era da un po ke lo volevo postare
questo script consente di fare money away con black
x mia scelta io faccio plate female
ma lo script e' altamente modificabile
Mettete ingots in banca(contenitore principale)
fate in modo (sell agent di razor) di vendere in automatico le female plate
mettete worker(black+thinker) vicino alla forgia a luna con almeno 1 tool kit
premete play su razor
unico neo
ogni tanto fa dei barrel hoops
1 ogni morte di papa
nn ho avuto voglia di risolvere il problema xk lo spreco e infinitesimale
eventualmente fateci keg e rivendeteli
se in futuro vedo ke la nuova patch da problemi risolvero la cosa
questo script consente di fare money away con black
x mia scelta io faccio plate female
ma lo script e' altamente modificabile
Mettete ingots in banca(contenitore principale)
fate in modo (sell agent di razor) di vendere in automatico le female plate
mettete worker(black+thinker) vicino alla forgia a luna con almeno 1 tool kit
premete play su razor
unico neo
ogni tanto fa dei barrel hoops
1 ogni morte di papa
nn ho avuto voglia di risolvere il problema xk lo spreco e infinitesimale
eventualmente fateci keg e rivendeteli
se in futuro vedo ke la nuova patch da problemi risolvero la cosa
codice:
;================================== ; Script Name: Black MoneyMaker ; Author: Sorrow ; Version: 1.0 ; Client Tested with: xxxxx ; EUO version tested with: 1.42 (0098) ; Shard OSI / FS: OSI ;================================== initevents set %BackPackID #BACKPACKID gosub OpenBackPack ;gosub pathFind 974 511 -50 gosub pathFind 976 511 -50 main: ;check peso if ( #MAXWEIGHT - 200 ) < #WEIGHT { EVENT MACRO 4 0 vendor sell wait 1s if ( #MAXWEIGHT - 70 ) < #WEIGHT { gosub OpenBackPack gosub GotoBank gosub PutGoldBank } } else { ;Check linghi finditem ENK C_ , %BackPackID set %nCnt #findCnt set %NumeroLinghi 0 for %i 1 %nCnt { finditem ENK %i set %NumeroLinghi #FINDSTACK + %NumeroLinghi } if %NumeroLinghi < 32 { gosub OpenBackPack gosub GotoBank gosub PutGoldBank wait 1s finditem ENK C_ , %bankID if #findkind <> -1 { event drag #findid wait 2s msg 1000$ wait 2s droppaore: wait 1s click 710 710 p if #CONTNAME = drag_gump { gosub OpenBackPack goto droppaore } } if #CHARPOSX <> 976 && #CHARPOSY <> 511 gosub GotoAnvil } ;cerco i thinker tools finditem KTL C_ , %BackPackID if #FINDCNT < 3 { gosub CreaThinkerTool } if #findkind = -1 { halt } ;cerco i tongs tools finditem TBG C_ , %BackPackID if #findkind = -1 { gosub CreaTongs } ;crea chain coffin finditem TBG C_ , %BackPackID if #findkind <> -1 { ; finditem LIK C_ , %backPack finditem MSK C_ , %BackPackID set %nCnt #findCnt if %nCnt > 10 EVENT MACRO 1 0 vendor sell if #CHARPOSX <> 976 && #CHARPOSY <> 511 gosub GotoAnvil gosub CreaPlateNailFemale } } goto main sub CreaThinkerTool finditem KTL C_ , %BackPackID SET #LOBJECTID #FINDID EVENT MACRO 17 0 wait 1s contpos 40 40 wait 1s click 80 160 wait 1s contpos 40 40 wait 1s click 275 170 return sub CreaTongs finditem KTL C_ , %BackPackID SET #LOBJECTID #FINDID EVENT MACRO 17 0 wait 2s contpos 40 40 wait 2s ; click 80 160 click 70 150 wait 1s contpos 40 40 wait 1s click 420 310 wait 1s contpos 40 40 wait 1s click 270 150 return sub CreaChainCoffin finditem TBG C_ , %BackPackID SET #LOBJECTID #FINDID EVENT MACRO 17 0 wait 1s contpos 40 40 wait 1s click 70 209 wait 1s contpos 40 40 wait 1s click 270 211 wait 2s click 270 211 r ; EVENT MACRO 31 0 wait 1s return sub pathFind set %DestCharPosX %1 set %DestCharPosY %2 set %DestCharPosZ %3 for %LOOP 1 100 { finditem FJC_VNC_XNC_ZNC_BOC_NQC G_1 ;find door if #findkind <> -1 event Macro 12 0 ;open door if ( #charPosX <> %DestCharPosX || #charPosY <> %DestCharPosY ) { event PathFind %DestCharPosX %DestCharPosY %DestCharPosZ } else { return } } return sub GotoBank gosub pathFind 978 514 -50 gosub pathFind 978 516 -50 event macro 5 5 gosub pathFind 978 518 -50 gosub pathFind 981 519 -50 gosub pathFind 988 520 -50 gosub OpenBank ; wait 2s ; set %BankId #CONTID ; wait 2s ; contpos 50 90 return sub GotoAnvil gosub pathFind 984 520 -50 gosub pathFind 978 518 -50 event macro 5 1 gosub pathFind 977 513 -50 gosub pathFind 976 511 -50 ; gosub pathFind 976 511 -50 return ;sub OpenBackPack ; event Macro 8 7 ;; wait 2s ; wait 20 ; contpos 645 620 ;return sub OpenBank OpenBankLoop: msg OLEEEEEEEEEEEE!$ msg S BANK$ gosub waitForVar ContSize = 180_240 2 if ! #result goto OpenBankLoop contpos 50 90 set %bankID #contID return sub OpenBackPack OpenBackPackLoop: event macro 8 7 gosub waitForVar ContSize = 230_204 2 if ! #result && #CharGhost = NO { goto OpenBackPackLoop } set %BackPackID #contID contpos 645 620 return sub waitForVar set %timeout #time + 5 if %0 > 3 set %timeout #time + %4 waitForVarLoop: if # . %1 %2 %3 return #true if #time >= %timeout return #false goto waitForVarLoop return sub PutGoldBank ;Cerco soldi finditem POF C_ , %BackPackID if #findkind <> -1 { event drag #findid wait 2 msg $ wait 2 droppagold: click 110 240 if #CONTNAME = drag_gump { gosub GotoBank goto droppagold } wait 2s EVENT MACRO 1 0 check 30000 wait 1s if #CHARPOSX <> 974 && #CHARPOSY <> 511 gosub GotoAnvil } return sub CreaPlateNailFemale finditem TBG C_ , %BackPackID SET #LOBJECTID #FINDID EVENT MACRO 17 0 wait 1s contpos 40 40 wait 1s click 70 170 wait 1s click 273 211 wait 2s click 270 211 r wait 1s return
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