se hai diversi tipi di log nel pack e usi la saw x trasformarne un tipo in board ti dice ke nn hai materiali nel pack, se invece lo fai con un solo materiale funziona...è un bug è va corretto dato ke si possono scegliere i tipi di materiale da trasformare in board quindi nn vedo xkè devo avere solo quel tipo nel pack...
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ho fatto fare uno script ke prende i log da una cassa e li trasforma in board, ancora nn l' ho provato xkè sn di fretta cmq te lo posto così finkè nn fixano almeno nn dobbiamo farlo a mano
codice:;================================== ; Script Name: Boardmaker ; Version: 0.1 ; Author: Tony ; Client Tested with: 6.0.6 ; EUO version tested with: 1.5 v132 ; Shard OSI / FS: FS ; Revision Date: 26/09/08 ; Public Release: 26/09/08 ; Purpose: crea boards a partire da logs ;================================== ;Per cominciare serve una cassa con dentro logs, lingotti e tinker tools ;è possibile usare la banca piuttosto che una cassa ;NON MODIFICARE NIENTE QUI SOTTO ;================================== set %tinker_type KTL set %saw_type EGG set %log_type ZLK set %board_type TLK set %ingot_type ENK set %bank #false set %first_time #true event exmsg #charid 3 30 Seleziona la cassa o clicca sul pg per usare la banca. set #targcurs 1 while #targcurs = 1 wait 1 if #ltargetid = #charid set %bank #true else set %cassa #ltargetid gosub apriCassa main_loop: gosub calcolaPeso gosub sposta %log_type %q %cassa #backpackid gosub tagliaLegna gosub sposta %board_type 1000 #backpackid %cassa wait 10 goto main_loop sub tagliaLegna finditem %saw_type C_ , #backpackid if #findkind = -1 gosub craftaSega finditem %saw_type C_ , #backpackid set #lobjectid #findid try: event macro 17 0 set %init #scnt while #contsize <> 530_437 { wait 1 if #scnt - %init > 4 goto try } wait 10 if %first_time { set %x 30 + #contposx set %y 90 + #contposy click %x %y wait 20 set %x 230 + #contposx set %y 70 + #contposy click %x %y set %first_time #false } else { set %x 280 + #contposx set %y 410 + #contposy click %x %y } wait 3s return return sub craftaSega finditem %ingot_type C_ , #backpackid if #findstack < 4 { set %stack #findstack set %need 4 - %stack finditem %ingot_type C_ , %cassa if #findstack < %need gosub error exevent drag #findid %need wait 8 exevent dropc #backpackid wait 8 } finditem %tinker_type C_ , #backpackid if #findkind = -1 { finditem %tinker_type C_ , %cassa if #findkind = -1 gosub error craftasega exevent drag #findid 1 wait 8 exevent dropc #backpackid wait 8 } set #lobjectid #findid try: event macro 17 0 set %init #scnt while #contsize <> 530_437 { wait 1 if #scnt - %init > 4 goto try } set %x 28 + #contposx set %y 110 + #contposy click %x %y wait 20 set %x 230 + #contposx set %y 210 + #contposy click %x %y wait 3s set %cx #contposx + 10 set %cy #contposy + 10 click %cx %cy f r dmc return sub sposta set %obj_type %1 set %q %2 set %from %3 set %to %4 finditem %obj_type C_ , %from if #findkind = -1 gosub error exevent drag #findid %q wait 8 exevent dropc %to wait 8 return return sub calcolaPeso set %q ( ( #maxweight - #weight ) / 2 ) return sub apriCassa if %bank { try: set %init #scnt msg $ msg bank $ while #contsize <> 180_240 { wait 1 if #scnt - %init > 4 goto try } set %cassa #contid } else { set #lobjectid %cassa event macro 17 0 wait 1s } return sub error event exmsg #charid 3 30 Risorse/attrezzi easuriti! halt return
icq: 361-063-578
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altro bug ke nn permette il funzionamento dello script ke ho postato qui sopra, se prendo log x un totale di peso 450 stone, e sul mio pg posso portare max 485 stone mi dice cmq ke ho troppo peso addosso e nn mi fa mettere i log nel pack -.-
quando invece ho ancora un margine di 35 stone come peso -.-icq: 361-063-578
