salve, vorrei sapere quali sono le differenze fra elfo e umano grazie mille
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Differenze Elfo/Umano
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Differenze Elfo/Umano
Annuntio vobis gaudium magnum: HabemuS PaVaM
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l'elfo ha 20 di mana in +, cap a energy a 75%, trova risorse colorate/speciali tipo legname, vede al buio, usa tutti gli items elven only...e me pare basta.
l'umano ha 20 di base a tutte le skill, quindi anche medit e focus, ma senza avere malus (cioè ad esempio anche se ha 20 di base di bushido, se imbraccia uno scudo non ha malus a parry), trova + risorse, cioè se mina trova + ore di un elfo ad es., ha 40 stones di carico in +.
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Originariamente inviato da TenakaKhanl'elfo ha 20 di mana in +, cap a energy a 75%, trova risorse colorate/speciali tipo legname, vede al buio, usa tutti gli items elven only...e me pare basta.
l'umano ha 20 di base a tutte le skill, quindi anche medit e focus, ma senza avere malus (cioè ad esempio anche se ha 20 di base di bushido, se imbraccia uno scudo non ha malus a parry), trova + risorse, cioè se mina trova + ore di un elfo ad es., ha 40 stones di carico in +.
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prova a usare
se non ricordo male andando indietro ce ne sono vari che trattano delle diefferenze elfo /umano
EDIT: ecco qua:
Elf Properties
Night sight: nothing fancy here, as humans can cast lvl 1 magic now without magery, though it'll be a lower light quality, it's still enough to help you see things in dungeons.
+5% increased energy resist cap (up to 75)
Slightly increased chance of finding colored resources on a colored node: This will allow you to get 5-6 chops of colored wood from a tree instead of 3-4.
Slightly harder to detect with the "tracking" skill
Slightly increased chance to passively detect hidden enemies
+20 mana (this also means you will need more base mana, or higher meditation skill to successfully meditate)
Ability to use "elf only" equipment: wood armor and leaf armor is very nice.
Special moves have the normal mana cost, depending on the warrior's skills. Add up the skill points for Swords, Mace Fighting, Fencing, Archery, Parrying, Lumberjacking, Stealth, Poisoning, Bushido and Ninjitsu. If the total lies between 200 and 299, subtract 5 from the Mana Cost. If the total is 300 or more, subtract 10 from the Mana Cost.
Human Properties
Increased maximum carrying weight: great for miners and lumberjacks
+2 health regeneration: not really noticeable but it does add up
+1 increased resources when mining or lumberjacking (11 logs instead of 10 in Trammel, 22 logs instead of 20 in Felluca, and randomly +1 ore while mining)
20 base skill points in all skills that are below 20 points. That gives you a base of -5 mana cost for special moves as a human. For example only one weapon skill at 120 is needed for the -10 benefit (which is imho much better as a warrior then the +20 mana bonus). This also means you can cast level 1-2 magery without having any skill in magery, can copy books ( inscription) without much trouble, will be able to detect traps in dungeons, can cast the base 2 spellweaving spells, cast rat / rabbit form with ninjitsu, and much more.
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e ora traducilo...
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grazieAnnuntio vobis gaudium magnum: HabemuS PaVaM
___________________________________
CON PAZIENZA E VASELLINA L'ELEFANTE INCULA LA GALLINA
Long Live Rock' n' Roll!
hai mai sentito parlare del penicottero?
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