i am tinking about these skills:
black-120
mining-100
focus-40
magic ressist-100(do i need it to kill a dragon?)
swordmanship-100
tactics-100
parrying-70
magery-70
what do you suggest to me?which i need to change?
why black and mining?? you can create a new player with that skills instead of using them on a fighter player...
why dont you think about an archer-paladin? a good player in pvm... or a mage-necro as well...
enjoy
Clumsy – Curse - Feeblemind - Mana Drain - Mana Vampire - Paralyze - Paralyze Field - Poison - Poison Field – Weaken -
Blood Oath – Corpse Skin – Mind Rot – Pain Spike
spells that a monster will never cast.
so, this skill works only in pvp.
a good template for a pvm warrior, should be:
100: healing, anatomy, tactics, chivalry, a combat skill, parrying, focus. (obviusly you should also raise some skills over 100, i.e. swordmanship, and you can take some points from focus)
parrying if you wish a close combat template. if you choose ranged attack, or a two handed weapon, you should ignore this one.
As Lean stated, you don't need working skills on a combat character, you should create another one instead.
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