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no xò ho risolto cn lo script ke trasforma log in board
codice:;================================== ; Script Name: Boardmaker ; Version: 0.2 ; Author: Tony ; Client Tested with: 6.0.6 ; EUO version tested with: 1.5 v132 ; Shard OSI / FS: FS ; Revision Date: 26/09/08 ; Public Release: 26/09/08 ; Purpose: crea boards a partire da logs ;================================== ;Per cominciare serve una cassa con dentro logs, lingotti e tinker tools ;è possibile usare la banca piuttosto che una cassa ;NON MODIFICARE NIENTE QUI SOTTO ;================================== set %logs 190 ;<---setta quanti log prendere per volta o metti 0 per automatico ;================================== set %tinker_type KTL set %saw_type EGG set %log_type ZLK set %board_type TLK set %ingot_type ENK set %bank #false set %first_time #true event exmsg #charid 3 30 Seleziona la cassa o clicca sul pg per usare la banca. set #targcurs 1 while #targcurs = 1 wait 1 if #ltargetid = #charid set %bank #true else set %cassa #ltargetid gosub apriCassa main_loop: gosub calcolaPeso gosub prendiLegna gosub tagliaLegna finditem %board_type C_ , #backpackid set %init #scnt while #findkind = -1 { wait 1 finditem %board_type C_ , #backpackid if #scnt - %init > 5 break } gosub sposta %board_type 1000 #backpackid %cassa wait 10 goto main_loop sub tagliaLegna finditem %saw_type C_ , #backpackid if #findkind = -1 gosub craftaSega finditem %saw_type C_ , #backpackid set #lobjectid #findid try: event macro 17 0 set %init #scnt while #contsize <> 530_437 { wait 1 if #scnt - %init > 4 goto try } wait 10 if %first_time { set %x 30 + #contposx set %y 90 + #contposy click %x %y wait 20 set %x 230 + #contposx set %y 70 + #contposy click %x %y set %first_time #false } else { set %x 280 + #contposx set %y 410 + #contposy click %x %y } wait 4s return sub prendiLegna find: finditem %log_type C_ , %cassa if #findkind = -1 gosub error if #findcol <> 0 2 ignoreitem #findid goto find exevent drag #findid %q wait 8 exevent dropc #backpackid wait 1s return sub craftaSega finditem %ingot_type C_ , #backpackid if #findstack < 4 { set %stack #findstack set %need 4 - %stack finditem %ingot_type C_ , %cassa if #findstack < %need gosub error exevent drag #findid %need wait 8 exevent dropc #backpackid wait 8 } finditem %tinker_type C_ , #backpackid if #findkind = -1 { finditem %tinker_type C_ , %cassa if #findkind = -1 gosub error craftasega exevent drag #findid 1 wait 8 exevent dropc #backpackid wait 8 } set #lobjectid #findid try: event macro 17 0 set %init #scnt while #contsize <> 530_437 { wait 1 if #scnt - %init > 4 goto try } set %x 28 + #contposx set %y 110 + #contposy click %x %y wait 20 set %x 230 + #contposx set %y 210 + #contposy click %x %y wait 3s set %cx #contposx + 10 set %cy #contposy + 10 click %cx %cy f r dmc return sub sposta set %obj_type %1 set %q %2 set %from %3 set %to %4 finditem %obj_type C_ , %from if #findkind = -1 gosub error exevent drag #findid %q wait 8 exevent dropc %to wait 8 return return sub calcolaPeso if %logs = 0 set %q ( ( #maxweight - #weight ) / 2 ) else set %q %logs return sub apriCassa if %bank { try: set %init #scnt msg $ msg bank $ while #contsize <> 180_240 { wait 1 if #scnt - %init > 4 goto try } set %cassa #contid } else { set #lobjectid %cassa event macro 17 0 wait 1s } return sub error event exmsg #charid 3 30 Risorse/attrezzi easuriti! halt return
icq: 361-063-578
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Originariamente inviato da princeps Visualizza il messaggiono xò ho risolto cn lo script ke trasforma log in board
[[/CODE]
p.s. noto cn piacere ke anke avendo fatto presente cn page in game di questo posti i gm continuano a fregarsene e manco rispondono...
