Bug Fixes: Factions
- Non-factioners can now do beneficial actions to factioners in Trammel rulesets
- Faction Vendors no longer block Faction Guards or players
- Fixed an issue with Sigils getting stuck in the incorrect state and requiring a server restart before corruption could resume
- Faction abbreviations will show in the player's onscreen name in Felucca (works with All Names)
- [Min] Minax
- [CoM] Council of Mages
- [TB] True Britannians
- [SL] Shadowlords
- Red faction members/enemy guild members now con orange to an opposing guild or faction
- Fixed a bug where logging out in Sanctuary caused loss of titles and kill points
- Fixed the faction crafting menu. Players who craft items in a town they control, in the proper shop, will receive the faction enhancement menu after successfully creating an item.
- Non-faction guilds that are part of an alliance can no longer join a faction without first leaving their alliance.
- Faction commanders can now remove their own faction's traps regardless of skill, without a kit
- Stuck Faction Traps Deeds will be removable from players’ backpacks after players quit the faction by double clicking or attempting to move the deed
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NB STANNO TESTANDO SUL TC di osi non è detto saranno uppati così :P
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