So ever since the new fix there have been countless blablabla discussions in italian, which for people like me are exactly as written - blablabla.
As for the part that bothers me the most, since I am playing only pvp, the bottle's weight fix is totally OK. It makes more sense that a character cannot carry 70 explo pots and others 20 of each kind. Also now it will be necessary to loot a dead bastard's corpse to get your restock back, instead of just doing it because of greed or to prevent him from resurrecting fast. This is the good part of the fix, imho.
Now the funniest part - the monster AI. You guys have been poking this stuff around since forever, and never succeeded to make it any better than it was originally. You made it "harder to play" ? Sure ! But was that the whole point ? It doesn't make sense that the ONLY thing that monsters do is just lame combo launching (paralyze, explo, fs, pain spike). Does that even include the word Artificial Intelligence ? Where is the intellect in that stuff ? So in my opinion it would be much better to go all the way back to the original AI, rather than trying to ride this dead beat horse which you are trying to bring back from the dead so desperately.
And of course the last, but not the least, especially for most of the community, both english and italian speaking: the tanker build rape. Yes, exactly, It's not a fix, It's not a nerf, It's a rape what you guys have done. The server depends on these guys who run around with their sampire characters.
I get your idea - you disabled the T2A champspawns in order to make it easier to find where someone is doing a champ. Only dungeons - only 5(6 including oaks on t2a) spawns to check, much more pvp. Plus the thingy with SOP decay. That was all nice, but did it work entirely ? All the russians/bulgarians that were champing daily on T2A just left the server. They weren't interested in fighting guys like me, they were interested in making champions, getting some cash and only then fighting guys like me.
So that was just a little bit offtopic, but it will make sense soon.
By nerfing (raping) the sampire template you are trying to achieve the impossible - make people play together a video game which is like 14 years old. In my opinion this attempt failed with champion spawn nerf. And now this will fail too. People are lazy, mostly they play this game only because of addiction (like me). Deleting the only solo-build there is (tamers were raped long before this), you are just plainly saying to people "no more easy shit for you, sir". It won't miraculously make them form new guilds which go to kill paroxysmus, melisande and raid doom like hell together.
People love to play this game like tetris - solo playing, scoring the shit out of the game. At least that's how it works for pvm.
There have been these builds on OSI running around since forever. It is not like the para-normally genius people of UoDreams have come up with a brand-new never-seen-before template to win the online game.
Did OSI nerf them ? Hell no, because I will say it again - the game, the server depends on loners who farm artifacts, jewels and reagents, which they can sell to other people.
In case if anyone has read so far - my opinion about all this stuff is - we are playing a game of the last century, and we are playing it the way we like it. Staff shouldn't make such harsh decisions without asking opinion of the whole community which makes this game possible to exist.
Also I will state it again - I do not care about PVM, I have everything I need, but this way more people are going to leave this game forever, and that's the part where I start caring, because these very people are the ones I kill on champion spawns. Guns don't kill people - I do.
Hoping to hear an answer from staff,
Asgard.
As for the part that bothers me the most, since I am playing only pvp, the bottle's weight fix is totally OK. It makes more sense that a character cannot carry 70 explo pots and others 20 of each kind. Also now it will be necessary to loot a dead bastard's corpse to get your restock back, instead of just doing it because of greed or to prevent him from resurrecting fast. This is the good part of the fix, imho.
Now the funniest part - the monster AI. You guys have been poking this stuff around since forever, and never succeeded to make it any better than it was originally. You made it "harder to play" ? Sure ! But was that the whole point ? It doesn't make sense that the ONLY thing that monsters do is just lame combo launching (paralyze, explo, fs, pain spike). Does that even include the word Artificial Intelligence ? Where is the intellect in that stuff ? So in my opinion it would be much better to go all the way back to the original AI, rather than trying to ride this dead beat horse which you are trying to bring back from the dead so desperately.
And of course the last, but not the least, especially for most of the community, both english and italian speaking: the tanker build rape. Yes, exactly, It's not a fix, It's not a nerf, It's a rape what you guys have done. The server depends on these guys who run around with their sampire characters.
I get your idea - you disabled the T2A champspawns in order to make it easier to find where someone is doing a champ. Only dungeons - only 5(6 including oaks on t2a) spawns to check, much more pvp. Plus the thingy with SOP decay. That was all nice, but did it work entirely ? All the russians/bulgarians that were champing daily on T2A just left the server. They weren't interested in fighting guys like me, they were interested in making champions, getting some cash and only then fighting guys like me.
So that was just a little bit offtopic, but it will make sense soon.
By nerfing (raping) the sampire template you are trying to achieve the impossible - make people play together a video game which is like 14 years old. In my opinion this attempt failed with champion spawn nerf. And now this will fail too. People are lazy, mostly they play this game only because of addiction (like me). Deleting the only solo-build there is (tamers were raped long before this), you are just plainly saying to people "no more easy shit for you, sir". It won't miraculously make them form new guilds which go to kill paroxysmus, melisande and raid doom like hell together.
People love to play this game like tetris - solo playing, scoring the shit out of the game. At least that's how it works for pvm.
There have been these builds on OSI running around since forever. It is not like the para-normally genius people of UoDreams have come up with a brand-new never-seen-before template to win the online game.
Did OSI nerf them ? Hell no, because I will say it again - the game, the server depends on loners who farm artifacts, jewels and reagents, which they can sell to other people.
In case if anyone has read so far - my opinion about all this stuff is - we are playing a game of the last century, and we are playing it the way we like it. Staff shouldn't make such harsh decisions without asking opinion of the whole community which makes this game possible to exist.
Also I will state it again - I do not care about PVM, I have everything I need, but this way more people are going to leave this game forever, and that's the part where I start caring, because these very people are the ones I kill on champion spawns. Guns don't kill people - I do.
Hoping to hear an answer from staff,
Asgard.
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