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[EASYUO-REQ] script x trasformare log

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  • [EASYUO-REQ] script x trasformare log

    c.d.t.
    mi serve uno script ke mi prenda 200 log(normal wood) li mette nel pack e li trasformi in board(usando la saw) rimettendole nella stessa cassa, e ke se in caso finisce la saw la ricrafti usando un tinker tool...
    potete aiutarmi?
    icq: 361-063-578

  • #2
    codice:
    ;==================================
    ; Script Name: Boardmaker
    ; Version: 0.2
    ; Author: Tony
    ; Client Tested with: 6.0.6
    ; EUO version tested with: 1.5 v132
    ; Shard OSI / FS: FS
    ; Revision Date: 26/09/08
    ; Public Release: 26/09/08
    ; Purpose: crea boards a partire da logs
    ;==================================
    ;Per cominciare serve una cassa con dentro logs, lingotti e tinker tools
    ;è possibile usare la banca piuttosto che una cassa
    ;NON MODIFICARE NIENTE QUI SOTTO
    ;==================================
    set %logs 0 ;<---setta quanti log prendere per volta o metti 0 per automatico
    ;==================================
    set %tinker_type KTL
    set %saw_type EGG
    set %log_type ZLK
    set %board_type TLK
    set %ingot_type ENK
    
    set %bank #false
    set %first_time #true
    event exmsg #charid 3 30 Seleziona la cassa o clicca sul pg per usare la banca.
    set #targcurs 1
    while #targcurs = 1
      wait 1
    if #ltargetid = #charid
      set %bank #true
    else
      set %cassa #ltargetid
    
    gosub apriCassa
    
    main_loop:
      gosub calcolaPeso
      gosub prendiLegna
      gosub tagliaLegna
      finditem %board_type C_ , #backpackid
      set %init #scnt
      while #findkind = -1
      {
        wait 1
        finditem %board_type C_ , #backpackid
        if #scnt - %init > 5
          break
      }
      gosub sposta %board_type 1000 #backpackid %cassa
      wait 10
    goto main_loop
    
    sub tagliaLegna
      finditem %saw_type C_ , #backpackid
      if #findkind = -1
        gosub craftaSega
      finditem %saw_type C_ , #backpackid
      set #lobjectid #findid
      try:
        event macro 17 0
        set %init #scnt
        while #contsize <> 530_437
        {
          wait 1
          if #scnt - %init > 4
            goto try
        }
      wait 10
      if %first_time
      {
        set %x 30 + #contposx
        set %y 90 + #contposy
        click %x %y
        wait 20
        set %x 230 + #contposx
        set %y 70 + #contposy
        click %x %y
        set %first_time #false
      }
      else
      {
        set %x 280 + #contposx
        set %y 410 + #contposy
        click %x %y
      }
      wait 4s
    return
    
    sub prendiLegna
      find:
        finditem %log_type C_ , %cassa
        if #findkind = -1
          gosub error
        if #findcol <> 0 2
          ignoreitem #findid
          goto find
        exevent drag #findid %q
        wait 8
        exevent dropc #backpackid
        wait 1s
    return
    
    sub craftaSega
      finditem %ingot_type C_ , #backpackid
      if #findstack < 4
      {
        set %stack #findstack
        set %need 4 - %stack
        finditem %ingot_type C_ , %cassa
        if #findstack < %need
          gosub error
        exevent drag #findid %need
        wait 8
        exevent dropc #backpackid
        wait 8
      }
      finditem %tinker_type C_ , #backpackid
      if #findkind = -1
      {
        finditem %tinker_type C_ , %cassa
        if #findkind = -1
          gosub error craftasega
        exevent drag #findid 1
        wait 8
        exevent dropc #backpackid
        wait 8
      }
      set #lobjectid #findid
      try:
        event macro 17 0
        set %init #scnt
        while #contsize <> 530_437
        {
          wait 1
          if #scnt - %init > 4
            goto try
        }
      set %x 28 + #contposx
      set %y 110 + #contposy
      click %x %y
      wait 20
      set %x 230 + #contposx
      set %y 210 + #contposy
      click %x %y
      wait 3s
      set %cx #contposx + 10
      set %cy #contposy + 10
      click %cx %cy f r dmc
    return
    
