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  • info su pub 27 ,staff collaboratori e scripter o altro

    riporto le modifiche della pub 27 di seguito per chi le vuole leggere .

    Domanda , voci da molto tempo dicono che peace cambiera' ma su OSI e' gia' cambiata o e' ancora cosi' come e' da noi?

    Una tempistica circa se mai ci state lavorando di
    egualiare la pub 27 , si puo' avere ?
    Oppure su che cosa state lavorando come primi cambiamenti per
    egualiare osi?

    Spero in una risposta ,
    il motivo e' che alcuni server italiani hanno la brutta abitudine di dire che: ' stiamo scriptando o altro e poi copiano oppure
    ricevono da server stranieri o principali script facendoli passare per loro ' ,con questo non voglio affatto dire che voi fate lo stesso
    le collaborazioni esistono .

    piu' che altro una tempistica provvisoria per mettermi il cuore in pace grazie e cosa avete in progetto di fare come prima cosa .

    grazie
    bye














    September 13th, 2004 we will begin publishing the Ultima online game shards with the Publish 27 code. The first shard to get Publish 27 will be Great Lakes. Please see the full schedule at the bottom of this post for details on your shard.

    Contents

    Bug Fixes:


    fix for 6th char slot text color issues

    fix for 6th char slot client shutdown crasher

    fix for "properly placed house becomes improperly placed" bug

    fix for teleportation facet change bug

    turn serpent pillars back on for production shards

    unused and nodraw tiles are no longer displayer inside containers in the 2D client

    reduced cpu utilization in the 2D client

    fixed memory leak related to resizing the game play window in the 2D client

    improved efficiency of the 3D client


    Game Content Improvements:


    paragon creatures in Ilshenar

    added Leviathan (kraken boss)

    minor artifacts

    new chests, fishing nets, and SOSs

    allow house customization without redecoration


    Game Enhancements:


    Added fabled fishing nets and ancient sos treasure

    Added leviathan sea creature

    Turned on serpent pillars for production shards

    Sea serpents and deep sea serpents will now be susceptible to snake and reptile slayer weapons and musical instruments

    Added the chance for paragon creatures to spawn in Ilshenar

    Added ingeniously drawn treasure maps (level 6) for Trammel and Felucca facets

    Added minor artifacts that will spawn in level 6 treasure chests & on the new leviathan sea creature

    Added minor artifacts that will spawn on paragon creatures in Ilshenar

    Added ingeniously drawn treasure maps (level 6) treasure maps to test center bank boxes

    Added a bag of minor artifacts and 10 ancient sos bottles inside this bag to test center bank boxes

    Increased fame and karma caps to support paragon creatures


    Game Tweaks (Loot):


    Added leather skirts to magic item loot tables

    Reduced faction trap cost to 250 silver

    Slightly tweaked monster loot backpacks

    Added level 5 treasure maps for rotting corpses




    Paragon Creatures:





    Adds (Paragon) as the creature’s job title

    Hues the creature gold

    Removes the ability to tame the creature

    Adds daemon target switching AI to creature

    Increases poison hit strength by one if it has a poison attack (no greater than 5)

    Multiplies creature’s maximum hit points by 5

    Increases strength by 5%, intelligence and dexterity by 20%

    Increases all skills by 20%

    Modifies hit point, mana, and stamina base regeneration scaled based on the difficulty of the creature

    Modifies speed of creature

    Slightly increases the creature’s natural weapon class

    Bumps up – or decreases if negative – fame and karma of creature by 40% (doesn’t bump up karma if karma is 0)

    Will possess extra loot scaled based on its fame level

    10% chance that a paragon will spawn with a treasure chest equal to the treasure map level that it can possibly possess

    If it doesn’t have a chance to possess a treasure map, then it doesn’t spawn a treasure chest

    There are no guardians with these paragon treasure chests

    Each chest will come in four different chest types, 11 different hues including the default hue, 8 colored ingot hues, Luna bank chest hue, and Umbra bank chest hue, and will possess the description of ‘recovered from (paragon)’. For example: recovered from a dragon (paragon)

    These chests will contain about 20% of the loot normally found in current treasure chests of the appropriate difficulty level and will always possess a treasure map one level higher than the difficulty level of the chest

    Unless otherwise stated, these treasure chests will function as current treasure chests (i.e., they’ll be appropriately locked and trapped)



    Level 6 treasure chests will possibly spawn ancient wyrms, balrons, blood elementals, poison elementals, and titans. Level 6 treasure chests will always possess one minor artifact


    Minor Artifacts:



    Here are the minor artifacts that will appear for Publish 27.

