On UODreams:
Potions count down 3-2-1 explode
You can create a script/macro to throw potions at 2.5-2.6 seconds and chase a mobile target with explode potion.
You cannot outrun a potion here, you can only escape the range of it
On OSI
Potions count down 4-3-2-1 explode.
When you throw a potion it goes on the tile(mobile point) of where the player is not the player. Meaning it is possible to "outrun" the potion. On UODreams the potion follows the player meaning it is not possible to "outrun" the potion.
Potions count down 3-2-1 explode
You can create a script/macro to throw potions at 2.5-2.6 seconds and chase a mobile target with explode potion.
You cannot outrun a potion here, you can only escape the range of it
On OSI
Potions count down 4-3-2-1 explode.
When you throw a potion it goes on the tile(mobile point) of where the player is not the player. Meaning it is possible to "outrun" the potion. On UODreams the potion follows the player meaning it is not possible to "outrun" the potion.
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