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[DOMANDA]su Traston's Simple Bod Swapper ATTENZIONE.......................!!!

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  • [DOMANDA]su Traston's Simple Bod Swapper ATTENZIONE.......................!!!

    Attenzione controllate per favore e datemi una verifica !

    Questo e' lo script che consegna i bulk da fabbro al NPG ho notato che non riesce piu' a ritirare i large ...............MI confermate??

    L'ho notato perche da due libri di 500 bulk ne ho ricavati 400 circa

    grazie

    Uno e' luce .Uno e' oscurita'.

    Cerco Conjurer's Garb ... TROVATO

  • #2
    Possibile se è leggermente cambiato il gump.. o è da fixare, quindi devi solo aspettare un pò, oppure ti devi far rifare lo script in modo che veda la nuova posizione della freccia nel gump dei large..

    Commenta


    • #3
      Lo script e' questo , gentilmente ma soprattutto per favore qualcuno e' in grado di sistemarlo?

      ; ================================================== ===================
      ; Script Name: Traston's Simple Bod Swapper
      ; Author: Traston ShadowFire
      ; Version: 1.01
      ; Client Tested With: 5.0.1h
      ; Euo Version Tested With: 1.5 Test Ver 67
      ; Shard Osi / Fs: FS
      ; Shard Name: Alexandria (the only one that counts)
      ; Debug Mode Started: 22 Nov 2005
      ; Last Revised : 27 Dec 2005
      ; Official Release: 25 Dec 2005
      ; Global Variables Used: none
      ; Purpose:exchanges filled bods for new from a BOD book,
      ; moves rewards to pack animal, and places new bods in book.
      ; user can identify what they want to keep, and what they want
      ; to drop (so that someone else might benefeit from the
      ; shovels and axes that you do not want)
      ;-------------------------------------------------
      ; Disclaimer: I am new to scripting and this is
      ; my first attempt. Please give honest
      ; feedback, and do not be too nice... If it sucks
      ; tell me so and tell me why plz. Thanks
      ;-------------------------------------------------
      ;Directions
      ;-------------------------------------------------
      ; Add the item ids that you want to keep after
      ; keepers, and add the ones you dont after tossem.
      ; Note I have a few added in there now, but not all.
      ; If you cannot find an ID then lif the item and
      ; look at the #LLIFTEDTYPE: *** (the value will be
      ; where the *** is) just add an _*** with *** being
      ; the value of the item, note this can be a 2 character
      ; value
      ;
      ; Change the number after option to the position
      ; number from top to bottom that has the BOD
      ; option example (%option 4 would be the 4th option
      ; from the vendors menu)
      ;
      ; Works best to have a packy, so if you do not have
      ; a beetle, don't be cheap go buy you a lama
      ; or something.
      ;
      ; Load all your filled bods into one book, and have anouther
      ; book with room for your new empty bods. The script will set
      ; the filter for either tailor or smith depending on the vendor
      ; you select.
      ;--------------------------------------------------
      ;Special Thanks
      ;--------------------------------------------------
      ; Tecmo
      ; Tracergod
      ; Red Satin
      ; Kedric Valorite
      ;--------------------------------------------------
      ;Customize
      ;--------------------------------------------------
      ; ID of Items that you want to keep
      set %keepers KEG_BUI_POF_ZZF_TWF_QPF_tvh_ewh_nvi_dui_aui_fui_gu i_gbg_TLH
      ; ID of Items that you want to drop on ground
      set %tossem kkh
      ; Put the number of the option for Bulk Order Deed
      ; on your shard here
      set %voption 4 ;<---
      ; Put the option number for packy backpack here
      set %poption 11 ;<---
      ;--------------------------------------------------
      ;edit below at your own risk
      ;--------------------------------------------------
      display ok Once you start this, follow the prompts then
      + let it run do not try to click anything for the script.
      + If by chance it does mess up, stop it then try again.
      + If the problem persists please stop and drop me a PM
      + So I can try to fix it for you.
      wait 1
      event macro 31 0
      wait 10

      event macro 8 1
      while #contName <> paperdoll_gump && #contSize <> 262_324
      {
      wait 10
      contpos 800 280
      }
      wait 10

      event macro 8 7
      while #contName <> container_gump && #contSize <> 230_204
      {
      wait 10
      contpos 610 570
      }
      wait 10

      setup:
      gosub vendorselect
      wait 1
      gosub secureselect
      wait 1
      gosub filledbookselect
      wait 1
      gosub emptybookselect
      wait 5