ICQ 627-712-838
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Si puo risolvere cosi:
1) attaccate lo script taglialegna (uso lumber scorna) e gli tolgo dalla cassa (o dalla banca) sia le seghe che i toolkit, il mio pg nn a tinkering quindi prova a trasformare le log in board ma quando si accorge di nn avere seghe e quindi posa i log nella cassa (o in banca) nello zaino mettete una 20° di accette prima di lasciarlo a macrare...
2) trasformate i log in board con uno script (prince il tuo si blocca dp un po) provate questo (lo script ne posto metà e metà xke è troppo lungo copiatelo e appiccicate i due pezzi uno sopra l'altro senza saltare pezzi è! )
codice:;====================================================== ; Script Name: Hosebomber's ML Board Maker ; Author: Hosebomber ; Version: 1.4 ; Client Tested with: 5.0.1d ; EUO version tested with: 1.5 (test ver 64) ; Shard OSI / FS: OSI ; Revision Date: 10-28-05 ; Public Release: 9-27-05 ; Global Variables Used: N/A ; Purpose: Turn logs into boards. (all types) ; ====================================================== ; -------------------------Version History-------------- ; ====================================================== ;Version Update ;Version 1.1 Added menu, added auto bank setup via display. ;Version 1.2 Added a fix for elves being weak little peoples. ; Also cleaned up some coding to make it a bit faster. ;Version 1.3 Added a hide button to menu. ; Fixxed typo that caused a loop to occur when starting ; with less then one carp tool or tinker kit in pack. ;Version 1.4 Added the option to tinker tools or not. ; If it is unchecked via the menu it will look for tools in ; you log secure. Also added the ability to scan you secure ; for ingots if none is in your pack. ; ======================================================= ; ---------------------------Directions------------------ ; ======================================================= ;If using your bank make sure all logs are in a single container in your bank. ;If starting in your home, make sure all logs are in the root ; of the container. ;Press PLAY ;If you lag set the variable below. (should not need this) ;If you DO NOT wish to make regular logs change below to #false. ;====================================================== ;Do you lag??? If so set this to #true set %Damn_I_Lag #false ;If you do not wish to make a type of board set below to #false set %normal #true set %oak #true set %ash #true set %yew #true set %heart #true set %blood #true set %frost #true set %ingots ENK ;==== Nothing below this line SHOULD need changed ====== ;set board types here set %boards TLK ;Set log types here set %logs ZLK ;Set carp tool types here. set %carp_tool BIG_AGG_AIG_ZHG_EGG_KGG_IGG_WFG_CGG ;Set tinker tool types here. set %tinker_kit GTL_KTL_JTL ; ======================================================== ; ----------------------Do Not Edit Beyond Here----------- ; ======================================================== gosub Set_variables gosub Board_menu if %Damn_I_Lag = #true { set %short_delay 20 } else { set %short_delay 10 } event macro 31 wait 20 gosub Get_Paperdoll_Placement wait 20 gosub Start gosub Set_secure gosub Set_plane_to_other gosub Open_secure gosub Set_low_skill Main_Loop: gosub Hide gosub Find_logs gosub Cal_amount gosub Get_logs gosub Set_plane_to_type gosub Make_boards gosub Put_boards_away goto Main_Loop ;=================================================== sub Set_secure display yesno Are you using your bank?