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[EASYUO] Script consegna Board

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  • [EASYUO] Script consegna Board

    L'USO DI QUESTO SCRIPT PUO' PORTARE ALLA VIOLAZIONE DEL REGOLAMENTO DI UOD CON ANNESSE SANZIONI.

    Script molto semplice e ancora abbastanza spartano, ma credo vi possa essere utile.
    Molto semplicemente una volta settate poche variabili il vostro pg si darà da fare alla consegna di board ( di qualsiasi tipo) al quester di Vesper.

    Le primi variabili da settare sono:

    set %book

    Qui dovrete inserire il vostro ID. Il modo per ottenerlo è sempre lo stesso, basterà trascinare il vostro runebook da una parte all'altra dello zaino. Senza spostare nient'altro andate nella finestra di destra di euox e copiate il valore di #LLIFTEDID.

    set %cassa_risorse

    Qui avrete 2 possibili scelte. Se utilizzerete la banca potete ottenere l'id con lo stesso identico metodo adottato per il runebook ( ricordatevi poi di reinserire la cassa in banca:P). Se la cassa è invece lockata a terra nella vostra bella casetta basterà aprirla e poi copiare il valore di #LOBJECTID.

    seconda parte:

    set %banca
    set %casa

    Queste due variabili viaggiano in coppia. per utilizzare la casa dovrete settare:

    set %banca 0
    set %casa 1

    Nb: Utilizzando la casa, l'id della cassa settato in precedenza deve essere una secure all'esterno, quindi non all'interno di altre casse.

    per la banca :

    set %banca 1
    set %casa 0

    terza parte:

    set %NCasa xx ; Numero della runa per casa o bank
    set %NQuestSCU xx ; Numero della runa per la quest della consegna della legna di vesper
    set %NQuestSCU2 xx ; numero della seconda runa della consegna della legna di vesper

    Questa è la parte più semplice, dovrete inserire il numero a cui corrispondono le rune all'interno del vostro runebook.

    Un'ultimo accorgimento, se utilizzerete una cassa risorse in casa, assicuratevi di far partire lo script a massimo 2 tile dalla cassa delle risorse.


    Per eventuali problemi, vi prego di scrivere qui, quello che può essere utile a voi può servire anche ad altri

    codice:
    ;==================================
    ; Script Name: CollectorQuestHelper
    ; Author: Halda
    ; Version: 1.0
    ; Client Tested with: 6.0.1.3
    ; EUO version tested with: 1.5 v115
    ; Shard UOD
    ; Revision Date: 11/11/08
    ; Public Release: 11/11/06
    ; Sub esterne utilizzate: Alcune sub di snicker7 e il CheckForWorldSave di Boydon
    ; Purpose:  Lo script consegna al quester di vesper qualsiasi tipo di legna sia contenuta all'interno di una secure in casa o in banca
    ;==================================
    initevents
    
    set %cassa_risorse xxxx ; id della cassa che contiene le risorse
    set %book xxxx   ; inserisci l'id del tuo runebook
    set %travel r         ; c per chivarly , r per recall
    set %NCasa  1     ; Numero della runa per casa o bank
    set %NQuestSCU 6     ; Numero della runa per la quest della consegna della legna di vesper
    set %NQuestSCU2 8     ; numero della seconda runa della consegna della legna di vesper
    set %banca 0  ; inserisci 1 per utilizzare una cassa all'interno della banca , 0 per utilizzare una cassa secure in casa.
    set %casa  1  ; inserisci 0 per utilizzare una cassa all'interno della banca , 1 per utilizzare una cassa secure in casa.
    
    ;;;; SETTAGGI TYPE AND WEIGHT
    
    set %boardtype  TLK
    set %PesoBoard 1
    
    ;;;; NON MODIFICARE DA QUI
    Display  Devi far partire lo script vicino alla cassa delle risorse. Se la cassa delle risorse è distante termina lo script e fallo ripartire. Altrimenti premi OK e continua con il menù. Se utilizzi la banca, premi OK ed ignora il messaggio.
    set %xcasa #CHARPOSX
    set %ycasa #CHARPOSY
    set %zcasa #CHARPOSZ
    doScu_init:
    set %init_pos #Charposx
    set %init_posy #charposy
    gosub CheckForWorldSave
    loopforrecallscu:
    gosub s7UseRunebook %book %NCasa %travel
    wait 5
    set %end_pos #charposx
    set %end_posy #charposy
    if %end_pos = %init_pos && %end_posy = %init_posy
      goto loopforrecallscu
    
