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Cerco script Arms Lore

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  • Cerco script Arms Lore

    c.d.t ho provato con razor ma in 3 ore è salito di 2.1 -_-' volevo sapere se qlk anima buona mi puo postare questo script..credo sia anke facile da fare..grazie in anticipo

  • #2
    eccolo basta che apri bag contenenti weapons sul tuo screen e lui fa tutto in automatico


    codice:
    ;====================================================== 
    ; Script Name: Hosebomber's 0-100 Arms Lore Script 
    ; Author: Hosebomber 
    ; Version: 1.2 
    ; Client Tested with: 
    ; EUO version tested with: 
    ; Shard OSI / FS: OSI 
    ; Revision Date: 2-07-06 
    ; Public Release: 4-04-05 
    ; Global Variables Used: N/A 
    ; Purpose: Raise Arms Lore from 0-GM. 
    ;====================================================== 
    ;Version Change 1.2 
    ;Added SE and ML items Thanks to Eden13 
    ;Version Change 1.1 
    ;Added Skinning Knife 
    ;Fixed slight bug of not counting gain off first lore attepmt to the 
    ; "gains this cycle" 
    ;Menu clean-up... (Showing N/A until first attempt is complete) 
    ;====================================================== 
    ;DIRECTIONS 
    ;Open bags containing multiple Items onto your screen. 
    ;The more Items the better... I personally used 750 Daggers which I GMed off of. 
    ;This script will use all craftable Non-SE items. (except clothing of course) 
    ;Daggers, Butcher Knives, and Skinning Knives are perfered. 
    ;If you fail to gain in a cycle the script will stop and tell you to get new items. 
    ;Arms lore is target based (like poisoning) and you must gain before being able to 
    ; gain off prior items. 
    ;After opening all of your bags press play and wait to GM. 
    ;Props to CEO... used part of his coding for menu display 
    ;====================================================== 
    INITEVENTS 
    ;All craftable items and hats 
    set %Target GMH_TSF_BNF_LJN_NVI_AWI_TVI_CWI_JKH_NJL_KKH_HKH_VKH_ 
    +QKH_ALH_XKH_YKH_MLH_LLH_SK_YSK_ATK_USK_OSK_SSK_ 
    +YPH_VPH_BQH_CQH_PPH_CZH_JWI_GZH_EWI_BWI_JJN_VVI_ 
    +WVI_XVI_YVI_IWI_HWI_KWI_GSH_OSH_TSH_FIK_GIK_CIK_NIK_ 
    +AIK_MIK_HLK_CLK_FUO_ATF_NPO_JPH_NMH_VRH_JTF_SOH_ 
    +BPH_LSF_BSF_NSF_ZRF_RMH_LPH_UOH_HSF_ZTO_BUO_XTH_ 
    +OPO_CUO_XRH_GUO_MTF_RRH_VTH_YSF_BUH_AUO_TRH_ 
    +ZTH_RKO_LKO_NKO_DLO_PKO_WOH_USF_LMH_QPO_PPO_ 
    +FSF_DMH_ZPF_QMH_OIK_CSF_ZRF_MPH_LPH_MSF_BSF_KPO_ 
    +GUO_KTF_JTF_BPH_EPH_ZSF_ATF_JPH_SOH_POH_NMH_OMH_ 
    +LPO_ZTO_XTH_YTH_HSF_KSF_NPO_XPO_FUO_JPO_QPF_NPF_ 
    +KPH_FYG_RHM_JDP_EDP_YCP_KDP_LDP_HDP_ZCP_FDP_DDP_ 
    +ADP_IDP_XCP_RFR_NFR_SFR_EFR_YFR_XFR_DFR_KFR_GFR_ 
    +LFR_HFR_IFR_MFR_FFR_JFR_VFR_BFR_WFR_CFR_VER_PFR_ 
    +WER_QFR_RWO_GCP_UBP_OWO_LCP_SWO_GWO_CCP_NCP_ 
    +OCP_GWO_CCP_SWO_OWO_RWO_NCP_OCP_GCP_UBP_LCP_ 
    +ECP_IJQ_BAS_MAS_ZZR_CAS_OAS_LAS_MWO_NWO_FCP_PCP_ 
    +TBP_RBP_DCP_QWO_DWO_SBP_VBP_FWO_PCP_NWO_WBP_ 
    +MWO_LWO_FCP_TBP_ZBP_RJQ_UJQ_TJQ_QJQ_JJQ_PJQ_GJQ_ 
    +OJQ_ZIQ_NJQ_MJQ_AKQ_LJQ_ 
    ;Do you want the script to hide you? (1 = yes / 0 = no) 
    set %hide 0
    ;Set your delay here (default is 17) may be slightly higher if you lag. 
    set %delay 17 
    ;*************************************************************** 
    ;*** Config section ends here - Do not edit past this line *** 
    ;*************************************************************** 
    set %cycles 0 
    set %attempts 0 
    set #menubutton n/a 
    set %starttime #SCNT 
    chooseSkill Arms 
    set %start #skill 
    set %skill #skill 
    set %cyclegains 0 
    if #skillLock = locked 
    { 
    Display OK Your Arms Lore is locked.$ 
      +Please Set your Skill to raise and restart the script.$ 
    HALT 
    } 
    if #skillLock = down 
    { 
    Display OK Your Arms Lore is pointed down.$ 
      +Please Set your Skill to raise and restart the script.$ 
    HALT 
    } 
    gosub showLoreMenu 
    ignoreitem reset 
    goto Main_Loop 
     