      ;--------------------------------------------------
      ;Main Loop
      ;--------------------------------------------------
      loop:
      gosub getbod
      wait 1
      gosub clickok
      wait 1
      gosub movenewbod
      wait 1
      gosub turnina
      wait 1
      gosub turninb
      wait 1
      gosub tossit
      wait 1
      gosub cutfat
      wait 10
      goto loop
      ;--------------------------------------------------
      ;Vendor Selector
      ;--------------------------------------------------
      sub vendorselect
      event exmsg #charid 3 30 Target the vendor to work with $
      selectionv:
      set #targcurs 1
      while #targcurs = 1
      wait 2
      set %trader #ltargetid
      vmove:
      finditem %trader
      if #finddist > 1
      {
      move #findx #findy a
      }
      event property %trader
      if ( guildmaster in #property ) || ( guildmistress in #property )
      {
      event exmsg #charid 3 30 Sorry guild masters do not give bods try again $
      wait 2
      goto selectionv
      }
      if ( blacksmith in #property ) || ( tailor in #property ) || ( weaver in #property ) || ( weaponsmith in #property )
      {
      msg #property
      wait 5
      return
      }
      else
      {
      event exmsg #charid 3 30 Wrong vendor type, please try again $
      wait 2
      goto selectionv
      }
      goto vmove
      ;--------------------------------------------------
      ;secure Selector
      ;--------------------------------------------------
      sub secureselect
      display yesno Click yes for Packy, click no for bank
      if #dispres = yes
      {
      set #lobjectid #charid
      event macro 17
      msg all follow me $
      wait 5
      event exmsg #charid 3 30 Target the Packy to dump to $
      set #targcurs 1
      while #targcurs = 1
      wait 2
      set %storage #ltargetid
      exevent popup %storage %poption
      wait 5
      while #contName <> container_gump && #contSize <> 230_204
      wait 10
      contpos 440 570
      wait 10
      return
      }
      if #dispres = no
      {
      msg bank $
      wait 5
      while #contName <> container_gump && #contSize <> 180_240
      wait 10
      contpos 440 570
      wait 5
      Display yesno This was devised to be used in Luna $
      +You must be able to access both the bank and the $
      +Vendor From the same location. $
      +Is the bankbox open? $
      if #dispres = yes
      {
      set %storage #contid
      wait 5
      return
      }
      if #dispres = no
      {
      display ok You need to either get to a spot where $
      +you can access the vendor and the bank $
      +without moving, or get a packy.$
      +(a lama is cheap)$$
      +Stopping the script now. $
      wait 2
      halt
      }
      }
      return
      ;--------------------------------------------------
      ;filled book Selector
      ;--------------------------------------------------
      sub filledbookselect
      wait 5
      event exmsg #charid 3 30 Target the book that has the bods to be traded
      filledselect:
      set #targcurs 1
      while #targcurs = 1
      wait 2
      set %bodbag #ltargetid
      event property %bodbag
      if deeds_in_book:_0 in #property
      {
      wait 2
      event exmsg #charid 3 30 That book is empty, please select a new one.
      goto filledselect
      }
      set #lobjectid %bodbag
      event macro 17
      wait 2
      while #contName <> generic_gump && #contSize <> 615_454
      wait 10
      event property %trader
      wait 5
      if ( tailor in #property ) || ( weaver in #property )
      {
      set %f1clickx #contposx + 50
      set %f1clicky #contposy + 40
      wait 5
      click %f1clickx %f1clicky
      wait 10
      set %f2clickx #contposx + 40
      set %f2clicky #contposy + 285
      wait 5
      click %f2clickx %f2clicky
      wait 5
      }
      if ( blacksmith in #property ) || ( weaponsmith in #property )
      {
      set %f3clickx #contposx + 50
      set %f3clicky #contposy + 40
      wait 5
      click %f3clickx %f3clicky
      wait 10
      set %f4clickx #contposx + 40
      set %f4clicky #contposy + 205
      wait 5
      click %f4clickx %f4clicky
      wait 5
      }

