helpfull for killing dryads. lights dryads, when u'r close to it, dismounts u and allkills dryad, mounts when dryad is dead
warriors will like it
codice:
set %alarmhits 110 set %pet FUDG ignoreitem NRBF loop: finditem EN if ( #findcnt <> 0 ) && ( #hits > %alarmhits ) { event ExMsg #CHARID 3 50 DRIAD IS NEARBY set %driad #findid event ExMsg %driad 3 50 KILL ME! KILL ME! set #LTARGETID %driad event macro 22 0 set #LOBJECTID %driad event macro 27 0 finditem %driad while ( #findcnt > 0 ) && ( #finddist > 4 ) { event ExMsg %driad 3 50 KILL ME! KILL ME! finditem %driad } if #findcnt > 0 { finditem %pet while #findcnt <> 1 { set #LOBJECTID #CHARID event macro 17 0 finditem %pet } set #LTARGETID %driad event macro 1 0 all kill target event macro 22 0 finditem %driad if #findcnt > 0 { event macro 15 17 target event macro 22 0 } while #findcnt <> 0 { finditem %driad } event macro 6 0 set #LOBJECTID %pet finditem %pet while #findcnt = 1 { event macro 1 0 all follow me event macro 17 0 finditem %pet } } } goto loop
codice:
set #lpc 1000 set %IUseDisco #false set %IUseHonor #true ignoreitem NRBF loop: finditem EN if #findcnt > 0 { event ExMsg #CHARID 3 50 DRIAD IS NEARBY set %driad #findid repeat finditem %driad event ExMsg %driad 3 50 KILL ME! KILL ME! wait 1 until #finddist < 11 || #findcnt = 0 if #findcnt <> 0 { set #ltargetid %driad if %IUseHonor { event macro 49 1 target 10 event macro 22 wait 1 } if %IUseDisco { event macro 13 15 target 10 event macro 22 wait 1 } set #LOBJECTID %driad event macro 27 0 } repeat event ExMsg %driad 3 50 KILL ME! KILL ME! finditem %driad wait 1 until #findcnt = 0 } wait 2 goto loop
Commenta