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[EASYUO req] FullAutoLogin

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  • [EASYUO req] FullAutoLogin

    in questo script mi scrive il nome utente e la pass (preventivamente inserite nello script) pero' poi, appena dopo inserita la pass la ricancella e cosi' di continuo ..

    kualkuno puo' aiutarmi ??





    ;==================================
    ; Script Name: FullAutoLogin
    ; Author: Kal
    ; Version: 1.50
    ; Client Tested with: 4.06a
    ; EUO version tested with: 1.42.009C
    ; Shard OSI / FS: OSI
    ; Revision Date: 23/12/04
    ; Public Release: 2/12/04
    ; Global Variables Used:
    ; Purpose: Auto Login with shard selection
    ;==================================
    ; -
    ;-----------------------To Check your shard id----------------------------------------------------------
    ;gosub checkshard
    ;uncomment the above line to check your shard id, but first
    ;go to shard selection screen and put your shard at the top
    ;i.e. go to shard screen and use right hand scrollbar to push the shards up until yours is at the top
    ;see end of file for OSI values that I have checked (NB may vary for your display)
    ;
    ;-----------------------User Vars---------------------------------------------
    set %shardid 957524542 ; your shard id (this is europa on my display)
    set %myaccount default ; your account name (leave this as default to use last used account)
    set %mypass <password> ; your password e.g. fred99
    set %mycharnum <charnum> ; the character number e.g. 3 (1 is top)
    set %num_shards2scan 99 ; To save scanning time, if you know your shard is always in the top x of the list then put x here
    ; e.g. if in the top 5 put 5, if always first put 1, if you want to scan all of them leave as 99
    set %menux 0 ; x position of menu
    set %menuy 805 ; y position of menu
    set %global 124 ; global variable to use for external setting of charnum (this allows other programs
    ; to alter which character will be logged in on the fly)
    ;
    ;----------------------Shouldn't need to touch anything under here ------------------------
    initevents
    set %wait 20
    set %logincount 0 ; count of how many logins attempted
    set %disscount 0 ; count of disconnections
    set * . %global 0 ; init global var
    gosub MenuInit ; initialize menu
    gosub login ; log in first (in case you are too lazy to do it manually, hey what are computers for anyway!)
    _mainloop:
    gosub CheckConnection ; monitor disconnection gumps
    wait 1s
    gosub MenuShow %logincount , #spc , Logins %disscount , #spc , Disconnections ; update menu
    goto _mainloop
    halt
    ;===========================================
    sub CheckConnection
    _ccloop:
    if #contname = MainMenu_gump ; main login gump
    gosub login
    if #contname = waiting_gump
    {
    if #contsize = 203_121 ; disconnection
    {
    set %disscount %disscount + 1
    set %x #contposx + 100
    set %y #contposy + 90
    click %x %y
    }
    if #contsize = 408_288 ; no connection avail, or timeout
    {
    set %x #contposx + 206
    set %y #contposy + 256
    click %x %y ; try again
    }
    gosub login
    goto _ccloop
    }
    return
    ;===========================================
    sub login
    _mmloop:
    gosub MenuShow Attempting , #spc , Login #contname
    wait 20
    if #contname = MainMenu_gump ; main login gump
    {
    if %myaccount <> default
    {
    set %x #contposx + 521
    set %y #contposy + 356
    click %x %y
    gosub sendstring %myaccount
    }
    set %x #contposx + 521
    set %y #contposy + 396
    click %x %y
    gosub sendstring %mypass
    gosub clickgreen
    gosub waitgump notfor MainMenu_gump 640_480 10
    gosub waitgump notfor waiting_gump 408_288 60 ; verifying can take a while
    set %logincount %logincount + 1
    goto _mmloop
    }
    if #contname = normal_gump ; shard selection gump
    {
    set %lastshard 0 ; null it
    set %scanned 0 ; number shards scanned
    _scan:
    gosub scan
    set %scanned %scanned + 1 ; inc number shards looked at
    if %shardid = #result
    {
    set %x #contposx + 238
    set %y #contposy + 115
    click %x %y g ; click topmost shard not sure why need g
    gosub waitgump notfor normal_gump 640_480 10
    goto _mmloop
    }
    else
    {
    if ( %lastshard = #result ) || ( %scanned >= %num_shards2scan ) ; we've looked at all shards so get out of this screen
    {
    gosub clickred
    gosub waitgump notfor normal_gump 640_480 10
    goto _mmloop
    }
    set %x #contposx + 536
    set %y #contposy + 346
    click %x %y ; next shard
    set %lastshard #result
    goto _scan
    }
    }
    if #contname = Login_gump ; char login gump
    {
    if * . %global <> 0 ; override charnum with global setting
    set %mycharnum * . %global
    set %x #contposx + 359
    set %y #contposy + 165 + ( %mycharnum - 1 ) * 40
    click %x %y x 3 ; click char name (changed from d as sometimes seemed to fail)
    wait 5s
    if #contname = Login_gump ; no char?
    gosub clickred
    gosub clickgreen ; click here as well cos sometimes the gump is misnamed (existing char)
    gosub waitgump notfor Login_gump 640_480 10
    goto _mmloop
    }
    if #contname = waiting_gump
    {
    if #contsize = 203_121 ; disconnection
    {
    set %x #contposx + 100
    set %y #contposy + 90
    click %x %y
    }
    if #contsize = 408_288 ; no connection avail, or timeout
    {
    set %x #contposx + 206
    set %y #contposy + 256
    click %x %y ; try again
    }
    goto _mmloop
    }
    return
    ;-------------------------------------------
    sub clickgreen
    set %x #contposx + 618
    set %y #contposy + 456
    click %x %y ; the green arrow
    wait 5
    return
    ;-------------------------------------------
    sub clickred
    set %x1 #contposx + 597
    set %y1 #contposy + 456
    click %x1 %y1 ; the red arrow
    wait 5
    return
    ;-------------------------------------------
    sub sendstring
    str Len %1
    set %len #strRes
    for %i 1 16
    {
    key back ; delete current if any
    wait 1
    }
    for %i 1 %len
    {
    str Mid %1 %i 1
    key #strRes
    wait 1
    }
    return
    ;-------------------------------------------------
    sub waitgump
    ;%1 = for or notfor %2 = kind of gump %3 = size %4= timeout
    set %timout #scnt + %4
    _wfgloop:
    if #scnt > %timout
    return
    wait 10
    if %1 = for && ( #contname <> %2 || #contsize <> %3 )
    goto _wfgloop
    if %1 = notfor && #contname = %2 && #contsize = %3
    goto _wfgloop
    return
    ;-------------------------------------------------
    sub MenuInit
    menu Clear
    menu Window title AutoLogin
    menu Window Color BtnFace
    menu Window Size 150 70
    menu font size 8
    menu Button Quit 40 46 45 16 Quit
    menu hideeuo
    menu Show %menux %menuy
    menu Show %menux %menuy
    set %start #scnt
    gosub MenuShow %logincount , #spc , Attempts ; update menu
    return
    ;-------------------------------------------------
    sub MenuShow
    set %hrs ( #scnt - %start ) / 3600
    set %mins ( #scnt - %start ) / 60 - %hrs * 60
    menu delete Active1
    menu delete Active2
    menu delete Count
    menu text Active1 10 6 %1
    menu text Active2 10 18 %2
    menu text Count 10 30 Time , #spc , %hrs , : , %mins
    if #menubutton = Quit
    {
    menu show
    menu hide
    halt
    }