      wait 5
      set %cclickx #contposx + 25
      set %cclicky #contposy + 25
      wait 5
      click %cclickx %cclicky r
      wait 5
      set %cclickx #contposx + 25
      set %cclicky #contposy + 25
      wait 5
      click %cclickx %cclicky r

      wait 10
      return

      ;--------------------------------------------------
      ;empty book Selector
      ;--------------------------------------------------
      sub emptybookselect
      event exmsg #charid 3 30 Target the BOD book to store new BOD's in You can target a bag if you really want, $
      wait 2

      set #targcurs 1
      while #targcurs = 1
      wait 2
      set %bodbook #ltargetid
      wait 5
      return

      Uno e' luce .Uno e' oscurita'.

      Cerco Conjurer's Garb ... TROVATO

      Commenta


      • #4
        ;-------------------------------------------------
        ;gets a new bod
        ;-------------------------------------------------
        sub getbod
        getbod:
        exevent popup %trader %voption
        wait 2
        return
        ;-------------------------------------------------
        ; clicks yes in the bod menu
        ; Thx to Redsatin and Tecmo for this part.
        ;-------------------------------------------------
        sub clickok

        set %timeout #scnt2 + 40
        bodgump:
        wait 2
        if #ContName = generic_gump
        {
        wait 2
        set %size #ContSize
        str right %size 3
        wait 0
        set %clicky #strres + #ContPosY - 30
        set %ClickX 115 + #ContPosX
        wait 5
        click %clickx %clicky
        wait 2
        return
        }
        if %timeout > #scnt2
        {
        wait 1
        goto bodgump
        }
        wait 2
        return
        ;--------------------------------------------------
        ;transfers new empty bods to book
        ;--------------------------------------------------
        Sub movenewbod
        movenewbod:
        finditem EYM c_ , #backpackid
        wait 2
        if #findkind <> -1
        {
        wait 1
        exevent drag #findid
        wait 5
        exevent dropc %bodbook
        wait 5
        goto movenewbod
        }
        wait 5
        if #contkind = IOIB
        {
        set %newx #contposx + 20
        set %newy #contposy + 20
        wait 5
        click %newx %newy r
        wait 5
        return
        }
        wait 2
        return
        ;--------------------------------------------------------------------------------------------
        ;drop bod out of book
        ;--------------------------------------------------------------------------------------------
        sub turnina
        set %journal #jindex
        set #lobjectid %bodbag
        event macro 17
        wait 10
        for %i %journal #jindex
        {
        scanjournal %i
        if the_book_is_empty. in #journal
        {
        wait 2
        gosub finaldump
        }
        }
        wait 2
        while #contName <> generic_gump && #contSize <> 615_454
        wait 5
        {
        set %dclickx #contposx + 40
        set %dclicky #contposy + 105
        wait 5
        click %dclickx %dclicky
        wait 5
        }
        wait 5
        if #contName = generic_gump && #contSize = 615_454
        {
        set %newx #contposx + 20
        set %newy #contposy + 20
        wait 5
        click %newx %newy r
        wait 5
        }
        wait 5
        return
        ;--------------------------------------------------------------------------------------------
        ;give the bod to vendor
        ;--------------------------------------------------------------------------------------------
        sub turninb
        finditem EYM c_ , #backpackid
        if #findkind <> -1
        {
        wait 1
        exevent drag #findid
        wait 5
        exevent dropc %trader
        wait 5
        return
        }
        if #findkind = -1
        {
        gosub tossit
        gosub finaldump
        }
        ;--------------------------------------------------------------------------------------------
        ;drops unwanted stuff to the ground
        ;--------------------------------------------------------------------------------------------
        sub tossit
        tossit:
        finditem %tossem c_ , #backpackid
        if #findkind <> -1
        {
        wait 10
        exevent drag #findid #findstack
        wait 10
        set %gdropx #charposx
        set %gdropy #charposy
        wait 10
        exevent dropg %gdropx %gdropy
        wait 10
        goto tossit
        }
        wait 10
        return
        ;-------------------------------------------------
        ; drops stuff to storage
        ;-------------------------------------------------
        sub cutfat
        wait 2
        storagedrop:
        finditem %keepers c_ , #backpackid
        wait 2
        if #findkind <> -1
        {
        wait 1
        exevent drag #findid #findstack
        wait 5
        exevent dropc %storage
        wait 5
        goto storagedrop
        }
        }
        wait 2
        return
        ;-------------------------------------------------
        ;Final Dump to storage
        ;-------------------------------------------------
        sub finaldump
        lastdrop:

        wait 5
        finditem %keepers c_ , #backpackid
        if #findkind <> -1
        {
        wait 1
        exevent drag #findid #findstack
        wait 5
        exevent dropc %storage
        wait 5
        goto lastdrop
        }
        Display ok Looks like you are out of bods to turn in.
        + Thank you for using Traston's Simple Bod Swapper
        + Please let me know what you think.
        Halt

        Uno e' luce .Uno e' oscurita'.

        Cerco Conjurer's Garb ... TROVATO

        Commenta


        • #5
          ho visto dove sono posizionati i gump ma non ci capisco molto di script , poi ho notato che ogni tanto si blocca e scrive qualcosa in una finestra che non capisco ma quello e' il minore dei mali , lo faccio ripartire.

          Uno e' luce .Uno e' oscurita'.

          Cerco Conjurer's Garb ... TROVATO

          Commenta


          • #6
            Ciao, io ho il mismo problemi che tu, pero con il sarto, no mi accepta niente da large

            Commenta


            • #7
              Edit: non avevo letto la risposta di Duku.. Io lo script l'ho provato con RunUO e funziona, non so però se è stato fixato il gump dei large, non posso controllare su Dreams adesso ^^"
              Ultima modifica di Traif1502; 25-05-2008, 13:44.
              ICQ 716489911
              Discord Traif#4427

              Commenta


              • #8
                stesso problema constatato ora, non mi accetta i large però da sarto

                Originariamente inviato da 7h3Sn1p3r
                Sono andato ad aprire il frigo e volevo un kinder bueno. Ringrazio il mio cane e il mio gatto che hanno tenuto a bada per quasi tutta la serata il raid di mia madre, che correva gankata da lui e dal gatto, che divertimento! Mamma tvb :*
                Felucca Libera!!

                Commenta


                • #9
                  cavoli e' un bel problema , cmq non penso sia difficilissimo da sistemare , ora studio un po di script e vi dico che riesco a fare ghghghgh

                  Uno e' luce .Uno e' oscurita'.

                  Cerco Conjurer's Garb ... TROVATO

                  Commenta


                  • #10
                    codice:
                    ;--------------------------------------------------
                    ;Customize
                    ;--------------------------------------------------
                    ; ID of Items that you want to keep
                    set %keepers KEG_BUI_POF_ZZF_TWF_QPF_tvh_ewh_nvi_dui_aui_fui_gu i_gbg_TLH
                    ; ID of Items that you want to drop on ground
                    set %tossem kkh
                    ; Put the number of the option for Bulk Order Deed
                    ; on your shard here
                    set %voption 4 ;<---
                    ; Put the option number for packy backpack here
                    set %poption 11 ;<---
                    ;--------------------------------------------------
                    ;edit below at your own risk
                    ;--------------------------------------------------
                    display ok Once you start this, follow the prompts then
                    + let it run do not try to click anything for the script.
                    + If by chance it does mess up, stop it then try again.
                    + If the problem persists please stop and drop me a PM
                    + So I can try to fix it for you.
                    wait 1
                    event macro 31 0
                    wait 10
                    
                    event macro 8 1
                    while #contName <> paperdoll_gump && #contSize <> 262_324
                    {
                    wait 10
                    contpos 800 280
                    }
                    wait 10
                    
                    event macro 8 7
                    while #contName <> container_gump && #contSize <> 230_204
                    {
                    wait 10
                    contpos 610 570
                    }
                    wait 10
                    
                    setup:
                    gosub vendorselect
                    wait 1
                    gosub secureselect
                    wait 1
                    gosub filledbookselect
                    wait 1
                    gosub emptybookselect
                    wait 5
                    