$ if #dispRes = yes { nextCPos 25 500 msg Bank$ wait %short_delay } display OK Please target your secure container.$ wait %short_delay set #targcurs 1 wait %short_delay WaitTarget: if #targcurs = 0 { set %secure #ltargetid return } goto WaitTarget return ;=================================================== sub Set_plane_to_other finditem %carp_tool C_ , %backpackid if #findkind = -1 { display OK Please start with atleast 1 Carpentry tool in you pack.$ +Script Halting.$ Halt } set %carp_tool_id #findid set #lobjectid %carp_tool_id event macro 17 wait 2 gosub wait_for_gump set %gumpx #contposx set %gumpy #contposy set %clickx %gumpx + %set_plane_clickx set %clicky %gumpy + %set_plane_clicky click %clickx %clicky f wait 2 gosub wait_for_gump wait 2 gosub close_gump wait %short_delay return ;=================================================== sub Open_secure nextCPos 25 25 set #lobjectid %secure event macro 17 wait %short_delay return ;=================================================== sub Find_logs Log_search: finditem %logs C_ , %secure wait 5 if #findkind = -1 { gosub close_gump Display OK you are out of logs.$ +Please get and restart the script.$ Halt } else { event property #findid if ! ( Oak in #property ) && ! ( Ash in #property ) && + ! ( Yew in #property ) && ! ( Heartwood in #property ) && + ! ( Bloodwood in #property ) && ! ( Frostwood in #property ) { if %normal = #false { ignoreItem #findid goto Log_search } set %getting Normal set %type 1 } if Oak in #property { if %oak = #false { ignoreItem #findid goto Log_search } set %getting Oak set %type 2 } if Ash in #property { if %ash = #false { ignoreItem #findid goto Log_search } set %getting Ash set %type 3 } if Yew in #property { if %yew = #false { ignoreItem #findid goto Log_search } set %getting Yew set %type 4 } if Heartwood in #property { if %heart = #false { ignoreItem #findid goto Log_search } set %getting Heartwood set %type 5 } if Bloodwood in #property { if %blood = #false { ignoreItem #findid goto Log_search } set %getting Bloodwood set %type 6 } if Frostwood in #property { if %frost = #false { ignoreItem #findid goto Log_search } set %getting Frostwood set %type 7 } } set %get_these_logs #findid return ;=================================================== sub Cal_amount set %amount #maxweight + %weight_mod set %amount %amount - #weight if #maxweight > 500 set %amount 500 - #weight set %mod_amount %amount / 2 set %amount_o_logs %mod_amount if %amount_o_logs > #findstack set %amount_o_logs #findstack return ;=================================================== sub Get_logs menu set update_status Getting %amount_o_logs %getting logs.... Exevent Drag %get_these_logs %amount_o_logs wait 10 Exevent Dropc %backpackid wait 10 return ;====================================================== sub Set_plane_to_type if %type = %old_type { wait %short_delay return } menu set update_status Setting Carp Tool to board type.... finditem %carp_tool C_ , %backpackid set %carp_tool_id #findid if #findcnt < 2 { if %tinker gosub set_tink_kit_to_wood else gosub get_tools %carp_tool %secure } set #lobjectid %carp_tool_id event macro 17 wait %short_delay gosub wait_for_gump set %gumpx #contposx set %gumpy #contposy set %clickx %gumpx + %board_type_clickx set %clicky %gumpy + %board_type_clicky click %clickx %clicky f wait %short_delay gosub wait_for_gump if %type = 1 set %type_clicky 70 if %type = 2 set %type_clicky 90 if %type = 3 set %type_clicky 110 if %type = 4 set %type_clicky 130 if %type = 5 set %type_clicky 150 if %type = 6 set %type_clicky 170 if %type = 7 set %type_clicky 190 set %gumpx #contposx set %gumpy #contposy set %clickx %gumpx + %type_clickx set %clicky %gumpy + %type_clicky click %clickx %clicky f wait %short_delay return ;====================================================== sub Make_boards set %old_type %type Try_again: menu set update_status Making %amount_o_logs %getting boards. finditem %carp_tool C_ , %backpackid event property #findid if #findkind < 2 gosub set_tink_kit_to_wood else gosub get_tools %carp_tool %secure set %carp_tool_id #findid set #lobjectid %carp_tool_id event macro 17 wait 2 gosub wait_for_gump set %gumpx #contposx set %gumpy #contposy set %clickx %gumpx + %make_board_clickx set %clicky %gumpy + %make_board_clicky click %clickx %clicky f wait 20 gosub wait_for_gump finditem %logs C_ , %backpackid if #findkind <> -1 { gosub Set_plane_to_type goto Try_again } return ;====================================================== sub Put_boards_away menu set update_status Putting %amount_o_logs %getting boards away. finditem %boards C_ , %backpackid wait 2 Exevent Drag #findid #findstack wait 10 Exevent Dropc %secure wait 10 gosub Update_menu return ;====================================================== sub set_tink_kit_to_wood if ! %tinker return menu set update_status Setting Tinker Tool.... finditem %tinker_kit C_ , %backpackid set %tink_kit_id #findid event property #findid if #findcnt < 2 { gosub set_tink_kit_to_tools gosub set_tink_kit_to_wood } set #lobjectid %tink_kit_id event macro 17 wait 2 gosub wait_for_gump set %gumpx #contposx set %gumpy #contposy set %clickx %gumpx + %tink_wood_tool_clickx set %clicky %gumpy + %tink_wood_tool_clicky click %clickx %clicky f wait %short_delay gosub wait_for_gump wait %short_delay finditem %carp_tool C_ , %backpackid if #findcnt < 2 gosub make_plane return ;===================================================== sub make_plane if ! %tinker return menu set update_status Making Carp Tool.... finditem %tinker_kit C_ , %backpackid set %tink_kit_id #findid set #lobjectid %tink_kit_id event macro 17 wait 2 gosub wait_for_gump set %gumpx #contposx set %gumpy #contposy set %clickx %gumpx + %make_plane_clickx set %clicky %gumpy + %make_plane_clicky click %clickx %clicky wait %short_delay gosub close_gump wait %short_delay return
Ultima modifica di Gaspa86; 14-11-2008, 13:23.sigpic
Io NoN dImEnTicO
Skype: Glacial9
Msn: gaspa_pisa@hotmail.it
Originariamente inviato da Vash1986.... Perchè si craftano runici? Perchè si cercano le sop a pvm? Perchè si cerca la crimson dal ciccio? Perchè si consegnano 90.000 scudi o 100.000 frecce per ottenere archi o occhialetti sgravi? Per sgravarsi il pg e poter fare pvp. Ma anche chi non vuol fare pvp... prendiamo per esempio gente come Ditra o Ivan o Bagheera. Hanno passato anni a craftare bod da fabbro e sarto perchè si divertivano a farlo. Ma poi i runici chi glie li comprava? I pvper per fare pvp.