    sub sposta
      set %obj_type %1
      set %q %2
      set %from %3
      set %to %4
      finditem %obj_type C_ , %from
      if #findkind = -1
        gosub error
      exevent drag #findid %q
      wait 8
      exevent dropc %to
      wait 8
    return
    
    
    return
    
    sub calcolaPeso
      if %logs = 0
        set %q ( ( #maxweight - #weight ) / 2 )
      else 
        set %q %logs
    return
    
    sub apriCassa
      if %bank
      {
        try:
        set %init #scnt
        msg $
        msg bank $
        while #contsize <> 180_240
        {
          wait 1
          if #scnt - %init > 4
            goto try
        }
        set %cassa #contid
      }
      else
      {
         set #lobjectid %cassa
         event macro 17 0
         wait 1s
      }
    return
    
    sub error
      event exmsg #charid 3 30 Risorse/attrezzi easuriti!
      halt
    return
    Ultima modifica di antonio.gl; 28-09-2008, 14:49.
    ICQ 222293462


    Commenta


    • #3
      Originariamente inviato da antonio.gl Visualizza il messaggio
      cut
      ti lovvo, questa sera quando torno a casa lo provo e ti faccio sapere
      icq: 361-063-578

      Commenta


      • #4
        Intanto grazie per aver fatto lo script visto che serviva anche a me cmq lo script si blocca dopo un tot di log fatti da solo...praticamente dice che non ci sono piu log quando invece ci sono puoi risolvere?
        Copy And Paste ICQ: 315728245

        Commenta


        • #5
          a me i log invece nn li prende proprio, mi dice "that container cannot hold more weight"
          e lo script si spegne
          altro problema è ke se i log sn in una cassa cn legna di altro tipo nn prende solo i normal ma tutti i tipi...
          sarebbe + semplice se al posto di fare il calcolo sul peso potessi scrivere io la quantità di log da prendere...
          Ultima modifica di princeps; 28-09-2008, 00:44.
          icq: 361-063-578

          Commenta


          • #6
            Modificato post precedente. Ora prende solo la legna normale.
            Inoltre è possibile decidere manualmente quanti log prendere oppure lasciarlo in automatico (scelta consigliata).
            ICQ 222293462


            Commenta


            • #7
              Sicuramente Mionetto ne sa 100 volte più di me di script, e i suoi sono sicuramente ben fatti (oltre ad avere un perchè che io solitamente non so spiegare ), tuttavia io per trasformare i log in banca uso questo, e scegliendo di non craftare i tools va bene

              E' in due parti, incollatelo senza lasciare spazi, come se fossero due righe successive ^^

              codice:
              ;======================================================
              ; Script Name: Hosebomber's ML Board Maker
              ; Author: Hosebomber
              ; Version: 1.4
              ; Client Tested with: 5.0.1d
              ; EUO version tested with: 1.5 (test ver 64)
              ; Shard OSI / FS: OSI
              ; Revision Date: 10-28-05
              ; Public Release: 9-27-05
              ; Global Variables Used: N/A
              ; Purpose: Turn logs into boards. (all types)
              ; ======================================================
              ; -------------------------Version History--------------
              ; ======================================================
              ;Version Update
              ;Version 1.1 Added menu, added auto bank setup via display.
              ;Version 1.2 Added a fix for elves being weak little peoples.
              ;        Also cleaned up some coding to make it a bit faster.
              ;Version 1.3 Added a hide button to menu.
              ;        Fixxed typo that caused a loop to occur when starting
              ;        with less then one carp tool or tinker kit in pack.
              ;Version 1.4 Added the option to tinker tools or not.
              ;        If it is unchecked via the menu it will look for tools in
              ;        you log secure. Also added the ability to scan you secure
              ;        for ingots if none is in your pack.
              ; =======================================================
              ; ---------------------------Directions------------------
              ; =======================================================
              ;If using your bank make sure all logs are in a single container in your bank.
              ;If starting in your home, make sure all logs are in the root
              ;   of the container.
              ;Press PLAY
              ;If you lag set the variable below. (should not need this)
              ;If you DO NOT wish to make regular logs change below to #false.
              ;======================================================
              ;Do you lag??? If so set this to #true
              set %Damn_I_Lag #false
              ;If you do not wish to make a type of board set below to #false
              set %normal #true
              set %oak #true
              set %ash #true
              set %yew #true
              set %heart #true
              set %blood #true
              set %frost #true
              set %ingots ENK
              ;==== Nothing below this line SHOULD need changed ======
              ;set board types here
              set %boards TLK
              ;Set log types here
              set %logs ZLK
              ;Set carp tool types here.
              set %carp_tool BIG_AGG_AIG_ZHG_EGG_KGG_IGG_WFG_CGG
              ;Set tinker tool types here.
              set %tinker_kit GTL_KTL_JTL
              ; ========================================================
              ; ----------------------Do Not Edit Beyond Here-----------
              ; ========================================================
              gosub Set_variables
              gosub Board_menu
              if %Damn_I_Lag = #true
              {
                set %short_delay 20
              }
              else
              {
                set %short_delay 10
              }
              event macro 31
              wait 20
              gosub Get_Paperdoll_Placement
              wait 20
              gosub Start
              gosub Set_secure
              gosub Set_plane_to_other
              gosub Open_secure
              gosub Set_low_skill
              