    Polar Bear Mask


    Bear Mask

    Cold Resist 21

    Physical Resist 15

    Night Sight

    Hit Point Regeneration 2

    Self Repair 3


    Luna Lance


    Lance

    Chivalry 10

    Damage Increase 35%

    Strength 5

    Swing Speed Increase 20%

    Use Best Weapon Skill


    Captain Quacklebush’s Cutlass


    Cutlass

    Use Best Weapon

    Damage Increase 50%

    Hit Chance Increase 10%

    Swing Speed Increase 20%

    Dexterity Bonus 5


    Night’s Kiss


    Dagger

    Hit Slayer: Repond

    Hit Life Leech 40%

    Damage Increase 35%

    Swing Speed Increase 30%


    Ship Model of the H.M.S. Cape


    A Minature Ship Model


    The Admiral’s Hearty Rum


    A Bottle of Rum


    Candelabra of Souls


    A Candelabra


    Iolo’s Lute


    Lute

    Undead Slayer

    Demon Slayer

    Charges (1600)


    Gwenno’s Harp


    Harp

    Repond Slayer

    Reptile Slayer

    Charges (1600)


    Arctic Death Dealer


    War Mace

    Hit Harm 33%

    Hit Lower Attack 40%

    Damage Increase 40%

    Cold Resist 10%

    Swing Speed Increase 20%

    50% Physical / 50% Cold


    Enchanted Titan Leg Bone


    Short Spear

    Hit Lightning 40%

    Hit Lower Defense 40%

    Damage Increase 20%

    Hit Chance Increase 10%

    Physical Resist 10%


    Nox Ranger’s Heavy Crossbow


    Heavy Crossbow

    Damage Increase 20%

    Spell Channeling (no fast cast penalty)

    Hit Stamina Leech 40%

    Swing Speed Increase 30%

    Poison Resist 10%

    50% Physical / 50% Poison


    Blaze of Death


    Halberd

    Hit Fireball 50%

    Hit Fire Area 50%

    Damage Increase 35%

    Swing Speed Increase 25%

    Fire Resist 10%

    50% Physical / 50% Fire

    Lower Requirements 100%


    Violet Courage


    Female Plate Armor

    Luck 95

    Defense Chance Increase 15%

    Physical Resist 14%

    Fire Resist 12%

    Cold Resist 12%

    Poison Resist 8%

    Energy Resist 9%


    Mage Armor


    Lower Requirements 100%


    Cavorting Club


    Club

    Self Repair 3

    Damage Increase 35%

    Swing Speed Increase 35%

    Poison Resist 8

    Energy Resist 8

    Fire Resist 8

    Cold Resist 8


    Burglar’s Bandana


    Bandana

    Stealing 10

    Stealth 10

    Snooping 10

    Dexterity Bonus 5

    Physical Resist 10

    Fire Resist 5

    Cold Resist 7

    Poison Resist 10

    Energy Resist 10


    Dread Pirate Hat


    Tricorne Hat

    Fencing 5

    Archery 10

    Dexterity Bonus 8

    Luck 80

    All resists default


    Phillip’s Wooden Steed


    Wooden Horse

    Acts as statuette with sound effects when locked down in house


    Gold Bricks


    Stack of Gold Bricks


    Alchemist’s Bauble


    Bracelet

    Magery 10

    Enhance Potions 30%

    Lower Reagent Cost 20%

    Poison Resist 10%


    Bow of the Juka King


    Bow

    Reptile Slayer

    Hit Chance Increase 15%

    Hit Magic Arrow 25%

    Damage Increase 40%


    Gloves of the Pugilist


    Leather Gloves

    Wrestling 10

    Damage Increase 15%

    Dexterity Bonus 8

    Physical Resist 18

    All other resists default


    Orcish Visage


    Orc Helm

    Strength 10

    Stamina Increase 5

    Self Repair 3

    Physical Resist 8

    Fire Resist 5

    All other resists default


    Staff of Power


    Blackstaff

    Mage Weapon -15

    Spell Channeling (no fast cast penalty)

    Spell Damage Increase 5%

    Faster Casting Recovery 2

    Lower Mana Cost 5


    Shield of Invulnerability


    Order Shield

    Defense Chance Increase 15%

    Spell Channeling (no fast cast penalty)

    Reflect Physical Damage 10%

    Physical Resist +8%

    Lower Requirements 100%


    Related to Minor Artifacts (Ancient SOS and Fabled Fishing Nets)


    There is a 1 in 40 chance that any message in a bottle becomes ‘an ancient SOS’ instead of ‘a waterstained sos’ when opened. Essentially, ‘an ancient SOS’ is a level 4 treasure chest that will always contain a new type of special fishing net called ‘a fabled fishing net’. When ‘a fabled fishing net’ is used deep in the sea, it will spawn a new sea creature called a leviathan. Like other special fishing nets, various sea creatures will also spawn, but in greater number. For comparative purposes, leviathans are equivalent to a paragon blood elemental in difficulty. Like with paragon creatures, possible minor artifact items may be rewarded to player characters who battle and defeat these legendary creatures. Along with typical loot, a leviathan always carries two kinds of ropes and a message in a bottle. It also has a 25% chance to carry a level 5 treasure map.

  • #2
    Sea serpents and deep sea serpents will now be susceptible to snake and reptile slayer weapons and musical instruments
    male male male ma male.
    mi toccherà levare mucsic e pace e mettere su magery ed eva, poi semmai dispellano pure.
    la pesca dovrebbe essere rilassante

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    • #3
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