    if %Banca = 1
             gosub openbank
    set %i 0
    wait 10
    if %Casa = 1
    {
    ;finditem %cassa_risorse G_10
    gosub vai %xcasa %ycasa %zcasa ;move #FINDX #FINDY 1 3s
    }
    
    openbagscu:
    if %i = 10
       {
        display Cassa delle risorse non trovata. Script Halted
        sound
        halt
       }
    set #LOBJECTID %cassa_risorse
    event macro 17 0
    wait 5
    if ! ( #contid = %cassa_risorse )
    {
           set %i %i + 1
           wait 10
           goto openbagscu
    }
    
    unloadscu:
    finditem %boardtype C_ , #backpackid
    if #FINDCNT > 0
       {
                 	Exevent Drag #findid #findstack
    	            wait 15
    	            Exevent Dropc %cassa_risorse
    	            wait 15
    	            ;ignoreitem #findid
    	            goto unloadscu
       }
    wait 15
    
    set %peso_base #weight
    ;;event sysmessage %peso_base ;;;;;; DA CANCELLARE
    set %Nboard ( #MAXWEIGHT - ( #WEIGHT + 5 ) ) / %pesoboard
    finditem %boardtype C_ , %cassa_risorse
    if #FINDKIND = -1
       {
           Display Board Finite. Script Halted.
           sound
           Halt
       }
    	Exevent Drag #findid %Nboard
    	wait 15
    	Exevent Dropc #backpackid
    	wait 15
    
    	finditem %boardtype C_ , #backpackid
    	event property #findid
    	set %BoardMat normal
    	wait 5
    	   if oak in #property
            set %BoardMat oak
         if ash in #property
            set %BoardMat ash
         if yew in #property
            set %BoardMat yew
         if heartwood in #property
            set %BoardMat heartwood
         if bloodwood in #property
            set %BoardMat bloodwood
         if frostwood in #property
            set %BoardMat frostwood
    
    
    set %init_pos2 #charposx
    gosub CheckForWorldSave
    
    set %tentativi 0
    loopforrecallscu2:
    gosub s7UseRunebook %book %NQuestSCU %travel
    wait 5
    set %end_pos2 #charposx
    if %end_pos2 = %init_pos2
    {
    set %tentativi %tentativi + 1
    if %tentativi < 5
       goto loopforrecallscu2
    loopforscu:
    gosub s7UseRunebook %book %NQuestSCU2 %travel
    set %end_pos2 #charposx
    if %end_pos2 = %init_pos2
    {
     set %tentativi %tentativi + 1
     if %tentativi < 10
        goto loopforscu
     else
         goto loopforrecallscu2
    }
    }
    ;gosub checkgump
    gosub CheckForWorldSave
    
    wait 10
    
    finditem HMLCBND G
    move #FINDX #FINDY 2 10s
    
    
    opengumpscu:
    wait 5
    set #LOBJECTID HMLCBND  ;cassa della quest
    event macro 17 0
    wait 10
    if ! ( #CONTSIZE = 345_359 )
           goto opengumpscu
    contpos 0 0
    wait 10
    if %BoardMat = normal
       click 40 255
    else
        if %BoardMat = oak
           click 40 290
        else
        {
          contpos 0 0
          click 305 340
          wait 15
    if %BoardMat = ash
       {
       click 40 170
       }
    if %BoardMat = yew
       {
       click 40 210
       }
    if %BoardMat = heartwood
       {
       click  40 245
       }
    if %BoardMat = bloodwood
       {
       click  40 282
       }
       click 305 340
       wait 20
       contpos 0 0
       wait 15
    if %BoardMat = frostwood
       {
       click  40 170
       }
    }
    wait 10
    set %RealBoard ( ( #weight - %peso_base ) / %pesoboard )
    wait 1
    msg %RealBoard $
    wait 15
    if ( #CONTSIZE = 345_359 )
    {
       contpos 0 0
       wait 5
       click 150 150 r
    }
    gosub checkmana
    
    goto doScu_init
    return
    
    sub checkmana
    ctrmana:
    	if #mana < 15
    	{
    		menu delete EUOLabel2
    		menu Text EUOLabel2 4 20 recupero mana...
    		wait 3s
    		goto ctrmana
    	}
    return
    
    
    