              Main_Loop:
              gosub Hide
              gosub Find_logs
              gosub Cal_amount
              gosub Get_logs
              gosub Set_plane_to_type
              gosub Make_boards
              gosub Put_boards_away
              goto Main_Loop
              
              ;===================================================
              sub Set_secure
              display yesno Are you using your bank?$
              if #dispRes = yes
              {
              nextCPos 25 500
              msg Bank$
              wait %short_delay
              }
              display OK Please target your secure container.$
              wait %short_delay
              set #targcurs 1
              wait %short_delay
              WaitTarget:
              if #targcurs = 0
              {
              set %secure #ltargetid
              return
              }
              goto WaitTarget
              return
              ;===================================================
              sub Set_plane_to_other
              finditem %carp_tool C_ , %backpackid
              if #findkind = -1
              {
              display OK Please start with atleast 1 Carpentry tool in you pack.$
                      +Script Halting.$
                      Halt
              }
              set %carp_tool_id #findid
              set #lobjectid %carp_tool_id
              event macro 17
              wait 2
              gosub wait_for_gump
              set %gumpx #contposx
              set %gumpy #contposy
              set %clickx %gumpx + %set_plane_clickx
              set %clicky %gumpy + %set_plane_clicky
              click %clickx %clicky f
              wait 2
              gosub wait_for_gump
              wait 2
              gosub close_gump
              wait %short_delay
              return
              ;===================================================
              sub Open_secure
              nextCPos 25 25
              set #lobjectid %secure
              event macro 17
              wait %short_delay
              return
              ;===================================================
              sub Find_logs
              Log_search:
              finditem %logs C_ , %secure
              wait 5
              if #findkind = -1
              {
              gosub close_gump
              Display OK you are out of logs.$
                      +Please get and restart the script.$
                      Halt
              }
              else
              {
                  event property #findid
                  if  ! ( Oak in #property ) &&  ! ( Ash in #property ) &&
                      + ! ( Yew in #property ) && ! ( Heartwood in #property ) &&
                      + ! (  Bloodwood in #property ) && ! ( Frostwood in #property )
                  {
                     if %normal = #false
                      {
                      ignoreItem #findid
                      goto Log_search
                      }
                  set %getting Normal
                  set %type 1
                  }
                  if Oak in #property
                  {
                   if %oak = #false
                      {
                      ignoreItem #findid
                      goto Log_search
                      }
                  set %getting Oak
                  set %type 2
                  }
                  if Ash in #property
                  {
                     if %ash = #false
                      {
                      ignoreItem #findid
                      goto Log_search
                      }
                  set %getting Ash
                  set %type 3
                  }
                  if Yew in #property
                  {
                     if %yew = #false
                      {
                      ignoreItem #findid
                      goto Log_search
                      }
                  set %getting Yew
                  set %type 4
                  }
                  if Heartwood in #property
                  {
                     if %heart = #false
                      {
                      ignoreItem #findid
                      goto Log_search
                      }
                  set %getting Heartwood
                  set %type 5
                  }
                  if  Bloodwood in #property
                  {
                     if %blood = #false
                      {
                      ignoreItem #findid
                      goto Log_search
                      }
                  set %getting Bloodwood
                  set %type 6
                  }
                  if Frostwood in #property
                  {
                     if %frost = #false
                      {
                      ignoreItem #findid
                      goto Log_search
                      }
                  set %getting Frostwood
                  set %type 7
                  }
              }
              set %get_these_logs #findid
              return
              ;===================================================
              sub Cal_amount
              set %amount #maxweight + %weight_mod
              set %amount %amount - #weight
              if #maxweight > 500
              set %amount 500 - #weight
              set %mod_amount %amount / 2
              set %amount_o_logs %mod_amount
              if %amount_o_logs > #findstack