    Main_Loop: 
    gosub Hide 
    gosub Lore 
    gosub skill_update 
    gosub menu_update 
    goto Main_Loop 
     
    sub Lore 
    finditem %Target 
    if #findkind = -1 
    { 
    set %cycles %cycles + 1 
    goto CycleReset 
    } 
    ignoreitem #findid 
    set #ltargetid #findid 
    set #ltargetkind 1 
    event macro 13 4 
    target 
    event macro 22 
    wait %delay 
    set %attempts %attempts + 1 
    return 
     
    CycleReset: 
    if %cyclegains = 0 
    { 
    Display OK You can't gain anymore from these targets.$ 
      +Restock with new ones and press play.$ 
    Halt 
    } 
    set %cyclegains 0 
    ignoreitem reset 
    goto Main_Loop 
     
    sub menu_update 
    if #menubutton = hide 
    set %hide 1 
    if #menubutton = Stop 
    { 
    menu clear 
    menu Font Align Left 
    menu Font Size 28 
    menu Font Style b 
    menu Font Color Red 
    menu Font Transparent #true 
    menu text status 25 15 Script Halted! 
    HALT 
    } 
    menu Font Align Right 
    menu Font Style b 
    menu Font Color Lime 
    menu Font BGColor InfoText 
    menu delete current 
    menu Text current 115 25 %skill 
    menu delete Attempts 
    menu Font Color Red 
    menu Text Attempts 260 5 %attempts 
    menu delete Cycles 
    menu Font Color Lime 
    menu Text Cycles 260 45 %cycles 
    menu delete CycleGains 
    menu Text CycleGains 260 25 %cyclegains 
    return 
     
     
    sub skill_update 
    chooseSkill Arms 
    if #skill > %skill 
    { 
    set %cyclegains %cyclegains + 1 
    menu window color red 
    wait 5 
    menu window color black 
    } 
    if #skill = 1000 
    gosub GM 
    set %skill #skill 
    set %totalgains %skill - %start 
    return 
     
     
    sub Hide 
    if %hide = 1 
    { 
    if h in #charstatus 
    return 
    EVENT macro 13 21 
    wait 12s 
    gosub Hide 
    } 
    return 
     
    sub GM 
    menu clear 
    GM_Loop: 
    menu Font Size 26 
    menu Font Style b 
    menu Font Color Red 
    menu Font Transparent #true 
    menu text status 50 15 Woot GM!!! 
    set %c1 #random % 255 
    set %c2 #random % 255 
    set %c3 #random % 255 
    menu window color %c1 , %c2 , %c3 
    wait 2 
    menu window color black 
    wait 2 
    menu delete status 
    goto GM_Loop 
    ;--------- EasyUO Menu Designer Code Begin --------- 
    sub showLoreMenu 
      menu Clear 
      menu Window Title Hosebomber's Armslore 
      menu Window Color Black 
      menu Window Size 278 70 
      menu Font Transparent #true 
      menu Font Align Right 
      menu Font Name MS Sans Serif 
      menu Font Size 8 
      menu Font Style b 
      menu Font Color Lime 
      menu Font Align Left 
      menu Font BGColor InfoText 
      menu Text Startlabel 5 5 Starting Skill 
      menu Text Currentlabel 5 25 Current Skill 
      menu Text CyclesThrough 125 45 Cycles Completed: 
      menu Font Color Red 
      menu Text TotalAttempts 125 5 Total Attempts: 
      menu Font Color Lime 
      menu Font Align Right 
      menu Text start 115 5 %start 
      menu Text current 115 25 %skill 
      menu Font Align Left 
      menu Text Attempts 260 5 %attempts 
      menu Text Cycles 260 45 %cycles 
      menu Font BGColor Black 
      menu Text Gainsthiscycle 125 25 Gains This Cycle: 
      menu Text CycleGains 260 25 %cyclegains 
      menu Font Style bu 
      menu Font BGColor InfoText 
      menu Button hide 5 45 60 20 Hide 
      menu Font Style b 
      menu Font Color WindowText 
      menu Font BGColor Red 
      menu Button Stop 75 45 20 20 S 
      ;menu HideEUO 
      menu Show 730 25 
    return 
    ;--------- EasyUO Menu Designer Code End ---------
    icq 396270597
    msn fcdarko@hotmail.it


    A un certo punto la tecnica finisce ed incomincia l'intuizione

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