Si lo status è quello prima del riavvio mattutino.....
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tornare up???
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A partire da oggi, 18 luglio 2004, saranno applicati a Ultima Online Dreams i seguenti fix della Publish 25 di OSI:
Faster casting cap of 2 (if not using the protection spell)
Faster casting cap of 0 (if using the protection spell)
Paladin spells are subject to a faster casting cap of 4
Paladins with magery of 70.0 or above are subject to a faster casting cap of 2
PvP spell damage increase cap of 15% from an item’s magic property – spell damage increase is also derived from intelligence and inscription
Added caps for: Lower Mana Cost = 40%, Hit Chance Increase = 45%, Defense Chance Increase = 45%, Damage Increase = 100%.
Maximum swing rate capped at one swing per second
Poisonstrike takes 1/2 second less to cast, 2 points higher minimum and maximum damage
Cleanse by fire is now difficulty based
Damage required to interrupt bandaging reduced from 26 to 19 for PvP only
Lesser and normal healing potions have smaller delays to use than greater healing potions
Lowered cure spell chance of success
Archcure doesn't cure aggressors or victims
Archcure is now 1/4 second faster
Using a special move within 3 seconds of the previous special move costs double mana
Parried special moves have no mana cost
Dexterity below 80 reduces the chance to parry
Reveal uses magery and detect hidden vs. hide and stealth
Tracking players uses tracking and detect hidden and random (1 to 20) vs. hiding and stealth
Ghosts can no longer be tracked
Necromancy forms affect tracking difficulty
Fixed Dryad bow and added it to the Doom boss loot
Swamp dragons no longer reduce PvP damage
staranno lavorando per questo, quindi il server è down
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Originally posted by LordMkVerd
A partire da oggi, 18 luglio 2004, saranno applicati a Ultima Online Dreams i seguenti fix della Publish 25 di OSI:
Faster casting cap of 2 (if not using the protection spell)
Faster casting cap of 0 (if using the protection spell)
Paladin spells are subject to a faster casting cap of 4
Paladins with magery of 70.0 or above are subject to a faster casting cap of 2
PvP spell damage increase cap of 15% from an item’s magic property – spell damage increase is also derived from intelligence and inscription
Added caps for: Lower Mana Cost = 40%, Hit Chance Increase = 45%, Defense Chance Increase = 45%, Damage Increase = 100%.
Maximum swing rate capped at one swing per second
Poisonstrike takes 1/2 second less to cast, 2 points higher minimum and maximum damage
Cleanse by fire is now difficulty based
Damage required to interrupt bandaging reduced from 26 to 19 for PvP only
Lesser and normal healing potions have smaller delays to use than greater healing potions
Lowered cure spell chance of success
Archcure doesn't cure aggressors or victims
Archcure is now 1/4 second faster
Using a special move within 3 seconds of the previous special move costs double mana
Parried special moves have no mana cost
Dexterity below 80 reduces the chance to parry
Reveal uses magery and detect hidden vs. hide and stealth
Tracking players uses tracking and detect hidden and random (1 to 20) vs. hiding and stealth
Ghosts can no longer be tracked
Necromancy forms affect tracking difficulty
Fixed Dryad bow and added it to the Doom boss loot
Swamp dragons no longer reduce PvP damage
staranno lavorando per questo, quindi il server è down
Commenta
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Originally posted by LordMkVerd
Dexterity below 80 reduces the chance to parry
A me non piace molto questo....anche il war con 70 di dex ne risentirà.... per non parlare del mago!
lolICQ:278816920
In UODreams sono:
The EvilGod[KrT] - SoulsHunter[Kp] - Sharazar Lynless[Kp]
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Originally posted by LordMkVerd
Faster casting cap of 2 (if not using the protection spell)
Faster casting cap of 0 (if using the protection spell)
***IN PAUSA SU ROC attivo altrove****
PoluzKiller UNDEAD Mage liv70
Shadowpz BloodElf Rogue liv70
DarkPoluz UNDEAD Priest liv70
Cattivonapz Tauren(sexy) Dudu liv70
Muccapazza Tauren(sexy) War liv64 (non ho piu' voglia di exparlo)
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