allora ho scaricato Uo auto map...gia da tempo non mi va più bene nel senso che vedo tutto nero nerissimo senza nulla...lo ri-scaricarto ora ho inserito i dati...ancora tutto nero, i dati da me immessi sono i seguenti:
195.36.6.33
port 2000
cosa ho sbagliato?...Queste son le indicazioni che ho individuato nelle FAQ del sito di UO auto-map.In pratica credo di aver capito cosa fare...il problema è che non riesco a trovare sul mio pc i data files (che sono dei files immagini) che Uo map dovrebbe leggere x visualizzare Sosaria...ma io credo di non averli affatto...qualcuno può gentlmente aiutarmi? tnx 1000 anticipatamente
195.36.6.33
port 2000
cosa ho sbagliato?...Queste son le indicazioni che ho individuato nelle FAQ del sito di UO auto-map.In pratica credo di aver capito cosa fare...il problema è che non riesco a trovare sul mio pc i data files (che sono dei files immagini) che Uo map dovrebbe leggere x visualizzare Sosaria...ma io credo di non averli affatto...qualcuno può gentlmente aiutarmi? tnx 1000 anticipatamente
I'm seeing the labels but the map is black. What's wrong?
Probably UOAM was not able to find all of the UO map files.
See the answer to the next question for a list of the files UOAM needs to find in order to draw the map and for a list of places it looks to find them.
If after reading that you are still having problems getting UOAM to paint the map, there is a way that you can tell UOAM exactly where to look for UO's map files. Make sure topmost mode is off (double-click on UOAM's map if you don't see a menu bar) and look under the Map menu. Use the "UO client data files location..." command to tell UOAM exactly where to look for UO's data files.
Where does UOAM search for UO's data files?
Normally, UOAM searches for UO's data files in several places: it looks in the current directory; it looks in the same directory as UOAM.EXE; it checks the registry to find your UO installation directory and looks there; and it also looks in the "\UO" directory.
If you have told UOAM to look in an explicit folder (using the "UO client data files location..." command on the Map menu) then UOAM will look only in that folder for these files (and it will only look in UOAM's folder for pre-rendered bitmaps).
NOTE that the 3d client is normally given preference so if you generally run UO in 2d then you will want to either uninstall the 3d client, explicitly point UOAM at your 2d client folder, or periodically log in with the 3d client to be sure that its map files are updated.
If UOAM can find the UO map files, or one of the appropriate pre-rendered bitmaps (see the documentation for the Performance Settings dialog) in any of these locations then it will be able to draw the map; if not then you get a black map but an otherwise perfectly functional UOAM session. Note that this means that you do NOT actually have to have UO installed to run UOAM.
Probably UOAM was not able to find all of the UO map files.
See the answer to the next question for a list of the files UOAM needs to find in order to draw the map and for a list of places it looks to find them.
If after reading that you are still having problems getting UOAM to paint the map, there is a way that you can tell UOAM exactly where to look for UO's map files. Make sure topmost mode is off (double-click on UOAM's map if you don't see a menu bar) and look under the Map menu. Use the "UO client data files location..." command to tell UOAM exactly where to look for UO's data files.
Where does UOAM search for UO's data files?
Normally, UOAM searches for UO's data files in several places: it looks in the current directory; it looks in the same directory as UOAM.EXE; it checks the registry to find your UO installation directory and looks there; and it also looks in the "\UO" directory.
If you have told UOAM to look in an explicit folder (using the "UO client data files location..." command on the Map menu) then UOAM will look only in that folder for these files (and it will only look in UOAM's folder for pre-rendered bitmaps).
NOTE that the 3d client is normally given preference so if you generally run UO in 2d then you will want to either uninstall the 3d client, explicitly point UOAM at your 2d client folder, or periodically log in with the 3d client to be sure that its map files are updated.
If UOAM can find the UO map files, or one of the appropriate pre-rendered bitmaps (see the documentation for the Performance Settings dialog) in any of these locations then it will be able to draw the map; if not then you get a black map but an otherwise perfectly functional UOAM session. Note that this means that you do NOT actually have to have UO installed to run UOAM.
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