              set %amount_o_logs #findstack
              return
              ;===================================================
              sub Get_logs
                menu set update_status Getting %amount_o_logs %getting logs....
              Exevent Drag %get_these_logs %amount_o_logs
              wait 10
              Exevent Dropc %backpackid
              wait 10
              return
              ;======================================================
              sub Set_plane_to_type
              if %type = %old_type
              {
              wait %short_delay
              return
              }
                menu set update_status Setting Carp Tool to board type....
              finditem %carp_tool C_ , %backpackid
              set %carp_tool_id #findid
              if #findcnt < 2
               {
               if %tinker
                gosub set_tink_kit_to_wood
               else
                gosub get_tools %carp_tool %secure
               }
              set #lobjectid %carp_tool_id
              event macro 17
              wait %short_delay
              gosub wait_for_gump
              set %gumpx #contposx
              set %gumpy #contposy
              set %clickx %gumpx + %board_type_clickx
              set %clicky %gumpy + %board_type_clicky
              click %clickx %clicky f
              wait %short_delay
              gosub wait_for_gump
              if %type = 1
              set %type_clicky 70
              if %type = 2
              set %type_clicky 90
              if %type = 3
              set %type_clicky 110
              if %type = 4
              set %type_clicky 130
              if %type = 5
              set %type_clicky 150
              if %type = 6
              set %type_clicky 170
              if %type = 7
              set %type_clicky 190
              set %gumpx #contposx
              set %gumpy #contposy
              set %clickx %gumpx + %type_clickx
              set %clicky %gumpy + %type_clicky
              click %clickx %clicky f
              wait %short_delay
              return
              ;======================================================
              sub Make_boards
              set %old_type %type
              Try_again:
                menu set update_status Making %amount_o_logs %getting boards.
              finditem %carp_tool C_ , %backpackid
              event property #findid
              if #findkind < 2
              gosub set_tink_kit_to_wood
              else
              gosub get_tools %carp_tool %secure
              set %carp_tool_id #findid
              set #lobjectid %carp_tool_id
              event macro 17
              wait 2
              gosub wait_for_gump
              set %gumpx #contposx
              set %gumpy #contposy
              set %clickx %gumpx + %make_board_clickx
              set %clicky %gumpy + %make_board_clicky
              click %clickx %clicky f
              wait 20
              gosub wait_for_gump
              finditem %logs C_ , %backpackid
              if #findkind <> -1
              {
              gosub Set_plane_to_type
              goto Try_again
              }
              return
              ;======================================================
              sub Put_boards_away
                menu set update_status Putting %amount_o_logs %getting boards away.
              finditem %boards C_ , %backpackid
              wait 2
              Exevent Drag #findid #findstack
              wait 10
              Exevent Dropc %secure
              wait 10
              gosub Update_menu
              return
              ;======================================================
              sub set_tink_kit_to_wood
              if ! %tinker
              return
                menu set update_status Setting Tinker Tool....
              finditem %tinker_kit C_ , %backpackid
              set %tink_kit_id #findid
              event property #findid
              if #findcnt < 2
              {
              gosub set_tink_kit_to_tools
              gosub set_tink_kit_to_wood
              }
              set #lobjectid %tink_kit_id
              event macro 17
              wait 2
              gosub wait_for_gump
              set %gumpx #contposx
              set %gumpy #contposy
              set %clickx %gumpx + %tink_wood_tool_clickx
              set %clicky %gumpy + %tink_wood_tool_clicky
              click %clickx %clicky f
              wait %short_delay
              gosub wait_for_gump
              wait %short_delay
              finditem %carp_tool C_ , %backpackid
              if #findcnt < 2
              gosub make_plane
              return
              ;=====================================================
              sub make_plane
              if ! %tinker
              return
                menu set update_status Making Carp Tool....
              finditem %tinker_kit C_ , %backpackid
              set %tink_kit_id #findid
              set #lobjectid %tink_kit_id
              event macro 17
              wait 2
              gosub wait_for_gump
              set %gumpx #contposx
              set %gumpy #contposy
              set %clickx %gumpx + %make_plane_clickx
              set %clicky %gumpy + %make_plane_clicky
              click %clickx %clicky
              wait %short_delay
              gosub close_gump
              wait %short_delay
              return

