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:: PRE Release: UODreams minor updates::

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  • :: PRE Release: UODreams minor updates::

    Fixes:
    • Uzeraan Turmoil, Dark Tides, Collector, and Witch Apprentice quests now give proper magical items when completed. This fix is retroactive for items given previously
    • Kindling can once again be harvested from trees
    • Banning players from houses now correctly bans their entire account
    • The tillerman will now give a message when a boats hold cannot be opened
    • Fixed item holding bug triggered when looting innocent corpses in town
    • Line of sight paths are now swapped if necessary to resolve (very rare) situations where one player can cast on another but not be targeted back
    • Pets can now harm other players that initiated an attack against their owner without flagging the pet or the owner criminal
    • Anatomy and evaluating intelligence now properly apply the margin-of-error at lower skill levels
    • Players may no longer steal from corpses

    Additions:
    • Young system
    • Contract-based player vendor system
    • Moving crate system
    • Speech log system used in verbal harassment pages
    • Boat coarse plotting using maps
    • Instant logout via camping and bedrolls
    • Communication crystals
    • Protocol extension system allowing Krrios' client party tracking
    • Character limiting interface, allows 1, 5, or 6 characters for the server
    • Items:
    • Bedroll
    • BroadcastCrystal, ReceiverCrystal

    Samurai Expansion:
    • Misc:
      - BookOfBushido
      - BookOfNinjitsu
      - BambooFlute
      - Construction:
      - BambooScreen
      - ShojiScreen
      - WindChimes
      - FancyWindChimes
      - Lights:
      - PaperLantern
      - RedHangingLantern
      - RoundPaperLantern
      - ShojiLantern
      - WhiteHangingLantern
    • Furniture:
      - TallCabinet
      - ShortCabinet
      - RedArmoire
      - CherryArmoire
      - MapleArmoire
      - ElegantArmoire
      - PlainWoodenChest
      - OrnateWoodenChest
      - GildedWoodenChest
      - WoodenFootLocker
      - FinishedWoodenChest
      - ElegantLowTable
      - PlainLowTable
      - Decoration:
      - SmallUrn
      - SmallTowerSculpture
    • Addons:
      - GozaMatEast(Addon|Deed)
      - GozaMatSouth(Addon|Deed)
      - SquareGozaMatEast(Addon|Deed)
      - SquareGozaMatSouth(Addon|Deed)
      - BrocadeGozaMatEast(Addon|Deed)
      - BrocadeGozaMatSouth(Addon|Deed)
      - BrocadeSquareGozaEast(Addon|Deed)
      - BrocadeSquareGozaSouth(Addon|Deed)
    • Clothing:
      - Kasa
      - ClothNinjaHood
      - ClothNinjaJacket
      - FemaleKimono
      - Hakama
      - HakamaShita
      - JinBaori
      - Kamishimo
      - MaleKimono
      - NinjaTabi
      - Obi
      - SamuraiTabi
      - TattsukeHakama
      - Waraji
    • Weapons:
      - Bokuto
      - Daisho
      - Kama
      - Lajatang
      - NoDachi
      - Nunchaku
      - Sai
      - Tekagi
      - Tessen
      - Tetsubo
      - Wakizashi
      - Yumi
    • Armor:
      - ChainHatsuburi
      - Leather:
      - LeatherDo
      - LeatherHaidate
      - LeatherHiroSode
      - LeatherJingasa
      - LeatherMempo
      - LeatherNinjaHood
      - LeatherNinjaJacket
      - LeatherNinjaMitts
      - LeatherNinjaPants
      - LeatherSuneate
    • Studded:
      - StuddedDo
      - StuddedHaidate
      - StuddedHiroSode
      - StuddedMempo
      - StuddedSuneate
    • Plate:
      - DecorativePlateKabuto
      - HeavyPlateJingasa
      - LightPlateJingasa
      - PlateBattleKabuto
      - PlateDo
      - PlateHaidate
      - PlateHatsuburi
      - PlateHiroSode
      - PlateMempo
      - PlateSuneate
      - SmallPlateJingasa
      - StandardPlateKabuto

    Minor Artifacts:
    • AdmiralsHeartRum
    • AlchemistsBauble
    • ArticDeathDealer
    • BlazeOfDeath
    • BowOfTheJukaKing
    • CandelabraOfSoul
    • CaptainQuacklebushsCutlass
    • CavortingClub
    • EnchantedTitanLegBone
    • GlovesOfThePugilist
    • GhostShipAnchor
    • GoldBricks
    • GwennosHarp
    • IoloLute
    • LunaLanca
    • NightsKiss
    • NoxRangersHeavyCrossbow
    • OrcishVisage
    • PhillipsWoodenSteed
    • ShieldOfInvulnerability
    • ShipModelOfTheHMSCape
    • StaffOfPower
    • VioletCourage
    • ColdBlood
    • GhostShipAnchor
    • HeartOfTheLion
    • PixieSwatter
    • SeahorseStatuette
    • WrathOfTheDryad


