Ho un dubbio, avendo 85 Bushido e 110 Parry, quanta % ho di parare un colpo usando un Arma a DUE mani? leggendo la guida ci ho capito davvero poco ^_^ thx!
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Bushido + Parry = Chance?
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27% -.- dovresti darle tu ste risposte..non fare le domande...dopo ti sculaccio.
http://uo.stratics.com/content/skills/parrying.php
FORMULA:
Blocking with a shield:
% Chance = (Parrying - Bushido) / 4 (If less than 0, the chance is 0)
(Add 5% if Parrying or Bushido skill is 100 or above)
Blocking with a 1-handed weapon (without a shield):
New = (Parrying * 10) * (Bushido * 10) / 48000 (Add 5% if Parrying or Bushido skill is 100 or above)
Legacy = (Parrying * 10) / 80 (Add 5% if Parrying skill if 100 or above)
% Chance = Whichever is highest of the New and the Legacy formula.
Blocking with a 2-handed weapon:
New = (Parrying * 10) * (Bushido * 10) / 41140 (Add 5% if Parrying or Bushido skill is 100 or above)
Legacy = (Parrying * 10) / 80 (Add 5% if Parrying skill if 100 or above)
% Chance = Whichever is highest of the New and the Legacy formula.
Dexterity Modifier if dex is less than 80: (80 - Dexterity) / 100 (If Dexterity is higher than 80, the modifier is 0)
Final % Chance of blocking = Base Chance * (1 - Dexterity Modifier)
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Originariamente inviato da donde Visualizza il messaggio27% -.- dovresti darle tu ste risposte..non fare le domande...dopo ti sculaccio.
http://uo.stratics.com/content/skills/parrying.php
FORMULA:
Blocking with a shield:
% Chance = (Parrying - Bushido) / 4 (If less than 0, the chance is 0)
(Add 5% if Parrying or Bushido skill is 100 or above)
Blocking with a 1-handed weapon (without a shield):
New = (Parrying * 10) * (Bushido * 10) / 48000 (Add 5% if Parrying or Bushido skill is 100 or above)
Legacy = (Parrying * 10) / 80 (Add 5% if Parrying skill if 100 or above)
% Chance = Whichever is highest of the New and the Legacy formula.
Blocking with a 2-handed weapon:
New = (Parrying * 10) * (Bushido * 10) / 41140 (Add 5% if Parrying or Bushido skill is 100 or above)
Legacy = (Parrying * 10) / 80 (Add 5% if Parrying skill if 100 or above)
% Chance = Whichever is highest of the New and the Legacy formula.
Dexterity Modifier if dex is less than 80: (80 - Dexterity) / 100 (If Dexterity is higher than 80, the modifier is 0)
Final % Chance of blocking = Base Chance * (1 - Dexterity Modifier)→n00b is STYLE!←
ICQ - KnOsSo: 363938990
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