              Commenta


              • #8
                codice:
                ;======================================================
                sub set_tink_kit_to_tools
                if ! %tinker
                return
                  menu set update_status Setting Tinker Tool....
                finditem %tinker_kit C_ , %backpackid
                set %tink_kit_id #findid
                set #lobjectid %tink_kit_id
                event macro 17
                wait 2
                gosub wait_for_gump
                set %gumpx #contposx
                set %gumpy #contposy
                set %clickx %gumpx + %tool_set_clickx
                set %clicky %gumpy + %tool_set_clicky
                click %clickx %clicky f
                wait 2
                gosub wait_for_gump
                gosub make_tink_kit
                return
                ;=====================================================
                sub make_tink_kit
                if ! %tinker
                return
                  menu set update_status Making Tinker Tool....
                finditem %tinker_kit C_ , %backpackid
                set %tink_kit_id #findid
                gosub ingot_check
                set #lobjectid %tink_kit_id
                event macro 17
                wait 2
                gosub wait_for_gump
                set %gumpx #contposx
                set %gumpy #contposy
                set %clickx %gumpx + %tink_kit_clickx
                set %clicky %gumpy + %tink_kit_clicky
                click %clickx %clicky
                wait 2
                gosub wait_for_gump
                gosub close_gump
                return
                ;=======================================================
                sub close_gump
                Gump_close_loop:
                set %gumpx #contposx
                set %gumpy #contposy
                set %clickx %gumpx + %gump_close_clickx
                set %clicky %gumpy + %gump_close_clicky
                click %clickx %clicky f
                wait 2
                if #contname = generic_gump
                goto Gump_close_loop
                return
                ;=======================================================
                sub ingot_check
                if ! %tinker
                return
                finditem %ingots C_ , #backpackid
                if #findkind = -1 || #findstack < 2
                  {
                  finditem %ingots C_ , %secure
                  if #findkind = -1
                     {
                     display You have no ingots in your pack or your secure.$
                          Unable to make tools and your kit is about to break.$
                          Script Halting.
                     Halt
                     }
                  if #findstack < 2
                     {
                     display OK You are to low on ingots to make a tool.$
                        +Please get more ingots and restart the script.$
                     Halt
                     }
                  exevent drag #findid 10
                  wait 10
                  exevent dropc #backpackid
                  wait 10
                  }
                return
                ;===================================================
                sub Get_PaperDoll_Placement
                GPDXY1:
                event macro 8 1
                wait 10
                if #contname <> paperdoll_gump
                  goto GPDXY1
                contpos 775 0
                wait %short_delay
                nextCPos 775 350
                event macro 8 7
                wait 15
                set %backpackid #BACKPACKID
                wait %short_delay
                event macro 8 2
                wait 10
                contpos 645 565
                finditem #charid
                if #findtype in HS_IS
                set %weight_mod 60
                return
                ;=======================================================
                sub wait_for_gump
                Wait_Loop:
                if #contname <> generic_gump
                {
                if You_have_worn_out_your_tool! in #sysmsg
                   {
                   wait %short_delay
                   return
                   }
                wait 2
                goto Wait_Loop
                }
                return
                ;=======================================================
                sub Start
                start_loop:
                if #menubutton = start
                  {
                  menu get tinker
                  set %tinker #menures
                  if ! %tinker
                     {
                     display You have chosen not to tinker tools.$
                             Please insure that you have Carpenters tools$
                             on the top level of your log secure.
                     }
                  menu delete tinker
                  menu delete start
                  set #menubutton N/A
                  return
                  }
                goto start_loop
                ;===================================================
                sub get_tools
                finditem %1 C_ , %2
                if #findkind = -1
                {
                display You have chosen not to tinker tool and your secure$
                        has no tools in it either. With no tools I make no boards.$
                        Script Halting.
                Halt
                }
                exevent drag #findid
                wait 10
                exevent dropc #backpackid
                wait 10
                return
                ;===================================================
                sub Set_low_skill
                chooseSkill carp
                set %carp_skill #skill
                if %carp_skill < 650
                set %oak #false
                if %carpSkill < 800
                set %ash #false
                if %carpSkill < 950
                set %yew #false
                if %carpSkill < 1000
                {
                set %heart #false
                set %blood #false
                set %frost #false
                }
                return
                ;===================================================
                sub Update_menu
                set %total_boards %total_boards + #findstack