    return
    ;----------------------------------------------------
    sub scan ; scan a line to get a shard id
    click 0 0 mc ; move cursor out the way
    set %x1 #contposx + 217
    set %x2 #contposx + 320
    set %y #contposy + 113
    set %val 0
    for %i %x1 %x2
    {
    SavePix %i %y 1
    set %val %val + #pixcol
    }
    wait 10
    return %val
    ;----------------------------------------------------
    sub checkshard
    menu hideeuo
    wait 1s
    gosub scan
    display ok shardid= , #spc , #result ; this is the value of the shardid
    menu show
    menu hide
    halt
    ;------------------------------------------------------
    OSI shard values
    (NB these values do seem to vary depending on the screen used
    if they don't work follow the check shard procedure [see top of file])
    Europa 957524542
    Drachenfels 790292137
    Legends 975951206
    Atlantic 957002310
    Lake Superior 840570317
    Gt Lakes 890989331
    Chesapeake 828202777
    Catskills 945150322
    Siege Perilous 841761271
    Pacific 944564865
    Sonoma 951078372
    Lake Austin 860124710
    Baja 1081594179
    Napa Valley 876378149
    Mizukho 917516238
    Izumo 965689554
    Sakura 998731512
    Mugen 971674661
    Wakoku 918638831
    Formosa 921260271
    Arirang 949959891
    Bahae 1007943044
    Azuka 1002482225
    Yamato 977604767
    Hokuto 965169890
    Oceania 970560292
    TC2 Pub28 875780356

    * [SCAMBIO]BOD da kit BARBED AGGIORNATO*
    * [COMPRO] tailor bods di TUTTI I TIPI*
    * [VENDO]kit barbed*
    * [COMPRO]Cristalline ring*

  • #2
    STESSO problema....Boydon help please...........

    Uno e' luce .Uno e' oscurita'.

    Cerco Conjurer's Garb ... TROVATO

    Commenta


    • #3
      codice:
      gosub sendstring %mypass
      prova cn
      msg %mypass (o relativo valore)
      Dovrebbe funzionare (o almeno x me fungeva...)
      MSN: docshadow@hotmail.it
      ICQ:310-376-226







      Post da scompisciarsi (e che fa riflettere)...

      Commenta


      • #4
        mi sembra proprio ke le koordinate siano proprio sbagliate ^^

        * [SCAMBIO]BOD da kit BARBED AGGIORNATO*
        * [COMPRO] tailor bods di TUTTI I TIPI*
        * [VENDO]kit barbed*
        * [COMPRO]Cristalline ring*

        Commenta


        • #5
          Originariamente inviato da Shadow
          codice:
          gosub sendstring %mypass
          prova cn
          msg %mypass (o relativo valore)
          Dovrebbe funzionare (o almeno x me fungeva...)

          Non funziona neanche con quella modifica ,che mistero

          Uno e' luce .Uno e' oscurita'.

          Cerco Conjurer's Garb ... TROVATO

          Commenta


          • #6
            gia' non funziona ..

            * [SCAMBIO]BOD da kit BARBED AGGIORNATO*
            * [COMPRO] tailor bods di TUTTI I TIPI*
            * [VENDO]kit barbed*
            * [COMPRO]Cristalline ring*

            Commenta


            • #7
              nessuno ke sa risolvere l'enigma ?

              * [SCAMBIO]BOD da kit BARBED AGGIORNATO*
              * [COMPRO] tailor bods di TUTTI I TIPI*
              * [VENDO]kit barbed*
              * [COMPRO]Cristalline ring*

              Commenta

              Sto operando...
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