    
    
    sub openbank
    openbank:
    msg bank$
    gosub WaitForSysVars CONTNAME = container_gump CONTSIZE = 180_240 5
    if ! #result
       goto openbank
    set #CONTPOSX 640
    set #CONTPOSY 387
    gosub WaitForSysVars CONTPOSX = 640 CONTPOSY = 387 5
    if ! #result
       goto openbank
    return
    
    
    
    ;===================================================
    ; Script Name:  sub s7UseRunebook
    ; Author:  snicker7
    ; Version:  2.0
    ; Client Tested with:  4.0.11c
    ; EUO version tested with:  1.42/1.5
    ; Shard OSI / FS:  OSI/FS
    ; Revision Date:  24Aug05
    ; Public Release:  24Aug05
    ; Global Variables Used: N/A
    ; Purpose:  Failsafe sub to recall, gate, sacred journey flawlessly. Options to use scrolls, default locations, recharge books with scrolls in pack if book runs out of charges, and perfect gate travel. Not for the feint of heart!
    ;===================================================
    ;======= This file includes the main sub and =======
    ;===== several support subs that are required. =====
    ;===================================================
    ;===== Much love for T-Mo and BM, but I needed =====
    ;====== to write something I could only blame ======
    ;======= myself for if it fails. even though =======
    ;=================== it doesn't. ===================
    ;===================================================
    
    ; ===================================================================== ;
    ; ///////////////////////////////////////////////////////////////////// ;
    ; // EXCERPTS FROM S7SUBS.EUO ///////////////////////////////////////// ;
    ; ///////////////////////////////////////////////////////////////////// ;
    ; // Any reproduction of the subroutines below is strictly pro- /////// ;
    ; // hibited without express written permission of the author ///////// ;
    ; // (snicker7). Violation of the above will result in malicious ////// ;
    ; // actions by the aforementioned author performed upon your person // ;
    ; // including but not limited to: bodily harm, slander, maternal ///// ;
    ; // insults, possible legal action, and callin' the five-oh. Thank /// ;
    ; // you. ///////////////////////////////////////////////////////////// ;
    ; ///////////////////////////////////////////////////////////////////// ;
    ; ===================================================================== ;
    
    ;=/ 1NCLUD3D SUBS: /================================
    ; s7UseRunebook: Duh, you know why it's there.
    ; s7ScanJournalFor: SuperMultiParameterJournalScanning Power!
    ; s7MoveToPos: Legendary snicker7 brand name drag and drop sub. updated!
    ; s7MoveToCont: Wrapper for the above sub, updated for 1.5 exevents!
    ; s7WaitForAction: Mildly obsolete, begging for a rewrite object-delay sub!
    ; s7WaitForVars: Classic sysvar wait sub. One line shorter than Quintok's!
    ;===================================================
    Ultima modifica di fengyr; 14-06-2009, 14:31.
    Icq 430-076-486