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codice:;====================================================== sub set_tink_kit_to_tools if ! %tinker return menu set update_status Setting Tinker Tool.... finditem %tinker_kit C_ , %backpackid set %tink_kit_id #findid set #lobjectid %tink_kit_id event macro 17 wait 2 gosub wait_for_gump set %gumpx #contposx set %gumpy #contposy set %clickx %gumpx + %tool_set_clickx set %clicky %gumpy + %tool_set_clicky click %clickx %clicky f wait 2 gosub wait_for_gump gosub make_tink_kit return ;===================================================== sub make_tink_kit if ! %tinker return menu set update_status Making Tinker Tool.... finditem %tinker_kit C_ , %backpackid set %tink_kit_id #findid gosub ingot_check set #lobjectid %tink_kit_id event macro 17 wait 2 gosub wait_for_gump set %gumpx #contposx set %gumpy #contposy set %clickx %gumpx + %tink_kit_clickx set %clicky %gumpy + %tink_kit_clicky click %clickx %clicky wait 2 gosub wait_for_gump gosub close_gump return ;======================================================= sub close_gump Gump_close_loop: set %gumpx #contposx set %gumpy #contposy set %clickx %gumpx + %gump_close_clickx set %clicky %gumpy + %gump_close_clicky click %clickx %clicky f wait 2 if #contname = generic_gump goto Gump_close_loop return ;======================================================= sub ingot_check if ! %tinker return finditem %ingots C_ , #backpackid if #findkind = -1 || #findstack < 2 { finditem %ingots C_ , %secure if #findkind = -1 { display You have no ingots in your pack or your secure.$ Unable to make tools and your kit is about to break.$ Script Halting. Halt } if #findstack < 2 { display OK You are to low on ingots to make a tool.$ +Please get more ingots and restart the script.$ Halt } exevent drag #findid 10 wait 10 exevent dropc #backpackid wait 10 } return ;=================================================== sub Get_PaperDoll_Placement GPDXY1: event macro 8 1 wait 10 if #contname <> paperdoll_gump goto GPDXY1 contpos 775 0 wait %short_delay nextCPos 775 350 event macro 8 7 wait 15 set %backpackid #BACKPACKID wait %short_delay event macro 8 2 wait 10 contpos 645 565 finditem #charid if #findtype in HS_IS set %weight_mod 60 return ;======================================================= sub wait_for_gump Wait_Loop: if #contname <> generic_gump { if You_have_worn_out_your_tool! in #sysmsg { wait %short_delay return } wait 2 goto Wait_Loop } return ;======================================================= sub Start start_loop: if #menubutton = start { menu get tinker set %tinker #menures if ! %tinker { display You have chosen not to tinker tools.$ Please insure that you have Carpenters tools$ on the top level of your log secure. } menu delete tinker menu delete start set #menubutton N/A return } goto start_loop ;=================================================== sub get_tools finditem %1 C_ , %2 if #findkind = -1 { display You have chosen not to tinker tool and your secure$ has no tools in it either. With no tools I make no boards.$ Script Halting. Halt } exevent drag #findid wait 10 exevent dropc #backpackid wait 10 return ;=================================================== sub Set_low_skill chooseSkill carp set %carp_skill #skill if %carp_skill < 650 set %oak #false if %carpSkill < 800 set %ash #false if %carpSkill < 950 set %yew #false if %carpSkill < 1000 { set %heart #false set %blood #false set %frost #false } return ;=================================================== sub Update_menu set %total_boards %total_boards + #findstack menu set total_boards %total_boards if %type = 1 { set %menu_norm %menu_norm + #findstack menu set menu_normal %menu_norm } if %type = 2 { set %menu_oak %menu_oak + #findstack menu set menu_oak %menu_oak } if %type = 3 { set %menu_ash %menu_ash + #findstack menu set menu_ash %menu_ash } if %type = 4 { set %menu_yew %menu_yew + #findstack menu set menu_yew %menu_yew } if %type = 5 { set %menu_heart %menu_heart + #findstack menu set menu_heart %menu_heart } if %type = 6 { set %menu_blood %menu_blood + #findstack menu set menu_blood %menu_blood } if %type = 7 { set %menu_frost %menu_frost + #findstack menu set menu_frost %menu_frost } return ;=================================================== sub Hide insure_hide: if %hide_attempts = 10 { display OK You are a terrible hider.