                    ;--------------------------------------------------
                    ;Main Loop
                    ;--------------------------------------------------
                    loop:
                    gosub getbod
                    wait 1
                    gosub clickok
                    wait 1
                    gosub movenewbod
                    wait 1
                    gosub turnina
                    wait 1
                    gosub turninb
                    wait 1
                    gosub tossit
                    wait 1
                    gosub cutfat
                    wait 10
                    goto loop
                    ;--------------------------------------------------
                    ;Vendor Selector
                    ;--------------------------------------------------
                    sub vendorselect
                    event exmsg #charid 3 30 Target the vendor to work with $
                    selectionv:
                    set #targcurs 1
                    while #targcurs = 1
                    wait 2
                    set %trader #ltargetid
                    vmove:
                    finditem %trader
                    if #finddist > 1
                    {
                    move #findx #findy a
                    }
                    event property %trader
                    if ( guildmaster in #property ) || ( guildmistress in #property )
                    {
                    event exmsg #charid 3 30 Sorry guild masters do not give bods try again $
                    wait 2
                    goto selectionv
                    }
                    if ( blacksmith in #property ) || ( tailor in #property ) || ( weaver in #property ) || ( weaponsmith in #property )
                    {
                    msg #property
                    wait 5
                    return
                    }
                    else
                    {
                    event exmsg #charid 3 30 Wrong vendor type, please try again $
                    wait 2
                    goto selectionv
                    }
                    goto vmove
                    ;--------------------------------------------------
                    ;secure Selector
                    ;--------------------------------------------------
                    sub secureselect
                    display yesno Click yes for Packy, click no for bank
                    if #dispres = yes
                    {
                    set #lobjectid #charid
                    event macro 17
                    msg all follow me $
                    wait 5
                    event exmsg #charid 3 30 Target the Packy to dump to $
                    set #targcurs 1
                    while #targcurs = 1
                    wait 2
                    set %storage #ltargetid
                    exevent popup %storage %poption
                    wait 5
                    while #contName <> container_gump && #contSize <> 230_204
                    wait 10
                    contpos 440 570
                    wait 10
                    return
                    }
                    if #dispres = no
                    {
                    msg bank $
                    wait 5
                    while #contName <> container_gump && #contSize <> 180_240
                    wait 10
                    contpos 440 570
                    wait 5
                    Display yesno This was devised to be used in Luna $
                    +You must be able to access both the bank and the $
                    +Vendor From the same location. $
                    +Is the bankbox open? $
                    if #dispres = yes
                    {
                    set %storage #contid
                    wait 5
                    return
                    }
                    if #dispres = no
                    {
                    display ok You need to either get to a spot where $
                    +you can access the vendor and the bank $
                    +without moving, or get a packy.$
                    +(a lama is cheap)$$
                    +Stopping the script now. $
                    wait 2
                    halt
                    }
                    }
                    return
                    ;--------------------------------------------------
                    ;filled book Selector
                    ;--------------------------------------------------
                    sub filledbookselect
                    wait 5
                    event exmsg #charid 3 30 Target the book that has the bods to be traded
                    filledselect:
                    set #targcurs 1
                    while #targcurs = 1
                    wait 2
                    set %bodbag #ltargetid
                    event property %bodbag
                    if deeds_in_book:_0 in #property
                    {
                    wait 2
                    event exmsg #charid 3 30 That book is empty, please select a new one.
                    goto filledselect
                    }
                    set #lobjectid %bodbag
                    event macro 17
                    wait 2
                    while #contName <> generic_gump && #contSize <> 615_454
                    wait 10
                    event property %trader
                    wait 5
                    if ( tailor in #property ) || ( weaver in #property )
                    {
                    set %f1clickx #contposx + 50
                    set %f1clicky #contposy + 40
                    wait 5
                    click %f1clickx %f1clicky
                    wait 10
                    set %f2clickx #contposx + 40
                    set %f2clicky #contposy + 285
                    wait 5
                    click %f2clickx %f2clicky
                    wait 5
                    }
                    if ( blacksmith in #property ) || ( weaponsmith in #property )
                    {
                    set %f3clickx #contposx + 50
                    set %f3clicky #contposy + 40
                    wait 5
                    click %f3clickx %f3clicky
                    wait 10
                    set %f4clickx #contposx + 40
                    set %f4clicky #contposy + 205
                    wait 5
                    click %f4clickx %f4clicky
                    wait 5
                    }
                    