  • #2
    codice:
    ;* @name s7UseRunebook
    ;* @author snicker7
    ;* @ver 2.0a 24Aug05
    ;* @purpose   do anything and everything travel related with a runebook
    ;* @params    %1   Rune or Runebook item ID to use
    ;*      %2   number of rune to travel to, use "default" for runes or default in runebook
    ;*      %3   travel method:
    ;*         r: recall
    ;*         g: gate
    ;*         c: sacred journey
    ;*         s: scrolls
    ;* @dependencies
    ;*      s7WaitForVars
    ;*      s7WaitForAction
    ;*      s7ScanJournalFor
    ;*      s7MoveToCont for recharging runebooks
    ;* @returns    #true   on success
    ;*      ERR_*   various errors.
    ;* @notes    none
    ;* @example:    gosub s7UseRunebook %bookID 14 r
    ;* @status done
    sub s7UseRunebook
      if %0 < 3 || _ , %2 , _ notin _1_2_3_4_5_6_7_8_9_10_11_12_13_14_15_16_default_
        return ERR_IncorrectParams
      namespace push
      namespace local _s7URB
      set !runebook %1
      set !index %2
      set !method %3
      set !fails 0
      if #contsize = 452_236
      {
        set !_cx #contposx + 20
        set !_cy #contposy + 20
        click !_cx !_cy r f dmc
        wait 5
      }
      for !_ 1 1
      {
        finditem OTF_JEF_KEF G_0
        if #findkind <> -1
          set !_ 0
      }
      for !orb 1 1
      {
        if !fails > 0 2 ; (changed this line to only fail once before returning)
          namespace pop
          return ERR_ , #journal
        set !jStart #jindex + 1
        if !index <> default
        {
          gosub s7WaitForAction 12
          set #lobjectid !runebook
          event macro 17 0
          gosub s7WaitForVars contname = generic_gump contsize = 452_236 3
          if ! #result 2
            set !fails !fails + 1
            set !orb 0
          if #result
          {
            set !_cy #contposy + 196
            set !_cx #contposx + 105 + ( ( ( !index / 2 ) + ( !index % 2 ) ) * 35 )
            if !index > 8
              set !_cx !_cx + 30
            click !_cx !_cy f dmc
            wait 5
            set !_cx #contposx + 135
            set !_cy #contposy + 144
            if !method = G
              set !_cy !_cy + 20
            if !method = C
              set !_cy !_cy + 36
            if !method = S
              set !_cy !_cy - 76
            if ( !index % 2 ) = 0
              set !_cx !_cx + 160
            set !charpos #charposx , _ , #charposy
            set !timeout #scnt2
            click !_cx !_cy f dmc
          }
        }
        if !index = default
        {
          set #ltargetid !runebook
          set #ltargetkind 1
          if !method = c
            event macro 15 210
          if !method = r
            event macro 15 31
          if !method = g
            event macro 15 51
          if !method = s
          {
            finditem WTL C_ , #backpackid
            if #findkind = -1 2
              namespace pop
              return ERR_NoRecallScrolls
            if #findkind <> -1 3
              set #lobjectid #findid
              gosub s7WaitForAction 12
              event macro 17 0
          }
          for !_ 1 1
          {
            if #targcurs <> 1
              set !_ 0
            gosub s7ScanJournalFor !jStart fizzles more_reagents tithing_points insufficient_mana
            if #result 3
              set !_ 1
              set !orb 0
              wait 20
          }
          set !charpos #charposx , _ , #charposy
          set !timeout #scnt2
          event macro 22 0
        }
        if !orb = 1
        {
          for !success 1 1
          {
            if #charposx , _ , #charposy = !charpos && !method in _r_c_s_
              set !success 0
            if !method = g
            {
              finditem OTF_JEF_KEF G_0
              if #findkind = -1
                set !success 0
              if #findkind <> -1
              {
                set #lobjectid #findid
                gosub s7WaitForAction 12
                event macro 17 0
                for !_ 1 1
                {
                  if #charposx , _ , #charposy = !charpos
                    set !_ 0
                  if #contname = generic_gump && #contsize = 420_280
                  {
                    set !_cx #contposx + 20
                    set !_cy #contposy + 260
                    click !_cx !_cy f dmc
                  }
                }
              }
            }
            gosub s7ScanJournalFor !jStart fizzles location_is_blocked not_yet_recovered no_charges_left more_reagents tithing_points insufficient_mana not_marked
            if #result || !timeout + 60 < #scnt2
            {
              if no_charges in #journal
              {
                finditem WTL C_ , #backpackid
                if #findkind = -1
                  set !fails 2
                if #findkind <> -1
                {
                  set !scrolls #findid
                  finditem !runebook
                  set #findmod 0
                  gosub s7WaitForAction 12
                  event drag !runebook
                  for !_ 1 1
                  {
                    if #lliftedkind <> 1 2
                      wait 1
                      set !_ 0
                  }
                  str pos #contsize _
                  set #strres #strres - 1
                  str left #contsize #strres
                  set !_cx #findx + #strres / 2
                  str pos #contsize _
                  str del #contsize 1 #strres
                  set !_cy #findy + #strres / 2
                  click !_cx !_cy p f dmc
                  gosub s7MoveToCont !scrolls !runebook #backpackid 20_10
                }
              }
              set !fails !fails + 1
              set !success 1
              set !orb 0
            }
          }
          wait 20
        }
      }
    namespace pop
    return #true
    
    sub s7ScanJournalFor
      set !SJFje #jindex + 1
      for !SJFji %1 !SJFje
      {
        scanjournal !SJFji
        for !SJFpi 2 %0
        {
          if % . !SJFpi in #journal
            return #true
        }
      }
    return #false
    