$ +I suggest you restart the script +and not try to hide this time.$ Halt } if #menubutton = Hide { if h in #charstatus { set #menubutton N/A set %hide_attempts 0 return } menu set update_status Hiding, at your request.... EVENT macro 13 21 set %hide_attempts %hide_attempts + 1 wait 12s goto insure_hide } return ;=================================================== sub Set_variables set %board_type_clickx 30 set %board_type_clicky 370 set %tink_wood_tool_clickx 30 set %tink_wood_tool_clicky 90 set %make_plane_clickx 230 set %make_plane_clicky 70 set %tool_set_clickx 30 set %tool_set_clicky 110 set %tink_kit_clickx 230 set %tink_kit_clicky 130 set %gump_close_clickx 30 set %gump_close_clicky 410 set %type_clickx 230 set %make_board_clickx 230 set %make_board_clicky 70 set %set_plane_clickx 30 set %set_plane_clicky 90 set %menu_norm 0 set %menu_oak 0 set %menu_ash 0 set %menu_yew 0 set %menu_heart 0 set %menu_blood 0 set %menu_frost 0 set %total_boards 0 set %old_type 0 set %weight_mod 20 set %hide_attempts 0 set #menubutton N/A return ;=================================================== sub Board_menu menu Clear menu Window Title Hosebomber's ML Board Maker menu Window Color BtnText menu Window Size 350 140 menu Font Transparent #true menu Font Align Right menu Font Name MS Sans Serif menu Font Size 10 menu Font Style b menu Font Color Silver menu Font Align Left menu Font BGColor BtnText menu Text Status 10 10 Status: menu Font Size 8 menu Font Color Yellow menu Text Normal 10 55 Normal: menu Font Color Olive menu Text Oak 10 76 Oak: menu Font Color Silver menu Text Ash 10 96 Ash: menu Font Color Red menu Text Yew 10 116 Yew: menu Font Color Green menu Text Heartwood 150 55 Heartwood: menu Font Color Maroon menu Text Bloodwood 150 76 Bloodwood: menu Font Color Aqua menu Text Frostwood 150 96 Frostwood: menu Font Size 14 menu Font Color Lime menu Text Boards_made 10 30 Boards Made menu Font Size 8 menu Text Total 150 116 Total Boards: menu Font Color Yellow menu Text menu_normal 55 56 %menu_norm menu Font Color Olive menu Text menu_oak 55 76 %menu_oak menu Font Color Silver menu Text menu_ash 55 96 %menu_ash menu Font Color Red menu Text menu_yew 55 116 %menu_yew menu Font Color Lime menu Text total_boards 230 116 %total_boards menu Font Color Aqua menu Text menu_frost 230 96 %menu_frost menu Font Color Maroon menu Text menu_blood 230 76 %menu_blood menu Font Color Green menu Text menu_heart 230 56 %menu_heart menu Font Size 10 menu Font Color Silver menu Text update_status 60 10 Initializing.... menu Font Style bu menu Font BGColor None menu Button Hide 150 30 75 25 Hide Me menu Font Size 8 menu Font Style b menu Font BGColor BtnText menu Check tinker 168 10 180 17 #true Do you want to make tools? menu Font Size 12 menu Font Color White menu Font BGColor Purple menu Button start 240 30 75 25 Start menu HideEUO menu Show 650 25 return
Ecco fatto !sigpic
Io NoN dImEnTicO
Skype: Glacial9
Msn: gaspa_pisa@hotmail.it
Originariamente inviato da Vash1986.... Perchè si craftano runici? Perchè si cercano le sop a pvm? Perchè si cerca la crimson dal ciccio? Perchè si consegnano 90.000 scudi o 100.000 frecce per ottenere archi o occhialetti sgravi? Per sgravarsi il pg e poter fare pvp. Ma anche chi non vuol fare pvp... prendiamo per esempio gente come Ditra o Ivan o Bagheera. Hanno passato anni a craftare bod da fabbro e sarto perchè si divertivano a farlo. Ma poi i runici chi glie li comprava? I pvper per fare pvp.
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sigpic
Io NoN dImEnTicO
Skype: Glacial9
Msn: gaspa_pisa@hotmail.it
Originariamente inviato da Vash1986.... Perchè si craftano runici? Perchè si cercano le sop a pvm? Perchè si cerca la crimson dal ciccio? Perchè si consegnano 90.000 scudi o 100.000 frecce per ottenere archi o occhialetti sgravi? Per sgravarsi il pg e poter fare pvp. Ma anche chi non vuol fare pvp... prendiamo per esempio gente come Ditra o Ivan o Bagheera. Hanno passato anni a craftare bod da fabbro e sarto perchè si divertivano a farlo. Ma poi i runici chi glie li comprava? I pvper per fare pvp.
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