The following fixes will go live tomorrow (May 31st) at 5:30 AM CET (GMT+1):
- The Lamp Room puzzle is in, and the Inquisitor's Resolution and Lamp Post artifacts are now available! You can find out all about it here. Please note that any attempt to remain alive inside the Lamp Room past the 3 minutes will be considered cheating and will lead to an account ban. OSI has the same policy.
- Necromancer's Exorcism spell. You must be within 18 tiles from a Champion Spawn to cast it. All ghosts within 5 tiles from the caster will be relocated to a random shrine on the same facet. Fellow faction, guild, alliance or party members, as well as players who have a corpse on the same sector, are not affected.
- Unicorn ability. If their rider becomes poisoned and falls below 40 hit points, they will cure them. Once they cure their rider, they cannot cure them for another hour. This cure is always successful, regardless of the level of poison.
- Ki-rin ability: Ki-rins cast a lightning bolt on any creature or player that brings its rider below 30 hit points, dealing 35-100 (random) damage that cannot be resisted. They may only do this once per hour.
- Large weapon BODs (check out Tower of Roses for a list of prizes).
- Necromancer NPC.
- Concussion Blow: It no longer deals 10-40 random damage; the damage is now based on the difference between the defender's max hits and max mana, as well as the difference between current hits and current mana. In other words, it's most effective against those who are in good health and whore reserves of mana are low, or vice versa.
- Mortal Strike: If used on an already wounded target, the timer will no longer be reset.
- Bleed Attack: Necromancers under Lich Form or Wraith Form are now immune to Bleed Attacks.
- Paralyzing Blow: It is not possible to use parablow on a frozen/paralyzed target. Should you do so, a message stating that "the target is already frozen" will appear, but no mana will be lost. On top of that, the effect vanishes as soon as the target takes damage. This means that from now on using parablow on an already 'parablowed' target will show a "target is already frozen" message, it will inflict the normal weapon hit damage, and finally it will free the target, in this order.
- Pet skills are no longer capped at 100 even if they were higher when it was first tamed.
- Enhancing an item using a sewing kit while having an ancient smithy hammer equipped will no longer consume one ancient charge.
- The Tear Kite Shield prices have been tweaked to match OSI. Most notably, they now sell for 37 gps, not 75.
- Colored anvils received as BOD prizes are now given in form of a hued deed.
- All spells now consume only one Arcane Clothing charge, regardless of their circle.
- Exorcism scrolls can now be crafted with Inscription. Some other inscription skill/mana requirements have also been corrected.
- Mana leeched by a necromancer while under Wraith Form is no longer only added to the necromancer's mana pool, it is now also subtracted from the victim's pool.
- Exceptional Runebooks and Spellbooks can now have a maker's mark.
- Paragon creatures no longer flee when low on health.
- It is no longer possible to skin corpses on Trammel if you don't have looting rights.
- The Barding Difficulty algorithm has been tweaked to match OSI (it is now slightly more difficult to use bard abilities against creatures).
- It is now possible to steal Mallet and Chisel from NPC chests.
- Both the Ship Model of the H.M.S. Cape and The Admiral's Hearty Rum can now be found on level 6 Treasure Chests, as well as on Leviathans.
- Bank checks are now marked as Blessed.
- Neira can no longer be dismounted.
- Gray corpses on Trammel can no longer be looted.
- The Reflect Physical Damage property can now appear on shields.
- Assassins will no longer have fame/karma titles, they will just show as The murderer.
- Scrolls of Power will no longer be given to dead players. They will be put inside their corpse instead.
- The Harrower will no longer always spawn inside dungeon Destard, it will now spawn in a random dungeon on Felucca. Doubleclicking on the black gate inside the star room will teleport you to the correct dungeon's entrance.
- Animal Lore will now also show the creature's barding difficulty.
- The barding difficulty has been capped at 160. Because of this, some monsters that were previously all but unbardable (i.e. the Harrower) now have a small chance of being affected, albeit with reduced effect.
- It is now possible to steal blessed items from NPC chests. Spawns will no longer be blocked by those unstealable blessed spellbooks.
- The Wither spell can now target hidden players as well as visible ones.
- The time between BOD offers will now be shown in minutes and no longer in hours.
- Bonded pets will now have both the bonded and tame tags over them.
- The mongbats in Semidar's first spawn will now be of the Strong type.
- Champion skulls will now spawn inside the backpack of the player who dealt the highest damage to the champion.
- Players with GM Spirit Speak will now be able to see ghosts at all times.
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