    ;----
    ;* @name s7MoveToPos
    ;* @author snicker7
    ;* @ver 1.2 24Aug05
    ;* @purpose Just Another Item Dragger.
    ;* @params    %1 is the item to be dragged
    ;*      %2 is the x-coord to drop to
    ;*       %3 is the y-coord to drop to
    ;*      %4 is the timeout in seconds
    ;*       %5 is the amount to be dragged (blank for all)
    ;* @returns    #true if drop was successful
    ;*      #false on error (drop to backpack, insufficient params, failed to drag)
    ;*      halt on critical error
    ;* @notes moves any item to a position on the screen. Will
    ;*   attempt to drop on character if drop fails. If character
    ;*   drop fails, halts and error message to avoid crash.
    ;* @dependencies
    ;* s7WaitForAction
    ;* @example: call s7Subs.euo s7MoveToPos #findid 7 9 4 77
    ;* @status unknown
    sub s7MoveToPos
      if %0 < 4
        return #false
      namespace Push
      namespace Local _s7MvToPos
      set !_ID %1
      set !_x %2
      set !_y %3
      set !_tO %4
      set !_Amt #spc
      if %0 > 4
        set !_Amt %5
      set !_retry 0
      _s7MvToPos_SD:
      finditem !_ID
      if #findkind = -1 2
        namespace pop
        return #false
      gosub s7WaitForAction 13
      event drag #findid
      if #findstack > 1
      {
        set !_timeOut #scnt
        for !_ 1 1
        {
          if #contname <> stack_gump && #contname <> drag_gump
          {
            wait 1
            if !_timeOut + !_tO < #scnt
            {
              set !_retry !_retry + 1
              if !_retry > 2 2
                namespace pop
                return #false
              goto _s7MvToPos_SD
            }
            set !_ 0
          }
        }
        if !_Amt > #findstack
          set !_Amt #findstack
        msg !_Amt , $
      }
      set !_retry 0
      set !_timeOut #scnt
      for !_ 1 1
      {
        if #lliftedkind <> 1
        {
          wait 1
          if !_timeOut + !_tO < #scnt
          {
            set !_retry !_retry + 1
            if !_retry > 2 2
              namespace pop
              return #false
            goto _s7MvToPos_SD
          }
          set !_ 0
        }
      }
      set !_retry 0
      click !_x !_y p
      set !_timeout #scnt
      for !_ 1 1
      {
        if #lliftedkind = 1
        {
          wait 1
          if !_timeout + !_t0 < #scnt
          {
            set !_retry !_retry + 1
            if !_retry = 1
            {
              set !_x #clixres / 2
              set !_y ( #cliyres / 2 ) - 30
              click !_x !_y p
              set #result #false
              set !_timeout #scnt
            }
            if !_retry = 2 2
              display ok You have failed to drop an item to the correct position.$$The script is now halting to prevent a crash.
              halt
          }
          set !_ 0
        }
      }
      set #result #true
      namespace pop
    return #result
    
    ;----
    ;* @name s7MoveToCont
    ;* @author snicker7
    ;* @ver 1.2 24Aug05
    ;* @purpose A wrapper for the sub s7MoveToPos for moving to containers.
    ;* @params    %1 is the item to be dragged
    ;*      %2 is the container to drag to
    ;*      %3 is the mother container in which %2 is contained
    ;*       %4 is the #findmod value for the container
    ;*       %5 is the amount to be dragged (blank for all)
    ;* @returns none
    ;* @notes this is mad basic. no error checking. That is up to you.
    ;* @dependencies   s7MoveToPos
    ;* @example: call s7Subs.euo s7MoveToCont #findid #backpackid #charid 140_220
    ;* @status tested good
    sub s7MoveToCont
      namespace Push
      namespace Local _s7MoveToCont
      set !_ID %1
      set !_DCont %2
      set !_MCont %3
      set !_FMod %4
      if 1_5 in #euover
      {
        set !_Amt 65535
        if %0 > 4
          set !_Amt abs %5
        finditem !_ID
        if #findkind = -1 2
          namespace pop
          return #false
        gosub s7WaitForAction 13
        exevent drag #findid !_Amt
        exevent dropc !_DCont
        namespace pop
        return #true
      }
      set !_Amt #spc
      if %0 > 4
        set !_Amt %5
      set #result #true
      set !_retry 0
      for !_ 1 1
      {
        finditem !_DCont C_ , !_MCont
        if #findkind = -1
        {
          set #lobjectid !_MCont
          gosub s7WaitForAction 13
          event macro 17 0
          gosub s7WaitForVars contid = !_MCont 3
          if ! #result
          {
            set !_retry !_retry + 1
            if !_retry > 2 2
              namespace pop
              return #false
          }
          set !_ 0
        }
      }
      set !_retry 0
      set #findmod !_Fmod
      for !_ 1 1
      {
        gosub s7MoveToPos !_ID #findx #findy 4 !_Amt
        if ! #result
        {
          set !_retry !_retry + 1
          if !_retry > 2 2
            namespace pop
            return #false
          set !_ 0
        }
      }
    namespace Pop
    return #true
    Icq 430-076-486

