Basta semplicemente aggiungere (prima del drop materiale) la salita sulle scale o il resync tramite tasto.

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| GM Kriegstreiber Käse® | |
| Discord: Jack___#9551 |

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| GM Kriegstreiber Käse® | |
| Discord: Jack___#9551 |
;============================================
;========= FIND CASTLE - BY MADARA ==========
;============================================
;===== INSERISCI IL TASTO PER IL RESYNC =====
set !_hotkey A ; A-Z, 0-9, F1-F12
;============================================
ignoreitem reset _doors
set !_get_type FJC_IJC_HJC_SJC_RJC_UJC_TJC_
+OJC_NJC_QJC_PJC_YOC_XOC_APC_
+ZOC_UOC_HMC_KMC_JMC_UMC_TMC_
+WMC_VMC_QMC_PMC_SMC_RMC_CNC_
+BNC_ENC_DNC_YMC_
set !_wait_for 5
finditem !_get_type G_3
if #findkind <> -1 && #findcnt = 2
{
set !_save_door #findtype
set !_door_x #findx
set !_door_y ( #findy + 1 )
set !_door_z #findz
event sysmessage Entrata: !_door_x !_door_y !_door_z
while #charposx <> !_door_x || #charposy <> !_door_y
event pathfind !_door_x !_door_y !_door_z
key !_hotkey
wait !_wait_for
finditem !_get_type G_2
for #findindex 1 #findcnt
{
if #findtype <> !_save_door
{
set #lobjectid #findid
event macro 17
}
ignoreitem #findid _doors
}
}
;============================================
;========= FIND CASTLE - BY MADARA ==========
;============================================


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. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . |
| GM Kriegstreiber Käse® | |
| Discord: Jack___#9551 |

[/FLAME]![]() |
. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . |
| GM Kriegstreiber Käse® | |
| Discord: Jack___#9551 |





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