little damage and whan this "wonder-ability" works damage, done to mob, boosts amazing.
also Beetle is of use because of he does energy damage. In 4-th room (there tamrs loose), beetle, with casts, energy damage (energy is the lowerest resistance of mobs in 4-th), bleed doesn't loose.
pets' blow speed, as players', depends on stamina. so just stamina (the main) and resisatnaces are of importance in choice of beele. more stamina -> more blows -> more success hits -> more often "wonder abilities"
the highest possible resistances of beetle (according to stratics) are:
Physical - 65
Fire - 50
Cold - 50
Poison - 95
Energy - 60
other properties of beetle for doom discotamer are not important.
4. record razor macro:
-say all come 10 times
-say all follow me
bind this macro to some hotkey and hold it when u ride from one room to another to make beetle teleport to u.
5. make good macroses for mounting-dismounting (u can add "nightmare come" 5 times, if nightamare is far or "nightmare follow me" if it's near)
6. use both healings at the same time "bandages" , "casts"
7. train as many as possible veterinary + animal lore for healing in "sirous situations"
8. train 120 disco, 120 music. use exceptional/slayer musical instruments (lolo's lute is comfortable) to discord fast.
9. ask some mage with high magery and eval to cast curse on mob so u could discord it faster.
10. use hld (Hit Lower Diffence) + sc + mageweapon sword if u r realy pro.
usefull scripts:
Pet Healing
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