    Commenta


    • #3
      codice:
      ;----
      ;* @name s7WaitForAction
      ;* @author snicker7
      ;* @ver 1.1 31Jan05
      ;* @purpose waits 1.3 seconds before continuing, useful for waiting to perform
      ;*    another action
      ;* @params    none
      ;* @returns none
      ;* @notes probably not an original idea, but I need to use it frequently and it
      ;*    was easier to write it myself than to try to look for it as written by
      ;*    someone else
      
      ;* @example: call s7Subs.euo s7WaitForAction 13
      ;* @status tested good
      sub s7WaitForAction
        _s7WaitForAction:
        if %_s7ActionTimer + %1 > #scnt2 2
          wait 1
          goto _s7WaitForAction
        set %_s7ActionTimer #scnt2
      return
      
      ;----
      ;* @name s7WaitForVars
      ;* @author snicker7, inspired by Quintok, and of course, Smertrios
      ;* @ver 1.2 24Aug05
      ;* @purpose Multiple input sysvar waiter.
      ;* @params    %1*n is the gump sysvar being checked
      ;*      %2*n is the comparative operator (>, <, <>, =, etc)
      ;*      %3*n is the desired value of the sysvar
      ;*      %nfinal is the timeout in seconds
      ;* @returns #false if it times out
      ;*          #true if success
      ;* @notes    %1 does not require the preceding number sign
      ;*      one line shorter than Q's, no disrespect son
      ;*      originally written by Smertrios, included in Lexia
      ;*      Multiple inputs by Quintok, Obfuscation and name-
      ;*      spacing by snicker7!
      ;* @example: call s7Subs.euo s7WaitForVars contID = #backpackID contSize = 7_9 3
      ;* @status tested good
      sub s7WaitForVars
        namespace Push
        namespace Local _s7WFVs
        set !C %0 / 3
        set !T #scnt + 5
        if ( %0 % 3 ) = 1
          set !T #scnt + % . %0
        for !i 1 !C
        {
          set !o 3 * !i - 2
          set !p !o + 1
          set !q !o + 2
          if ! ( # . % . !o % . !p % . !q )
            set !i 0
          if #scnt > !T 2
            namespace pop
            return #false
        }
        namespace Pop
      return #true
      
      
      
      Sub itemsetup
      menu get mageregs
      if #MENURES
      {
         set %ITEMS1 KUF_JUF_KZF_JZF_MZF_WZF_RZF_SZF
         set %ITEMS2 false
         set %ITEMS3 false
         set %ITEMS4 false
         set %MAX_PRICE 8
         set %MAGEREGS YES
      }
      menu get necroregs
      if #MENURES
      {
         set %ITEMS2 IUF_YZF_TZF_DUF_UZF
         set %ITEMS1 false
         if %MAGEREGS = YES
            set %ITEMS1 KUF_JUF_KZF_JZF_MZF_WZF_RZF_SZF
         set %ITEMS3 false
         set %ITEMS4 false
         set %MAX_PRICE 8
         set %NECROREGS YES
      }
      menu get scrolls
      if #MENURES
      {
         set %ITEMS3 DPF
         set %ITEMS1 false
         set %ITEMS2 false
         set %ITEMS4 false
         if %MAGEREGS = YES
            set %ITEMS1 KUF_JUF_KZF_JZF_MZF_WZF_RZF_SZF
         if %NECROREGS = YES
            set %ITEMS2 IUF_YZF_TZF_DUF_UZF
         set %MAX_PRICE 8
         set %SCROLLS YES
      }
      menu get misc
      if #MENURES
      {
         menu get types
         set %ITEMS4 #MENURES
         set %ITEMS1 false
         set %ITEMS2 false
         set %ITEMS3 false
         set %ALLITEMS %ITEMS4
      }
      return
      