                    wait 5
                    set %cclickx #contposx + 25
                    set %cclicky #contposy + 25
                    wait 5
                    click %cclickx %cclicky r
                    wait 5
                    set %cclickx #contposx + 25
                    set %cclicky #contposy + 25
                    wait 5
                    click %cclickx %cclicky r
                    
                    wait 10
                    return
                    
                    ;--------------------------------------------------
                    ;empty book Selector
                    ;--------------------------------------------------
                    sub emptybookselect
                    event exmsg #charid 3 30 Target the BOD book to store new BOD's in You can target a bag if you really want, $
                    wait 2
                    
                    set #targcurs 1
                    while #targcurs = 1
                    wait 2
                    set %bodbook #ltargetid
                    wait 5
                    return
                    ;-------------------------------------------------
                    ;gets a new bod
                    ;-------------------------------------------------
                    sub getbod
                    getbod:
                    exevent popup %trader %voption
                    wait 2
                    return
                    ;-------------------------------------------------
                    ; clicks yes in the bod menu
                    ; Thx to Redsatin and Tecmo for this part.
                    ;-------------------------------------------------
                    sub clickok
                    
                    set %timeout #scnt2 + 40
                    bodgump:
                    wait 2
                    if #ContName = generic_gump && #contsize = 460_279
                    {
                    wait 2
                    set %size #ContSize
                    str right %size 3
                    wait 0
                    set %clicky #strres + #ContPosY - 30
                    set %ClickX 115 + #ContPosX
                    wait 5
                    click %clickx %clicky
                    wait 2
                    return
                    }
                    if #ContName = generic_gump && #contsize <> 460_279
                    {
                    wait 2
                    set %size #ContSize
                    str right %size 3
                    wait 0
                    set %clicky #ContPosY + 250
                    set %ClickX 115 + #ContPosX
                    wait 5
                    click %clickx %clicky
                    wait 2
                    return
                    }
                    if %timeout > #scnt2
                    {
                    wait 1
                    goto bodgump
                    }
                    wait 2
                    return
                    ;--------------------------------------------------
                    ;transfers new empty bods to book
                    ;--------------------------------------------------
                    Sub movenewbod
                    movenewbod:
                    finditem EYM c_ , #backpackid
                    wait 2
                    if #findkind <> -1
                    {
                    wait 1
                    exevent drag #findid
                    wait 5
                    exevent dropc %bodbook
                    wait 5
                    goto movenewbod
                    }
                    wait 5
                    if #contkind = IOIB
                    {
                    set %newx #contposx + 20
                    set %newy #contposy + 20
                    wait 5
                    click %newx %newy r
                    wait 5
                    return
                    }
                    wait 2
                    return
                    ;--------------------------------------------------------------------------------------------
                    ;drop bod out of book
                    ;--------------------------------------------------------------------------------------------
                    sub turnina
                    set %journal #jindex
                    set #lobjectid %bodbag
                    event macro 17
                    wait 10
                    for %i %journal #jindex
                    {
                    scanjournal %i
                    if the_book_is_empty. in #journal
                    {
                    wait 2
                    gosub finaldump
                    }
                    }
                    wait 2
                    while #contName <> generic_gump && #contSize <> 615_454
                    wait 5
                    {
                    set %dclickx #contposx + 40
                    set %dclicky #contposy + 105
                    wait 5
                    click %dclickx %dclicky
                    wait 5
                    }
                    wait 5
                    if #contName = generic_gump && #contSize = 615_454
                    {
                    set %newx #contposx + 20
                    set %newy #contposy + 20
                    wait 5
                    click %newx %newy r
                    wait 5
                    }
                    wait 5
                    return
                    ;--------------------------------------------------------------------------------------------
                    ;give the bod to vendor
                    ;--------------------------------------------------------------------------------------------
                    sub turninb
                    finditem EYM c_ , #backpackid
                    if #findkind <> -1
                    {
                    wait 1
                    exevent drag #findid
                    wait 5
                    exevent dropc %trader
                    wait 5
                    return
                    }
                    if #findkind = -1
                    {
                    gosub tossit
                    gosub finaldump
                    }
                    ;--------------------------------------------------------------------------------------------
                    ;drops unwanted stuff to the ground
                    ;--------------------------------------------------------------------------------------------
                    sub tossit
                    tossit:
                    finditem %tossem c_ , #backpackid
                    if #findkind <> -1
                    {
                    wait 10
                    exevent drag #findid #findstack
                    wait 10
                    set %gdropx #charposx
                    set %gdropy #charposy
                    wait 10
                    exevent dropg %gdropx %gdropy
                    wait 10
                    goto tossit
                    }
                    wait 10
                    return
                    ;-------------------------------------------------
                    ; drops stuff to storage
                    ;-------------------------------------------------
                    sub cutfat
                    wait 2
                    storagedrop:
                    finditem %keepers c_ , #backpackid
                    wait 2
                    if #findkind <> -1
                    {
                    wait 1
                    exevent drag #findid #findstack
                    wait 5
                    exevent dropc %storage
                    wait 5
                    goto storagedrop
                    }
                    }
                    wait 2
                    return
                    ;-------------------------------------------------
                    ;Final Dump to storage
                    ;-------------------------------------------------
                    sub finaldump
                    lastdrop:
                    