                  menu set total_boards %total_boards
                if %type = 1
                {
                set %menu_norm %menu_norm + #findstack
                  menu set menu_normal %menu_norm
                }
                if %type = 2
                {
                set %menu_oak %menu_oak + #findstack
                  menu set menu_oak %menu_oak
                }
                if %type = 3
                {
                set %menu_ash %menu_ash + #findstack
                  menu set menu_ash %menu_ash
                }
                if %type = 4
                {
                set %menu_yew %menu_yew + #findstack
                  menu set menu_yew %menu_yew
                }
                if %type = 5
                {
                set %menu_heart %menu_heart + #findstack
                  menu set menu_heart %menu_heart
                }
                if %type = 6
                {
                set %menu_blood %menu_blood + #findstack
                  menu set menu_blood %menu_blood
                }
                if %type = 7
                {
                set %menu_frost %menu_frost + #findstack
                  menu set menu_frost %menu_frost
                }
                return
                ;===================================================
                sub Hide
                insure_hide:
                if %hide_attempts = 10
                {
                display OK You are a terrible hider.$
                        +I suggest you restart the script
                        +and not try to hide this time.$
                        Halt
                }
                if #menubutton = Hide
                {
                if h in #charstatus
                   {
                   set #menubutton N/A
                   set %hide_attempts 0
                   return
                   }
                  menu set update_status Hiding, at your request....
                EVENT macro 13 21
                set %hide_attempts %hide_attempts + 1
                wait 12s
                goto insure_hide
                }
                return
                ;===================================================
                sub Set_variables
                set %board_type_clickx 30
                set %board_type_clicky 370
                set %tink_wood_tool_clickx 30
                set %tink_wood_tool_clicky 90
                set %make_plane_clickx 230
                set %make_plane_clicky 70
                set %tool_set_clickx 30
                set %tool_set_clicky 110
                set %tink_kit_clickx 230
                set %tink_kit_clicky 130
                set %gump_close_clickx 30
                set %gump_close_clicky 410
                set %type_clickx 230
                set %make_board_clickx 230
                set %make_board_clicky 70
                set %set_plane_clickx 30
                set %set_plane_clicky 90
                set %menu_norm 0
                set %menu_oak 0
                set %menu_ash 0
                set %menu_yew 0
                set %menu_heart 0
                set %menu_blood 0
                set %menu_frost 0
                set %total_boards 0
                set %old_type 0
                set %weight_mod 20
                set %hide_attempts 0
                set #menubutton N/A
                return
                ;===================================================
                sub Board_menu
                  menu Clear
                  menu Window Title Hosebomber's ML Board Maker
                  menu Window Color BtnText
                  menu Window Size 350 140
                  menu Font Transparent #true
                  menu Font Align Right
                  menu Font Name MS Sans Serif
                  menu Font Size 10
                  menu Font Style b
                  menu Font Color Silver
                  menu Font Align Left
                  menu Font BGColor BtnText
                  menu Text Status 10 10 Status:
                  menu Font Size 8
                  menu Font Color Yellow
                  menu Text Normal 10 55 Normal:
                  menu Font Color Olive
                  menu Text Oak 10 76 Oak:
                  menu Font Color Silver
                  menu Text Ash 10 96 Ash:
                  menu Font Color Red
                  menu Text Yew 10 116 Yew:
                  menu Font Color Green
                  menu Text Heartwood 150 55 Heartwood:
                  menu Font Color Maroon
                  menu Text Bloodwood 150 76 Bloodwood:
                  menu Font Color Aqua
                  menu Text Frostwood 150 96 Frostwood:
                  menu Font Size 14
                  menu Font Color Lime
                  menu Text Boards_made 10 30 Boards Made
                  menu Font Size 8
                  menu Text Total 150 116 Total Boards:
                  menu Font Color Yellow
                  menu Text menu_normal 55 56 %menu_norm
                  menu Font Color Olive
                  menu Text menu_oak 55 76 %menu_oak
                  menu Font Color Silver
                  menu Text menu_ash 55 96 %menu_ash
                  menu Font Color Red
                  menu Text menu_yew 55 116 %menu_yew
                  menu Font Color Lime
                  menu Text total_boards 230 116 %total_boards
                  menu Font Color Aqua
                  menu Text menu_frost 230 96 %menu_frost
                  menu Font Color Maroon
                  menu Text menu_blood 230 76 %menu_blood
                  menu Font Color Green
                  menu Text menu_heart 230 56 %menu_heart
                  menu Font Size 10
                  menu Font Color Silver
                  menu Text update_status 60 10 Initializing....
                  menu Font Style bu
                  menu Font BGColor None
                  menu Button Hide 150 30 75 25 Hide Me
                  menu Font Size 8
                  menu Font Style b
                  menu Font BGColor BtnText
                  menu Check tinker 168 10 180 17 #true Do you want to make tools?
                  menu Font Size 12
                  menu Font Color White
                  menu Font BGColor Purple
                  menu Button start 240 30 75 25 Start
                  menu HideEUO
                  menu Show 650 25
                return