      sub travel_runes
      menu get BR1
      if #MENURES > 0
         set %BR1 #MENURES
      menu get BR2
      if #MENURES > 0
         set %BR2 #MENURES
      menu get VR
      if #MENURES > 0
         set %VR #MENURES
      menu get travel_method
      if #MENURES = 1
         set %TRAVEL r
      if #MENURES = 2
         set %TRAVEL c
      if #MENURES = 3
         set %TRAVEL g
      if #MENURES = 4
         set %TRAVEL s
      return
      
      sub first_setup
      gosub showeuomenu3
      first_setup:
      if #MENUBUTTON = yes
      {
         set #MENUBUTTON closed
         set %SETUP yes
         return
      }
      if #MENUBUTTON = no
      {
         set #MENUBUTTON closed
         set %SETUP no
         return
      }
      goto first_setup
      
      
      
      ;==================================
      ; Script Name: sub waitForSysVars
      ; Author: Quintok / Raziel
      ; Version: 1.05
      ; Client Tested with: 4.0.2b
      ; EUO version tested with: 0078
      ; Shard OSI / FS: OSI / FS
      ; Revision Date: 22th August 2005
      ; Public Release: 20th March 2004
      ; Global Variables Used: none
      ; Purpose: same as waitForSysVar but for multiple inputs.
      ;%1 system variable without '#'
      ;%2 = <> > < ... etc
      ;%3 comparing value
      ;%4 system variable without '#'
      ;%5 = <> > < ... etc
      ;%6 comparing value
      ;%n = timeout (not required)
      ;==================================
      sub waitForSysVars
        set !cnt %0 / 3
        set !timeOut #scnt + 5
        if ( %0 % 3 = 1 )
          set !timeOut #scnt + % . %0
        for !i 1 !cnt
        {
          set !offset 3 * !i - 2
          set !evaluation !offset + 1
          set !value !offset + 2
          if ! ( # . % . !offset % . !evaluation % . !value )
            set !i 0
          if #scnt > !timeout
            return #false
        }
      return #true
      ;=================================
      
      ;***************************************************************************************************
      ;==================
      ;**
      ;* @name CheckForWorldSave
      ;* @ver 1.0 20May05
      ;* @author  Boydon
      ;* @purpose To detect world saves and resources cleaning of RunUO Shards
      ;* @params
      ;* @returns
      ;* @notes the sub keep track of the last scanned journal line using
      ;*					the variable %Saveindex: every time the sub is called the script will
      ;*					start to scan from that line.
      ;* @dependencies sub WaitForSaveEnd
      ;* @example gosub CheckForWorldSave
      ;* @status Tested and working fine
      
      sub CheckForWorldSave
      
      	nameSpace Push
      	nameSpace Local CheckForWorldSave , #time , #random , #scnt2
      
      	if %SaveIndex = N/A
      		set %SaveIndex #jindex
      
      	set !Save #false
      	set !Jstart %SaveIndex
      	for !i !Jstart #jindex
      	{
      		scanjournal !i
      		if #jcolor = 53
      		{
      			if THE_WORLD_WILL_SAVE_IN in #journal || WORLD_IS_SAVING in #journal
      			{
      				set !Save #true
      				Event ExMsg #charid 3 33 SAVE Detected
      				gosub WaitForSaveEnd WORLD_SAVE_COMPLETE 100 !i SAVE
      				set %SaveIndex #jindex
      				set !i #jindex
      			}
      			if CLEANING in #journal
      			{
      				set !Save #true
      				Event ExMsg #charid 3 33 CLEANING Detected
      				gosub WaitForSaveEnd CLEANED 30 !i CLEANING
      				set %SaveIndex #jindex
      				set !i #jindex
      			}
      		}
      		set %SaveIndex !i
      	}
      
      	nameSpace Clear
      	nameSpace Pop
      
      return
      
      ;==================
      ;**
      ;* @name WaitForSaveEnd
      ;* @ver 1.0 20May05
      ;* @author  Boydon
      ;* @purpose To detect when world save/ resource cleaning has ended
      ;* @params %1 req End of save message
      ;*				 %2 req Time to wait before the sub goes in time out
      ;*				 %3 req #jindex of world save start message
      ;*				 %4 req Tells what are we waiting for, can be SAVE|CLEANING
      ;* @returns
      ;* @notes This sub _MUST_ be called _ONLY_FROM_ sub CheckForWorldSave.
      ;*				This sub uses the same namespace as sub CheckForSave.
      ;* @dependencies sub CheckForWorldSave
      ;* @example
      ;* @status Tested and working fine
      