    Changes:
    • Stuck menu now teleports to a random location in the selected town, as well as correctly identifies when the target is in a T2A dungeon
    • Misc tweaks to match OSI:
    • Bola balls are now properly hued
    • Small corrections in messages sent when rejecting a player from riding a mount
    • TasteID now works on potions, messages now appear over the target item
    • Commodity deeds are now blessed

    AOS only:
    • Players must now wait 3 seconds to remount after -throwing- a bola
    • Using the stuck menu while inside a house will teleport you outside of it

  • #2
    • Player-vendor system overhaul, including contract-based vendors
    • Contract-based player vendor system
    • Combat-restricted travel spells are now restricted even if you get attacked, not only when you attack someone else
    • Changed gargoyle gems from 4 to 1d4
    • Made the following creatures Bardable:

      - Orc Brute
      - Golem (monster version)
      - Gargoyle Destroyer
      - Exodus Overseer
      - Exodus Minion
      - Jukan Lord
      - Meer Warrior
      - Betrayer
      - Juggernaut
      - Meer Captain
      - Meer Eternal
      - Bog Thing
      - Vorpal Bunny
      - Whipping Vines

    • Changed runebook weight from 3 stones to 1 stone
    • Removed SOS bottles from Wanderers of the Void in Doom. These Doom Guardians will now spawn with level 3 treasure maps instead (with the rare chance of a level 4 treasure map)
    • Added variable weight and fisherman's mark on big fish, big fish trophy deed, and big fish trophy. Any big fish caught that is below 20 stones will not display weight or fisherman's mark
    • Adjusted treasure map spawn for the followign creatures:

      - Meer Eternals (Level 5)
      - Evil Mages (Level 1)
      - Acid Elementals (Level 2)
      - Evil Mage Lords (Level 2)
      - Efreets (Level 4)
      - Elder Gazers (Level 4)
      - Ethereal Warriors (Level 5)

    Commenta


    • #3
      STARTING FROM TOMORROW 05/01/12
      • Bug fixed where PlayerRangeSensitive was not effective on all creatures after a server restart
      • The Dark Father will now correctly throw bones on uneven terrain
      • Dark flower tapestry deeds facing east are now named correctly
      • Detect Hidden skill now correctly messages if no players are revealed
      • When a players pet kills another player (AOS enabled only) the insurance award is given to the pet owner
      • When a players pet kills a red player, justice is given to the pet owner
      • Secure trading restrictions
      • Misc:
        - BallotBox
        - BallotBox(Addon|Deed)
        - DartBoard
        - DartBoardSouth(Addon|Deed)
        - DartBoardEast(Addon|Deed)
        - IndecipherableMap - any map crafted outside of Trammel or Felucca
        - Globe
      • Add-on type items turn to deed when a house is demolished
      • Stolen items can no longer be traded, and they are now returned to the owner if the thief dies within 2 minutes of the item being stolen
      • Peacemaked creatures now have a chance to become unpeacemaked when they become damaged
      • Players may no longer store items in decoration containers
      • Locked down (but not secure) containers now have a standard weight limit
      • Arms Lore, Item Identification, and Taste Identification can now be used on non-local items, including those on player vendors
      • Paladin 'remove curse' spell now restores resistances lost when using the 'curse' magery spell
      • Players under a necromancer transformation are no longer always attackable, they may now appear innocent
      • Slayer titles are now displayed with the new localized names ('undead slayer' instead of 'silver,' etc)
      • Enabled Samurai/Ninja creation (the spells are NOT yet active)

      Commenta


      • #4
        And also..:
        • If you start walking while hidden you will automatically attempt to steath if your skill is 25 or more.
        • If you run out of steps while stealthing you will automatically attempt to use the skill again without a delay.
        • You can run while stealthing, but only half the amount of steps as you can walk.
        • When running while stealthing you will become visible when you run out of steps.

        Commenta


        • #5
          Active From 18 jannuary 2005

          • Pet friend system, allowing multiple players to control movement commands for pets
          • Serpent pillar support
          • Hit Lower Attack & Defense weapon properties now functional
          • NightSight attribute to weapons, armor, and jewelry
          • Added OnBeforeSpawn and OnAfterSpawn events to Mobile and Item
          • - FireHorn
          • - SerpentPillar
          • Treasure map system overhauled and youthful treasure maps added
          • Discordance now checks harmful restrictions
          • Shadow Knights can now only be revealed (with reveal or detect hidden spell) if you target their exact tile
          • Damage is now shown that is given to or from your pets, summons, and provoked creatures

          Commenta

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