                Commenta


                • #9
                  Duku il tuo funziona solo per normal boards o anche per gli altri tipi?

                  Commenta


                  • #10
                    Tutti, lo uso dalla banca però, non avevo specificato ^^

                    Commenta


                    • #11
                      Grazie a entrambi duku mi spiegheresti perche funziona senza craft dei tool? hai provato a farlo con il craft e non funziona?
                      edit: anto il tuo dopo un tot mi da sempre lo stesso problema non prende i log e dice che non ho piu log e si ferma

                      edit2: duku il tuo non funziona se non hai carpentery io vorrei che prendesse solo i log normali ma li prende tutti
                      Ultima modifica di Ger123; 28-09-2008, 13:32.
                      Copy And Paste ICQ: 315728245

                      Commenta


                      • #12
                        Perchè con il tool mi da dei problemi, e non avuto tempo di guardare quali sono.. per i board, si, uso carpentery, ho 100/100. Comunque, suppongo ti basti spostare nella cassa che trasforma i log solo quelli normali, separandoli dagli altri

                        Commenta


                        • #13
                          si ho fatto basta bettere false sui log type nella sub iniziale...a me con i tool non da problemi basta non spostare le sacche e funziona perfettamente sto script
                          Copy And Paste ICQ: 315728245

                          Commenta


                          • #14
                            anto anke a me succede ke dopo un tot mi dice ke nn ho + risorse...
                            icq: 361-063-578

                            Commenta


                            • #15
                              Originariamente inviato da Ger123 Visualizza il messaggio
                              si ho fatto basta bettere false sui log type nella sub iniziale...a me con i tool non da problemi basta non spostare le sacche e funziona perfettamente sto script
                              boh, forse l'ho provato i fretta le prime volte, comunque a me non serve, perchè dopo aver fatto legna ho sempre i tool nello zaino, e mi rallenterebbe e basta ^^

                              Originariamente inviato da princeps Visualizza il messaggio
                              anto anke a me succede ke dopo un tot mi dice ke nn ho + risorse...
                              Prova il mio se vuoi

                              Commenta

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