                    wait 5
                    finditem %keepers c_ , #backpackid
                    if #findkind <> -1
                    {
                    wait 1
                    exevent drag #findid #findstack
                    wait 5
                    exevent dropc %storage
                    wait 5
                    goto lastdrop
                    }
                    Display ok Looks like you are out of bods to turn in.
                    + Thank you for using Traston's Simple Bod Swapper
                    + Please let me know what you think.
                    Halt
                    Provate al volo questo.. Non sono sicuro che funzioni quindi non fatelo away e fate un pochi test (10-20 Bod).. Comunque il nuovo gump ha un bug, non è possibile che il pulsante OK si sovrapponga ad altre scritte
                    Ultima modifica di Traif1502; 26-05-2008, 23:36.
                    ICQ 716489911
                    Discord Traif#4427

                    Commenta


                    • #11
                      Provato con una 50ina di bod sembra che funzioni ^^
                      grazie mille

                      ps. effettivamente la scritta sul gump è sovrapposta

                      Originariamente inviato da 7h3Sn1p3r
                      Sono andato ad aprire il frigo e volevo un kinder bueno. Ringrazio il mio cane e il mio gatto che hanno tenuto a bada per quasi tutta la serata il raid di mia madre, che correva gankata da lui e dal gatto, che divertimento! Mamma tvb :*
                      Felucca Libera!!

                      Commenta


                      • #12
                        Originariamente inviato da francesco1986 Visualizza il messaggio
                        Provato con una 50ina di bod sembra che funzioni ^^
                        grazie mille

                        ps. effettivamente la scritta sul gump è sovrapposta
                        Di nulla.. L'unica cosa a cui dovete stare attenti è se la scritta OK è sempre nella stessa posiziona anche se il large è "più lungo". Mi spiego, io l'ho testato con un large da 4 pezzi, però se con un large da 6 il pulsante OK è messo più giù, allora evitate di usare lo script perché in quel caso si bloccherebbe.. Se invece con tutti i large il tasto OK è sempre lì, potete procedere a farlo funzionare anche away perché sono sicuro al 99% che funzioni sempre ^^
                        ICQ 716489911
                        Discord Traif#4427

                        Commenta


                        • #13
                          anche a me è capitato lo stesso errore...

                          ** Compro Tanti Pigmenti Marroni **

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                          • #14
                            Originariamente inviato da Blakkina Visualizza il messaggio
                            anche a me è capitato lo stesso errore...
                            Anche con quello che ho postato io?
                            ICQ 716489911
                            Discord Traif#4427

                            Commenta


                            • #15
                              L'ho provato e funziona anche con i large da 6, ty
                              ICQ: 119804518

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