      sub WaitForSaveEnd
      
      	if %0 < 4 || %1 = N/A || %2 = N/A || %3 = N/A || %4 = N/A
      	{
      		display ok Wrong use of Sub WaitForSaveEnd: some required arguments are missing!
      			+$Script will be halted.
      		halt
      	}
      
      	set !EndOfSave %1
      	set !SaveTimeOut #scnt + %2
      	set !Jstart %3
      	set !Message %4
      
      	waitforsaveend:
      
      	for !j !jstart #jindex
      	{
      		scanjournal !j
      		if #jcolor = 53
      		{
      			if !EndOfSave in #journal
      			{
      				set !Save #false
      				set %SaveIndex #jindex
      				set !j #jindex
      			}
      		}
      	}
      	if !Save = #true && #scnt <= !SaveTimeOut
      	{
      		wait 1
      		goto waitforsaveend
      	}
      	if #scnt > !SaveTimeOut
      	{
      		set !Save #false
      		set %SaveIndex #jindex
      		event ExMsg #charid 3 33 !Message detection timed out...
      	}
      	event ExMsg #charid 3 33 End of !Message Detected
      return
      ;=======================================================
      sub vai
          set !vx %1
          set !vy %2
          set !vz %3
          set !inizioj #JINDEX + 1
          if #CHARPOSX = !vx && #CHARPOSY = !vy
          {
            goto fattopathvai
          }
          riprovacasavai:
          event PathFind !vx !vy !vz
          set !error #scnt + 10
          attendipathvai:
          for !scjvai !inizioj #JINDEX
          {
             scanjournal !scjvai
             if Can't_get_there in #journal || That_location_is_blocked in #journal
             {
                DELETEJOURNAL
                return #false
             }
          }
          if #CHARPOSX = !vx && #CHARPOSY = !vy
          {
             goto fattopathvai
          }
          if #scnt > !error
          {
             goto riprovacasavai
          }
          goto attendipathvai
          fattopathvai:
      return #true
      Icq 430-076-486

      Commenta


      • #4
        ma li devo nicollarre uno dopo l altro in un unico documento?

        Commenta


        • #5
          Si, basta che li incolli in una scheda di euox uno dopo l'altro e poi salvi il file.
          Icq 430-076-486

          Commenta


          • #6
            Alla faccia di tutti quelli che volevano fior di kk per pubblicarlo
            Grazie mille alex!

            Edit: L'ho messa da circa 15 min e per ora va da dio.
            Ora esco, se quando torno lo trovo impallato o cos'altro ti faccio sapere
            Ciau!
            Ultima modifica di gramoz; 10-11-2008, 16:23.

            Commenta


            • #7
              risolto grazie mille a gramoz!!
              Ultima modifica di shoxdwr; 10-11-2008, 18:50.

              Commenta


              • #8
                Ho ricontrollato tutto mille volte ... son sicuro di aver settato bene tutte le variabili ma non va

                Commenta


                • #9
                  Non va è un po' troppo generico:P
                  Dimmi cosa fa e dove ti si blocca, se ti esce qualche messaggio ecc..
                  Icq 430-076-486

                  Commenta


                  • #10
                    Come lo lancio mi esce avviso di stare vicino cassa o di ignorare il mess se uso la banca etc e poi si ferma, non fa piu nulla.

                    Commenta


                    • #11
                      Ti stimo fratello!!
                      funziona benissimo

                      Commenta


                      • #12
                        edit: sistemato
                        Ultima modifica di DarkRitual; 11-11-2008, 23:26.

                        _.-+* Kyoko, Draenei Shaman 80 <Out of Control> *+-._

                        _.-+* Sayoko, Draenei Shaman 80 on Runetotem EU *+-._

                        Commenta


                        • #13
                          io ho incontrato un problema, una volta cosegnata la legna sia dalla banca ke dalla casa il pg rimane al museo e nn recalla piu

                          edit: complimenti per lo script e favoloso

                          Commenta


                          • #14
                            Sistemato...tnx x l'aiuto...adesso va alla grande
                            Ultima modifica di Damaskinus; 12-11-2008, 23:33.

                            Commenta


                            • #15
                              help ho un problema! ho settato tutto giusto secondo il mio parere e quando avvio lo script si recalla in bank ma non apre la cassa e inizia a spammare bank in loop
                              [Amdir]Firma Irregolare[/Amdir]
                              icq: 302-711-303

                              Commenta

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